Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
9c9a23be86d4b9e898097ed12d3c5a248073ff8c
OpenRA/OpenRA.Mods.Cnc
History
Paul Chote 9c9a23be86 Make Frames and Limbs private.
2017-06-14 18:56:06 +02:00
..
Activities
Always make sure to be on the host actor when repairing
2017-05-26 22:53:03 +02:00
Effects
Merge Mods.RA into Mods.Cnc
2017-02-12 01:33:22 +01:00
FileFormats
Move Voxel code to Mods.Cnc.
2017-06-14 18:56:06 +02:00
FileSystem
Move classic-mod package loaders and support files to Mods.Cnc.
2017-05-29 12:41:28 +02:00
Graphics
Make Frames and Limbs private.
2017-06-14 18:56:06 +02:00
Player
Merge Mods.TS into Mods.Cnc
2017-02-02 21:20:31 +01:00
Projectiles
Replace doneDamage bool in TeslaZap with DamageDuration
2017-06-11 23:28:17 +02:00
Scripting/Properties
Add condition support to Infiltrates.
2017-03-03 22:40:20 +00:00
SpriteLoaders
Merge Mods.TS into Mods.Cnc
2017-02-02 21:20:31 +01:00
Traits
Move Voxel code to Mods.Cnc.
2017-06-14 18:56:06 +02:00
UtilityCommands
Move classic-mod package loaders and support files to Mods.Cnc.
2017-05-29 12:41:28 +02:00
Widgets/Logic
Merge Mods.TS into Mods.Cnc
2017-02-02 21:20:31 +01:00
CncLoadScreen.cs
Update copyright notice year to 2017
2016-12-31 23:46:13 -06:00
OpenRA.Mods.Cnc.csproj
Move Voxel code to Mods.Cnc.
2017-06-14 18:56:06 +02:00
TraitsInterfaces.cs
Rename tesla attack logic and move to Mods.Cnc.
2017-02-11 16:19:58 +00:00
Powered by Gitea Version: 1.25.1 Page: 345ms Template: 8ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API