Files
OpenRA/mods/cnc/rules/player.yaml
2020-08-15 21:02:01 +01:00

65 lines
1.6 KiB
YAML

^BasePlayer:
AlwaysVisible:
Shroud:
EditorPlayer:
Inherits: ^BasePlayer
Player:
Inherits: ^BasePlayer
PlaceBuilding:
NewOptionsNotification: NewOptions
CannotPlaceNotification: BuildingCannotPlaceAudio
TechTree:
SupportPowerManager:
ScriptTriggers:
MissionObjectives:
WinNotification: Win
LoseNotification: Lose
LeaveNotification: Leave
ConquestVictoryConditions:
PowerManager:
SpeechNotification: LowPower
AllyRepair:
PlayerResources:
CashTickUpNotification: CashTickUp
CashTickDownNotification: CashTickDown
SelectableCash: 2500, 5000, 7500, 10000, 20000
DefaultCash: 7500
DeveloperMode:
CheckboxDisplayOrder: 8
BaseAttackNotifier:
Shroud:
FogCheckboxDisplayOrder: 3
LobbyPrerequisiteCheckbox@GLOBALFACTUNDEPLOY:
ID: factundeploy
Label: Redeployable MCVs
Description: Allow undeploying Construction Yard
Enabled: True
DisplayOrder: 7
Prerequisites: global-factundeploy
PlayerStatistics:
FrozenActorLayer:
PlaceBeacon:
ProvidesTechPrerequisite@low:
Name: Low
Prerequisites: techlevel.low
Id: low
ProvidesTechPrerequisite@medium:
Name: Medium
Prerequisites: techlevel.low, techlevel.medium
Id: medium
ProvidesTechPrerequisite@nosuper:
Name: No Powers
Prerequisites: techlevel.low, techlevel.medium, techlevel.high
Id: nopowers
ProvidesTechPrerequisite@all:
Name: Unrestricted
Prerequisites: techlevel.low, techlevel.medium, techlevel.high, techlevel.superweapons
Id: unrestricted
GrantConditionOnPrerequisiteManager:
ResourceStorageWarning:
PlayerExperience:
GameSaveViewportManager:
PlayerRadarTerrain: