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9a3aae6586c1230c752519d66bf4d0bcdefba714
OpenRA/mods/cnc/rules
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psydev 9a3aae6586 cnc: change AI to not be totally useless
2012-04-29 10:56:47 +12:00
..
aircraft.yaml
Make nod airfield fly the width of the map instead of spawning a fixed distance outside the map. Increase aircraft speed to compensate. Fixes #283.
2011-07-27 13:36:49 +12:00
civilian-desert.yaml
Add two missing desert buildings
2011-07-27 16:57:12 +12:00
civilian.yaml
Define desert variants of civilian buildings as real actors instead of visual hacks.
2011-07-27 13:36:48 +12:00
defaults.yaml
Modified Capturable to have a capture time; fixes #2002
2012-04-06 14:47:04 +12:00
husks.yaml
Fix stnk husk (Fixes #985).
2011-07-01 23:22:07 +12:00
infantry.yaml
Add crushable infantry support, enabled in C&C.
2011-07-15 20:10:21 +12:00
ships.yaml
split unit smoke out into WithSmoke trait; remove duplication
2011-07-17 11:27:20 +12:00
structures.yaml
allow building repair always
2011-11-24 15:23:08 +13:00
system.yaml
cnc: change AI to not be totally useless
2012-04-29 10:56:47 +12:00
tech.yaml
Modified Capturable to have a capture time; fixes #2002
2012-04-06 14:47:04 +12:00
trees.yaml
fixed #1071 -- adjust cnc resource parameters
2011-09-13 10:36:04 +12:00
vehicles.yaml
#1251 fixed - ss,msub,stnk have correct initial stance and can autotarget
2011-11-04 16:40:43 +13:00
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