Rename tesla attack logic and move to Mods.Cnc.
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@@ -90,6 +90,10 @@
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<Compile Include="UtilityCommands\LegacyRulesImporter.cs" />
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<Compile Include="UtilityCommands\LegacySequenceImporter.cs" />
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<Compile Include="Widgets\Logic\PreReleaseWarningPrompt.cs" />
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<Compile Include="Traits\Attack\AttackTesla.cs" />
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<Compile Include="Traits\Render\WithTeslaChargeAnimation.cs" />
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<Compile Include="Traits\Render\WithTeslaChargeOverlay.cs" />
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<Compile Include="TraitsInterfaces.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.Game\OpenRA.Game.csproj">
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@@ -11,12 +11,13 @@
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using OpenRA.Activities;
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using OpenRA.Mods.Common.Activities;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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namespace OpenRA.Mods.Cnc.Traits
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{
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[Desc("Charges up before being able to attack.")]
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class AttackChargeInfo : AttackOmniInfo
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[Desc("Implements the charge-then-burst attack logic specific to the RA tesla coil.")]
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class AttackTeslaInfo : AttackOmniInfo
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{
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[Desc("How many charges this actor has to attack with, once charged.")]
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public readonly int MaxCharges = 1;
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@@ -33,17 +34,17 @@ namespace OpenRA.Mods.Common.Traits
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[Desc("Sound to play when actor charges.")]
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public readonly string ChargeAudio = null;
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public override object Create(ActorInitializer init) { return new AttackCharge(init.Self, this); }
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public override object Create(ActorInitializer init) { return new AttackTesla(init.Self, this); }
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}
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class AttackCharge : AttackOmni, ITick, INotifyAttack
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class AttackTesla : AttackOmni, ITick, INotifyAttack
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{
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readonly AttackChargeInfo info;
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readonly AttackTeslaInfo info;
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[Sync] int charges;
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[Sync] int timeToRecharge;
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public AttackCharge(Actor self, AttackChargeInfo info)
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public AttackTesla(Actor self, AttackTeslaInfo info)
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: base(self, info)
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{
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this.info = info;
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@@ -79,10 +80,10 @@ namespace OpenRA.Mods.Common.Traits
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class ChargeAttack : Activity
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{
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readonly AttackCharge attack;
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readonly AttackTesla attack;
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readonly Target target;
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public ChargeAttack(AttackCharge attack, Target target)
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public ChargeAttack(AttackTesla attack, Target target)
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{
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this.attack = attack;
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this.target = target;
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@@ -96,7 +97,7 @@ namespace OpenRA.Mods.Common.Traits
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if (attack.charges == 0)
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return this;
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foreach (var notify in self.TraitsImplementing<INotifyCharging>())
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foreach (var notify in self.TraitsImplementing<INotifyTeslaCharging>())
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notify.Charging(self, target);
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if (!string.IsNullOrEmpty(attack.info.ChargeAudio))
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@@ -108,10 +109,10 @@ namespace OpenRA.Mods.Common.Traits
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class ChargeFire : Activity
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{
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readonly AttackCharge attack;
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readonly AttackTesla attack;
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readonly Target target;
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public ChargeFire(AttackCharge attack, Target target)
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public ChargeFire(AttackTesla attack, Target target)
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{
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this.attack = attack;
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this.target = target;
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@@ -9,31 +9,32 @@
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*/
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#endregion
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using OpenRA.Mods.Common.Traits.Render;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits.Render
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namespace OpenRA.Mods.Cnc.Traits.Render
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{
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[Desc("This actor displays a charge-up animation before firing.")]
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public class WithChargeAnimationInfo : ITraitInfo, Requires<WithSpriteBodyInfo>, Requires<RenderSpritesInfo>
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public class WithTeslaChargeAnimationInfo : ITraitInfo, Requires<WithSpriteBodyInfo>, Requires<RenderSpritesInfo>
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{
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[Desc("Sequence to use for charge animation.")]
