207 lines
5.8 KiB
C#
207 lines
5.8 KiB
C#
#region Copyright & License Information
|
|
/*
|
|
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
|
|
* This file is part of OpenRA, which is free software. It is made
|
|
* available to you under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation. For more information,
|
|
* see COPYING.
|
|
*/
|
|
#endregion
|
|
|
|
using System.Collections.Generic;
|
|
using System.Drawing;
|
|
using OpenRA.Graphics;
|
|
using OpenRA.Mods.Common.Graphics;
|
|
using OpenRA.Mods.Common.Orders;
|
|
using OpenRA.Mods.RA.Activities;
|
|
using OpenRA.Traits;
|
|
|
|
namespace OpenRA.Mods.RA.Traits
|
|
{
|
|
class PortableChronoInfo : ITraitInfo
|
|
{
|
|
[Desc("Cooldown in ticks until the unit can teleport.")]
|
|
public readonly int ChargeDelay = 500;
|
|
|
|
[Desc("Can the unit teleport only a certain distance?")]
|
|
public readonly bool HasDistanceLimit = true;
|
|
|
|
[Desc("The maximum distance in cells this unit can teleport (only used if HasDistanceLimit = true).")]
|
|
public readonly int MaxDistance = 12;
|
|
|
|
[Desc("Sound to play when teleporting.")]
|
|
public readonly string ChronoshiftSound = "chrotnk1.aud";
|
|
|
|
[Desc("Cursor to display when able to deploy the actor.")]
|
|
public readonly string DeployCursor = "deploy";
|
|
|
|
[Desc("Cursor to display when unable to deploy the actor.")]
|
|
public readonly string DeployBlockedCursor = "deploy-blocked";
|
|
|
|
[VoiceReference] public readonly string Voice = "Action";
|
|
|
|
public object Create(ActorInitializer init) { return new PortableChrono(this); }
|
|
}
|
|
|
|
class PortableChrono : IIssueOrder, IResolveOrder, ITick, ISelectionBar, IOrderVoice, ISync
|
|
{
|
|
[Sync] int chargeTick = 0;
|
|
public readonly PortableChronoInfo Info;
|
|
|
|
public PortableChrono(PortableChronoInfo info)
|
|
{
|
|
Info = info;
|
|
}
|
|
|
|
public void Tick(Actor self)
|
|
{
|
|
if (chargeTick > 0)
|
|
chargeTick--;
|
|
}
|
|
|
|
public IEnumerable<IOrderTargeter> Orders
|
|
{
|
|
get
|
|
{
|
|
yield return new PortableChronoOrderTargeter();
|
|
yield return new DeployOrderTargeter("PortableChronoDeploy", 5,
|
|
() => CanTeleport ? Info.DeployCursor : Info.DeployBlockedCursor);
|
|
}
|
|
}
|
|
|
|
public Order IssueOrder(Actor self, IOrderTargeter order, Target target, bool queued)
|
|
{
|
|
if (order.OrderID == "PortableChronoDeploy" && CanTeleport)
|
|
self.World.OrderGenerator = new PortableChronoOrderGenerator(self);
|
|
|
|
if (order.OrderID == "PortableChronoTeleport")
|
|
return new Order(order.OrderID, self, queued) { TargetLocation = self.World.Map.CellContaining(target.CenterPosition) };
|
|
|
|
return new Order(order.OrderID, self, queued) { TargetActor = target.Actor };
|
|
}
|
|
|
|
public void ResolveOrder(Actor self, Order order)
|
|
{
|
|
if (order.OrderString == "PortableChronoTeleport" && CanTeleport)
|
|
{
|
|
var maxDistance = Info.HasDistanceLimit ? Info.MaxDistance : (int?)null;
|
|
self.CancelActivity();
|
|
self.QueueActivity(new Teleport(self, order.TargetLocation, maxDistance, true, false, Info.ChronoshiftSound));
|
|
}
|
|
}
|
|
|
|
public string VoicePhraseForOrder(Actor self, Order order)
