203 lines
3.4 KiB
YAML
203 lines
3.4 KiB
YAML
World:
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-CrateSpawner:
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-SpawnMPUnits:
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MapBuildRadius:
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AllyBuildRadiusLocked: True
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AllyBuildRadiusEnabled: False
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MapOptions:
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TechLevelLocked: True
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TechLevel: Unrestricted
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APWR:
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Buildable:
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Prerequisites: ~disabled
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STEK:
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Buildable:
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Prerequisites: ~disabled
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BARR:
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Buildable:
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Prerequisites: ~disabled
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FIX:
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Buildable:
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Prerequisites: ~disabled
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POWR:
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Buildable:
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Prerequisites: ~disabled
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AFLD:
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Buildable:
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Prerequisites: ~disabled
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PROC:
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Buildable:
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Prerequisites: ~disabled
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WEAP:
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Buildable:
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Prerequisites: ~disabled
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DOME:
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Buildable:
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Prerequisites: ~disabled
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SPEN:
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Buildable:
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Prerequisites: ~disabled
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SILO:
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Buildable:
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Prerequisites: ~disabled
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Player:
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ClassicProductionQueue@Building:
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BuildSpeed: 0.4
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Shroud:
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FogLocked: True
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FogEnabled: True
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ExploredMapLocked: True
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ExploredMapEnabled: False
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PlayerResources:
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DefaultCashLocked: True
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DefaultCash: 60
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MNLYR:
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Inherits: ^Tank
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Buildable:
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Queue: Vehicle
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BuildPaletteOrder: 30
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Prerequisites: fix
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Valued:
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Cost: 800
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Tooltip:
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Name: Bomber
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Description: Lays mines to destroy unwary enemy units.\n Unarmed
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Health:
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HP: 500
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Armor:
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Type: Heavy
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Mobile:
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Speed: 128
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WaitAverage: 1
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WaitSpread: 1
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TurnSpeed: 900
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RevealsShroud:
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Range: 40c0
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MustBeDestroyed:
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RequiredForShortGame: true
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Transforms:
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IntoActor: ftur
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Offset: 0,0
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Facing: 96
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CashTrickler:
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Period: 150
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Amount: 20
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RenderSprites:
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Image: MNLY
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Chronoshiftable:
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ReturnToOrigin: false
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FTUR:
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Health:
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HP: 1000
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Transforms:
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IntoActor: mnlyr
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Offset: 0,0
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Facing: 96
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MustBeDestroyed:
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RequiredForShortGame: true
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CashTrickler:
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Period: 150
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Amount: 30
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ChronoshiftPower:
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Icon: chrono
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ChargeTime: 60
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Description: Chronoshift
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LongDesc: Teleport a group of vehicles across\nthe map.
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SelectTargetSound: slcttgt1.aud
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BeginChargeSound: chrochr1.aud
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EndChargeSound: chrordy1.aud
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Range: 3
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GrantUpgradePower@IRONCURTAIN:
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Icon: invuln
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ChargeTime: 30
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Description: Invulnerability
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LongDesc: Makes a unit invulnerable\nfor 3 seconds.
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Duration: 75
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SelectTargetSound: slcttgt1.aud
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BeginChargeSound: ironchg1.aud
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EndChargeSound: ironrdy1.aud
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Range: 1
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Upgrades: invulnerability
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GrantUpgradeSequence: idle
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Power:
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Amount: 0
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MINVV:
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Inherits@1: ^SpriteActor
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HiddenUnderFog:
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Building:
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Adjacent: 99
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TerrainTypes: Clear,Road
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ProvidesPrerequisite:
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Prerequisite: MNLYVV
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Buildable:
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Queue: Building
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BuildPaletteOrder: 30
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Valued:
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Cost: 30
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Health:
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HP: 200
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RenderSprites:
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Image: miner
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WithSpriteBody:
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Tooltip:
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Name: Bomb
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Description: Bomb (Hotkey B)
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SelfHealing:
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Step: -1
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Ticks: 1
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HealIfBelow: 101%
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DamageCooldown: 0
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Explodes:
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Weapon: CrateNuke
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EmptyWeapon: CrateNuke
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T17:
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Health:
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HP: 999999999
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Building:
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Adjacent: 99
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GivesBuildableArea:
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Production:
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Produces: Building
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BaseBuilding:
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Tooltip:
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Name: Tree
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ChronoshiftPower:
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Icon: chrono
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ChargeTime: 60
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Description: Chronoshift
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LongDesc: Teleport a group of vehicles across\nthe map.
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SelectTargetSound: slcttgt1.aud
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BeginChargeSound: chrochr1.aud
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EndChargeSound: chrordy1.aud
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Duration: 999999
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KillCargo: yes
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Range: 3
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GrantUpgradePower@IRONCURTAIN:
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Icon: invuln
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ChargeTime: 30
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Description: Invulnerability
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LongDesc: Makes a unit invulnerable\nfor 3 seconds.
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Duration: 75
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SelectTargetSound: slcttgt1.aud
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BeginChargeSound: ironchg1.aud
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EndChargeSound: ironrdy1.aud
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Range: 1
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Upgrades: invulnerability
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GrantUpgradeSequence: idle
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