Files
OpenRA/mods/d2k/rules/husks.yaml
2017-12-12 23:56:25 +01:00

79 lines
1.4 KiB
YAML

mcv.husk:
Inherits: ^VehicleHusk
Health:
HP: 1750
Tooltip:
Name: Mobile Construction Vehicle (Destroyed)
harvester.husk:
Inherits: ^VehicleHusk
Health:
HP: 1500
Tooltip:
Name: Spice Harvester (Destroyed)
TransformOnCapture:
IntoActor: harvester
siege_tank.husk:
Inherits: ^VehicleHusk
Tooltip:
Name: Siege Tank (Destroyed)
ThrowsParticle@turret:
Anim: turret
TransformOnCapture:
IntoActor: siege_tank
missile_tank.husk:
Inherits: ^VehicleHusk
Tooltip:
Name: Missile Tank (Destroyed)
TransformOnCapture:
IntoActor: missile_tank
sonic_tank.husk:
Inherits: ^VehicleHusk
Tooltip:
Name: Sonic Tank (Destroyed)
TransformOnCapture:
IntoActor: sonic_tank
devastator.husk:
Inherits: ^VehicleHusk
Health:
HP: 1250
Tooltip:
Name: Devastator (Destroyed)
TransformOnCapture:
IntoActor: devastator
deviator.husk:
Inherits: ^VehicleHusk
Tooltip:
Name: Deviator (Destroyed)
TransformOnCapture:
IntoActor: deviator
^combat_tank.husk:
Inherits: ^VehicleHusk
Health:
HP: 1000
Tooltip:
Name: Combat Tank (Destroyed)
ThrowsParticle@turret:
Anim: turret
combat_tank_a.husk:
Inherits: ^combat_tank.husk
TransformOnCapture:
IntoActor: combat_tank_a
combat_tank_h.husk:
Inherits: ^combat_tank.husk
TransformOnCapture:
IntoActor: combat_tank_h
combat_tank_o.husk:
Inherits: ^combat_tank.husk
TransformOnCapture:
IntoActor: combat_tank_o