85 lines
1.3 KiB
YAML
85 lines
1.3 KiB
YAML
World:
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CrateSpawner:
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Maximum: 3
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SpawnInterval: 125
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CrateActors: unitcrate
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InitialSpawnDelay: 0
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-SpawnMPUnits:
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-MPStartLocations:
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MapBuildRadius:
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AllyBuildRadiusLocked: True
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AllyBuildRadiusEnabled: False
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MapOptions:
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TechLevelLocked: True
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TechLevel: Unrestricted
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UNITCRATE:
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Inherits: ^Crate
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GiveUnitCrateAction@ttnk:
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SelectionShares: 4
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Units: ttnk
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GiveUnitCrateAction@ftrk:
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SelectionShares: 6
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Units: ftrk
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GiveUnitCrateAction@harv:
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SelectionShares: 1
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Units: harv
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GiveUnitCrateAction@shok:
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SelectionShares: 1
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Units: shok
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GiveUnitCrateAction@dog:
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SelectionShares: 1
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Units: dog
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Crate:
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TerrainTypes: Clear, Road, Ore, Beach
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^Infantry:
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GivesBounty:
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Percentage: 0
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^Tank:
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GivesBounty:
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Percentage: 0
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^Vehicle:
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GivesBounty:
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Percentage: 0
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APC:
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Health:
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HP: 1000
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MustBeDestroyed:
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RequiredForShortGame: true
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-AttackMove:
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HARV:
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Tooltip:
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Name: Bomb Truck
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Description: Explodes like a damn nuke!
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Health:
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HP: 100
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Explodes:
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Weapon: CrateNuke
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EmptyWeapon: CrateNuke
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AttackSuicides:
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SHOK:
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Health:
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HP: 800
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DOG:
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Health:
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HP: 120
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Mobile:
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Speed: 99
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Player:
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Shroud:
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FogLocked: True
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FogEnabled: False
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ExploredMapLocked: True
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ExploredMapEnabled: True
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PlayerResources:
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DefaultCashLocked: True
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DefaultCash: 5000
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