Files
OpenRA/mods/ra/maps/desert-shellmap/rules.yaml
2016-03-08 22:19:26 +00:00

111 lines
1.7 KiB
YAML

Player:
-ConquestVictoryConditions:
World:
-CrateSpawner:
-SpawnMPUnits:
-MPStartLocations:
MusicPlaylist:
BackgroundMusic: intro
ResourceType@ore:
ValuePerUnit: 0
LuaScript:
Scripts: desert-shellmap.lua
ScriptUpgradesCache:
Upgrades: unkillable
-StartGameNotification:
^Vehicle:
GivesBounty:
Percentage: 0
GainsExperience:
Upgrades:
DamageMultiplier@UNKILLABLE:
UpgradeTypes: unkillable
Modifier: 0, 0
^Tank:
GivesBounty:
Percentage: 0
GainsExperience:
Upgrades:
DamageMultiplier@UNKILLABLE:
UpgradeTypes: unkillable
Modifier: 0, 0
^Infantry:
GivesBounty:
Percentage: 0
GainsExperience:
Upgrades:
DeathSounds@NORMAL:
VolumeMultiplier: 0.1
DeathSounds@BURNED:
VolumeMultiplier: 0.1
DeathSounds@ZAPPED:
VolumeMultiplier: 0.1
DamageMultiplier@UNKILLABLE:
UpgradeTypes: unkillable
Modifier: 0, 0
^Ship:
GivesBounty:
Percentage: 0
GainsExperience:
Upgrades:
DamageMultiplier@UNKILLABLE:
UpgradeTypes: unkillable
Modifier: 0, 0
^Plane:
GivesBounty:
Percentage: 0
DamageMultiplier@UNKILLABLE:
UpgradeTypes: unkillable
Modifier: 0, 0
^Building:
GivesBounty:
Percentage: 0
DamageMultiplier@UNKILLABLE:
UpgradeTypes: unkillable
Modifier: 0, 0
OILB:
CashTrickler:
ShowTicks: false
TRAN.Husk2:
Burns:
Damage: 0
MISS:
DamageMultiplier@INVULNERABLE:
Modifier: 0
APC:
Cargo:
InitialUnits: e1, e1, e2, e3, e4
Ant:
Buildable:
Prerequisites: barr
Health:
HP: 200
E7:
-AnnounceOnKill:
powerproxy.paratroopers:
AlwaysVisible:
ParatroopersPower:
DisplayBeacon: false
DropItems: E1,E1,E2,E3,E4
powerproxy.parazombies:
AlwaysVisible:
ParatroopersPower:
DropItems: ZOMBIE,ZOMBIE,ZOMBIE,ZOMBIE,ZOMBIE
QuantizedFacings: 8
DisplayBeacon: false