Files
OpenRA/mods/ra/maps/drop-zone/rules.yaml
2016-03-08 22:19:26 +00:00

85 lines
1.3 KiB
YAML

World:
CrateSpawner:
Maximum: 3
SpawnInterval: 125
CrateActors: unitcrate
InitialSpawnDelay: 0
-SpawnMPUnits:
-MPStartLocations:
MapBuildRadius:
AllyBuildRadiusLocked: True
AllyBuildRadiusEnabled: False
MapOptions:
TechLevelLocked: True
TechLevel: Unrestricted
UNITCRATE:
Inherits: ^Crate
GiveUnitCrateAction@ttnk:
SelectionShares: 4
Units: ttnk
GiveUnitCrateAction@ftrk:
SelectionShares: 6
Units: ftrk
GiveUnitCrateAction@harv:
SelectionShares: 1
Units: harv
GiveUnitCrateAction@shok:
SelectionShares: 1
Units: shok
GiveUnitCrateAction@dog:
SelectionShares: 1
Units: dog
Crate:
TerrainTypes: Clear, Road, Ore, Beach
^Infantry:
GivesBounty:
Percentage: 0
^Tank:
GivesBounty:
Percentage: 0
^Vehicle:
GivesBounty:
Percentage: 0
APC:
Health:
HP: 1000
MustBeDestroyed:
RequiredForShortGame: true
-AttackMove:
HARV:
Tooltip:
Name: Bomb Truck
Description: Explodes like a damn nuke!
Health:
HP: 100
Explodes:
Weapon: CrateNuke
EmptyWeapon: CrateNuke
AttackSuicides:
SHOK:
Health:
HP: 800
DOG:
Health:
HP: 120
Mobile:
Speed: 99
Player:
Shroud:
FogLocked: True
FogEnabled: False
ExploredMapLocked: True
ExploredMapEnabled: True
PlayerResources:
DefaultCashLocked: True
DefaultCash: 5000