Files
OpenRA/mods/ra/maps/drop-zone-w/rules.yaml
2016-03-08 22:19:26 +00:00

81 lines
1.2 KiB
YAML

World:
CrateSpawner:
Maximum: 3
SpawnInterval: 125
WaterChance: 100
CrateActors: unitcrate
InitialSpawnDelay: 0
-SpawnMPUnits:
-MPStartLocations:
MapBuildRadius:
AllyBuildRadiusLocked: True
AllyBuildRadiusEnabled: False
MapOptions:
TechLevelLocked: True
TechLevel: Unrestricted
UNITCRATE:
Inherits: ^Crate
GiveUnitCrateAction@pt:
SelectionShares: 7
Units: pt
GiveUnitCrateAction@dd:
SelectionShares: 6
Units: dd
GiveUnitCrateAction@ca:
SelectionShares: 4
Units: ca
GiveUnitCrateAction@ss:
SelectionShares: 6
Units: ss
GiveUnitCrateAction@msub:
SelectionShares: 4
Units: msub
Crate:
TerrainTypes: Water
LST:
Tooltip:
Name: Naval Mobile HQ
Health:
HP: 1000
Mobile:
Speed: 170
Armament@PRIMARY:
Weapon: M60mg
Armament@SECONDARY:
Name: secondary
Weapon: M60mg
AttackFrontal:
WithMuzzleOverlay@PRIMARY:
WithMuzzleOverlay@SECONDARY:
Armament: secondary
MustBeDestroyed:
RequiredForShortGame: true
-GivesBounty:
PT:
-GivesBounty:
DD:
-GivesBounty:
CA:
-GivesBounty:
SS:
-GivesBounty:
MSUB:
-GivesBounty:
Player:
Shroud:
FogLocked: True
FogEnabled: False
ExploredMapLocked: True
ExploredMapEnabled: True
PlayerResources:
DefaultCashLocked: True
DefaultCash: 5000