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OpenRA/OpenRA.Game/Network
History
Paul Chote 538a25ae6c Fix replays for network games. Fixes #4866.
2014-03-18 20:37:10 +13:00
..
Connection.cs
Catch IOExceptions in Connection.cs. Closes #4083. Closes #4423.
2014-01-31 15:41:32 +13:00
FrameData.cs
Remove unused usings
2013-11-12 19:39:33 +13:00
GameServer.cs
Introduce MapCache and MapPreview for improved UI map previews.
2014-03-16 21:45:59 +13:00
Handshake.cs
Remove runtime mod merging. Closes #3421.
2013-11-15 09:54:42 +13:00
Order.cs
Add Order.ExtraData field.
2013-08-11 22:23:51 +12:00
OrderIO.cs
fix trailing whitespace everywhere
2011-09-26 08:40:39 +13:00
OrderManager.cs
Remove runtime mod merging. Closes #3421.
2013-11-15 09:54:42 +13:00
ReplayConnection.cs
Fix replays for network games. Fixes #4866.
2014-03-18 20:37:10 +13:00
ReplayRecorderConnection.cs
Remove runtime mod merging. Closes #3421.
2013-11-15 09:54:42 +13:00
Session.cs
updated the AllowSpectate variable to be AllowSpectators
2014-02-22 21:55:35 +00:00
SyncReport.cs
Remove runtime mod merging. Closes #3421.
2013-11-15 09:54:42 +13:00
UnitOrders.cs
Move order lag change announcements to server.log
2014-02-24 13:33:04 +13:00
UPnP.cs
Remove unused usings
2013-11-12 19:39:33 +13:00
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