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9166029fc80e1da52dbbf4dced220becde23ee76
OpenRA/OpenRa.Game/GameRules
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Bob 9166029fc8 So I hear you like Production (to be a trait) :D
2009-11-26 13:31:57 +13:00
..
FieldLoader.cs
Killed that fail TechTree, and added a new one to Rules.
2009-10-30 09:04:33 +13:00
Footprint.cs
Cleaned up some casts. (BuildingInfo)
2009-11-14 02:57:52 +13:00
GeneralInfo.cs
ore is now in openra.game
2009-11-04 22:51:17 +13:00
InfoLoader.cs
Rules.Categories
2009-10-30 05:43:21 +13:00
ProjectileInfo.cs
generic info loader, projectiles
2009-10-14 18:55:34 +13:00
Rules.cs
Aftermath support, and spinners (on MGG, MRJ, TTNK) work (again?).
2009-11-25 22:55:40 +13:00
TechTree.cs
So I hear you like Production (to be a trait) :D
2009-11-26 13:31:57 +13:00
UnitInfo.cs
Aftermath support, and spinners (on MGG, MRJ, TTNK) work (again?).
2009-11-25 22:55:40 +13:00
WarheadInfo.cs
explosions are more or less correct now
2009-10-29 22:04:04 +13:00
WeaponInfo.cs
generic info loader, projectiles
2009-10-14 18:55:34 +13:00
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