Files
OpenRA/mods/ra/maps/fort-lonestar/weapons.yaml
2016-03-08 22:19:26 +00:00

175 lines
3.1 KiB
YAML

120mm:
ReloadDelay: 150
Range: 10c0
Burst: 6
Projectile: Bullet
Speed: 204
Blockable: false
Inaccuracy: 1c682
Image: 120MM
ContrailLength: 50
Warhead@1Dam: SpreadDamage
Spread: 256
Versus:
None: 75
Concrete: 100
Damage: 150
Warhead@3Eff: CreateEffect
Explosions: self_destruct
MammothTusk:
ReloadDelay: 300
Range: 10c0
ValidTargets: Ground, Air
Projectile: Missile
Blockable: false
Speed: 128
TrailImage: smokey
ContrailLength: 150
Inaccuracy: 0c853
ROT: 10
RangeLimit: 80
Warhead@1Dam: SpreadDamage
Spread: 640
ValidTargets: Ground, Air
Versus:
None: 125
Wood: 110
Light: 110
Heavy: 100
Concrete: 200
Damage: 250
Warhead@3Eff: CreateEffect
Explosions: nuke
TankNapalm:
ReloadDelay: 40
Range: 8c0
Report: aacanon3.aud
ValidTargets: Ground
Burst: 6
BurstDelay: 1
Projectile: Bullet
Speed: 426
Image: 120MM
Inaccuracy: 2c512
TrailImage: smokey
ContrailLength: 2
Blockable: false
Warhead: SpreadDamage
Spread: 341
ValidTargets: Ground
Versus:
None: 90
Wood: 170
Light: 100
Heavy: 100
Concrete: 100
Damage: 15
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
Warhead@3Eff: CreateEffect
Explosions: small_explosion
ImpactSounds: firebl3.aud
ParaBomb:
ReloadDelay: 5
Range: 5c0
Projectile: GravityBomb
Image: BOMBLET
OpenSequence: idle
Warhead@1Dam: SpreadDamage
Spread: 426
Versus:
None: 125
Wood: 100
Light: 60
Concrete: 25
Damage: 200
DamageTypes: Prone50Percent, TriggerProne, FireDeath
Warhead@3Eff: CreateEffect
Explosions: napalm
ImpactSounds: firebl3.aud
155mm:
ReloadDelay: 10
Range: 7c5
Burst: 20
-Report:
Projectile: Bullet
Speed: 170
TrailImage: fb4
Image: fb3
Blockable: false
Angle: 30
Inaccuracy: 1c682
ContrailLength: 2
Warhead@1Dam: SpreadDamage
Versus:
None: 80
Wood: 100
Heavy: 75
Concrete: 35
Damage: 20
DamageTypes: Prone50Percent, TriggerProne, FireDeath
Warhead@3Eff: CreateEffect
Explosions: small_napalm
ImpactSounds: firebl3.aud
FLAK-23:
ReloadDelay: 10
Range: 8c0
Report: aacanon3.aud
ValidTargets: Air, Ground
Projectile: Bullet
Speed: 1c682
Blockable: false
Warhead: SpreadDamage
Spread: 213
ValidTargets: Air, Ground
Versus:
None: 35
Wood: 30
Light: 30
Heavy: 40
Concrete: 30
Damage: 25
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
Warhead@3Eff: CreateEffect
Explosions: med_explosion
SCUD:
ReloadDelay: 280
Range: 7c0
Projectile: Bullet
Arm: 10
TrailImage: smokey
Blockable: false
Inaccuracy: 0c426
Angle: 216
Warhead@1Dam: SpreadDamage
Spread: 853
Falloff: 100, 37, 14, 5, 0
Versus:
None: 100
Wood: 90
Light: 80
Heavy: 70
Damage: 500
AffectsParent: true
Warhead@3Eff: CreateEffect
Explosions: nuke
ImpactSounds: kaboom1.aud
SilencedPPK:
Range: 25c0
ValidTargets: Infantry, Tank, Vehicle, Husk
InvalidTargets: Water, Structure, Wall
Warhead@1Dam: SpreadDamage
ValidTargets: Infantry, Tank, Vehicle, Husk
Versus:
Heavy: 50