Files
OpenRA/OpenRa.Game/GameRules/WeaponInfo.cs
2009-10-14 18:55:34 +13:00

26 lines
734 B
C#
Executable File

using System;
using System.Collections.Generic;
using System.Linq;
using OpenRa.FileFormats;
using OpenRa.Game.Graphics;
namespace OpenRa.Game.GameRules
{
class WeaponInfo
{
public readonly string Anim = null;
public readonly int Burst = 1;
public readonly bool Camera = false;
public readonly bool Charges = false;
public readonly int Damage = 0;
public readonly string Projectile = "Invisible";
public readonly int ROF = 1; // in 1/15 second units.
public readonly float Range = 0;
public readonly string Report = null;
public readonly int Speed = -1;
public readonly bool Supress = false;
public readonly bool TurboBoost = false;
public readonly string Warhead = null;
}
}