Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
8e59c4a1068875823f9f72d90e26a1dda0922000
OpenRA/OpenRA.Mods.Common/AI
History
RoosterDragon a4338d9350 Remove a redundant check in FindAndDeployBackupMcv.
This avoids enumerating the mcvs twice.
2015-10-14 21:06:37 +01:00
..
States
Add ActorInfo.HasTraitInfo<T>() requiring ITraitInfo types
2015-09-19 09:49:24 -05:00
AttackOrFleeFuzzy.cs
Add ActorInfo.TraitInfo[OrDefault]<T>() requiring ITraitIfo types
2015-09-19 09:56:14 -05:00
BaseBuilder.cs
Fix AI queueing build orders twice at higher game speeds due to lag
2015-10-11 01:53:25 +02:00
HackyAI.cs
Remove a redundant check in FindAndDeployBackupMcv.
2015-10-14 21:06:37 +01:00
RushFuzzy.cs
Move the AI namespace to Mods.Common
2015-02-09 16:57:29 +02:00
Squad.cs
Add ActorInfo.HasTraitInfo<T>() requiring ITraitInfo types
2015-09-19 09:49:24 -05:00
StateMachine.cs
fix possible null reference exceptions
2015-06-02 22:16:16 +02:00
SupportPowerDecision.cs
Add ActorInfo.TraitInfo[OrDefault]<T>() requiring ITraitIfo types
2015-09-19 09:56:14 -05:00
Powered by Gitea Version: 1.25.1 Page: 880ms Template: 25ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API