|
|
{
|
|
return order.OrderString == "PortableChronoTeleport" && CanTeleport ? Info.Voice : null;
|
|
}
|
|
|
|
public void ResetChargeTime()
|
|
{
|
|
chargeTick = Info.ChargeDelay;
|
|
}
|
|
|
|
public bool CanTeleport
|
|
{
|
|
get { return chargeTick <= 0; }
|
|
}
|
|
|
|
float ISelectionBar.GetValue()
|
|
{
|
|
return (float)(Info.ChargeDelay - chargeTick) / Info.ChargeDelay;
|
|
}
|
|
|
|
Color ISelectionBar.GetColor() { return Color.Magenta; }
|
|
}
|
|
|
|
class PortableChronoOrderTargeter : IOrderTargeter
|
|
{
|
|
public string OrderID { get { return "PortableChronoTeleport"; } }
|
|
public int OrderPriority { get { return 5; } }
|
|
public bool IsQueued { get; protected set; }
|
|
public bool OverrideSelection { get { return true; } }
|
|
|
|
public bool CanTarget(Actor self, Target target, List<Actor> othersAtTarget, ref TargetModifiers modifiers, ref string cursor)
|
|
{
|
|
// TODO: When target modifiers are configurable this needs to be revisited
|
|
if (modifiers.HasModifier(TargetModifiers.ForceMove) || modifiers.HasModifier(TargetModifiers.ForceQueue))
|
|
{
|
|
var xy = self.World.Map.CellContaining(target.CenterPosition);
|
|
|
|
IsQueued = modifiers.HasModifier(TargetModifiers.ForceQueue);
|
|
|
|
if (self.IsInWorld && self.Owner.Shroud.IsExplored(xy))
|
|
{
|
|
cursor = "chrono-target";
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
}
|
|
|
|
class PortableChronoOrderGenerator : IOrderGenerator
|
|
{
|
|
readonly Actor self;
|
|
|
|
public PortableChronoOrderGenerator(Actor self)
|
|
{
|
|
this.self = self;
|
|
}
|
|
|
|
public IEnumerable<Order> Order(World world, CPos cell, int2 worldPixel, MouseInput mi)
|
|
{
|
|
if (mi.Button == Game.Settings.Game.MouseButtonPreference.Cancel)
|
|
{
|
|
world.CancelInputMode();
|
|
yield break;
|
|
}
|
|
|
|
if (self.IsInWorld && self.Location != cell
|
|
&& self.Trait<PortableChrono>().CanTeleport && self.Owner.Shroud.IsExplored(cell))
|
|
{
|
|
world.CancelInputMode();
|
|
yield return new Order("PortableChronoTeleport", self, mi.Modifiers.HasModifier(Modifiers.Shift)) { TargetLocation = cell };
|
|
}
|
|
}
|
|
|
|
public void Tick(World world)
|
|
{
|
|
if (!self.IsInWorld || self.IsDead)
|
|
world.CancelInputMode();
|
|
}
|
|
|
|
public IEnumerable<IRenderable> Render(WorldRenderer wr, World world)
|
|
{
|
|
yield break;
|
|
}
|
|
|
|
public IEnumerable<IRenderable> RenderAfterWorld(WorldRenderer wr, World world)
|
|
{
|
|
if (!self.IsInWorld || self.Owner != self.World.LocalPlayer)
|
|
yield break;
|
|
|
|
if (!self.Trait<PortableChrono>().Info.HasDistanceLimit)
|
|
yield break;
|
|
|
|
yield return new RangeCircleRenderable(
|
|
self.CenterPosition,
|
|
WDist.FromCells(self.Trait<PortableChrono>().Info.MaxDistance),
|
|
0,
|
|
Color.FromArgb(128, Color.LawnGreen),
|
|
Color.FromArgb(96, Color.Black));
|
|
}
|
|
|
|
public string GetCursor(World world, CPos cell, int2 worldPixel, MouseInput mi)
|
|
{
|
|
if (self.IsInWorld && self.Location != cell
|
|
&& self.Trait<PortableChrono>().CanTeleport && self.Owner.Shroud.IsExplored(cell))
|
|
return "chrono-target";
|
|
else
|
|
return "move-blocked";
|
|
}
|
|
}
|
|
}
|