Files
OpenRA/OpenRA.Mods.Common/MapGenerator/TilingPath.cs
Ashley Newson 2359dce21b Relax TilingPath constraints on segments that don't make immediate progress
The TilingPath algorithm previously rejected placing segments that do
not make immediate progress, unless they faced towards positive
progress.

However, there are cases in some mods where zero-progress segments
that end facing towards neutral progress are needed to arrive at a
tiling solution. This change allows these neutral progressions, so
long as they aren't for single-point segments.
2025-11-10 15:46:52 +02:00

45 KiB