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[SequenceReference] public readonly string ChargeSequence = "active";
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public object Create(ActorInitializer init) { return new WithChargeAnimation(init, this); }
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public object Create(ActorInitializer init) { return new WithTeslaChargeAnimation(init, this); }
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}
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public class WithChargeAnimation : INotifyCharging
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public class WithTeslaChargeAnimation : INotifyTeslaCharging
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{
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readonly WithChargeAnimationInfo info;
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readonly WithTeslaChargeAnimationInfo info;
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readonly WithSpriteBody wsb;
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public WithChargeAnimation(ActorInitializer init, WithChargeAnimationInfo info)
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public WithTeslaChargeAnimation(ActorInitializer init, WithTeslaChargeAnimationInfo info)
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{
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this.info = info;
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wsb = init.Self.Trait<WithSpriteBody>();
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}
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public void Charging(Actor self, Target target)
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void INotifyTeslaCharging.Charging(Actor self, Target target)
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{
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wsb.PlayCustomAnimation(self, info.ChargeSequence, () => wsb.CancelCustomAnimation(self));
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}
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@@ -10,12 +10,14 @@
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#endregion
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using OpenRA.Graphics;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Mods.Common.Traits.Render;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits.Render
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namespace OpenRA.Mods.Cnc.Traits.Render
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{
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[Desc("Rendered together with AttackCharge.")]
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public class WithChargeOverlayInfo : ITraitInfo, Requires<RenderSpritesInfo>
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public class WithTeslaChargeOverlayInfo : ITraitInfo, Requires<RenderSpritesInfo>
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{
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[Desc("Sequence name to use")]
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[SequenceReference] public readonly string Sequence = "active";
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@@ -26,18 +28,18 @@ namespace OpenRA.Mods.Common.Traits.Render
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[Desc("Custom palette is a player palette BaseName")]
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public readonly bool IsPlayerPalette = false;
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public object Create(ActorInitializer init) { return new WithChargeOverlay(init, this); }
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public object Create(ActorInitializer init) { return new WithTeslaChargeOverlay(init, this); }
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}
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public class WithChargeOverlay : INotifyCharging, INotifyDamageStateChanged, INotifySold
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public class WithTeslaChargeOverlay : INotifyTeslaCharging, INotifyDamageStateChanged, INotifySold
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{
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readonly Animation overlay;
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readonly RenderSprites renderSprites;
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readonly WithChargeOverlayInfo info;
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readonly WithTeslaChargeOverlayInfo info;
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bool charging;
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public WithChargeOverlay(ActorInitializer init, WithChargeOverlayInfo info)
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public WithTeslaChargeOverlay(ActorInitializer init, WithTeslaChargeOverlayInfo info)
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{
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this.info = info;
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@@ -49,7 +51,7 @@ namespace OpenRA.Mods.Common.Traits.Render
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info.Palette, info.IsPlayerPalette);
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}
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void INotifyCharging.Charging(Actor self, Target target)
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void INotifyTeslaCharging.Charging(Actor self, Target target)
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{
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charging = true;
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overlay.PlayThen(RenderSprites.NormalizeSequence(overlay, self.GetDamageState(), info.Sequence), () => charging = false);
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18
OpenRA.Mods.Cnc/TraitsInterfaces.cs
Normal file
18
OpenRA.Mods.Cnc/TraitsInterfaces.cs
Normal file
@@ -0,0 +1,18 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2017 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using OpenRA.Traits;
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namespace OpenRA.Mods.Cnc.Traits
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{
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[RequireExplicitImplementation]
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public interface INotifyTeslaCharging { void Charging(Actor self, Target target); }
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}
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@@ -262,7 +262,6 @@
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<Compile Include="Traits\Armor.cs" />
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<Compile Include="Traits\AttackMove.cs" />
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<Compile Include="Traits\Attack\AttackBase.cs" />
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<Compile Include="Traits\Attack\AttackCharge.cs" />
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<Compile Include="Traits\Attack\AttackFollow.cs" />
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<Compile Include="Traits\Attack\AttackFrontal.cs" />
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<Compile Include="Traits\Attack\AttackGarrisoned.cs" />
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@@ -431,8 +430,6 @@
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<Compile Include="Traits\Render\WithSiloAnimation.cs" />
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<Compile Include="Traits\Render\WithBuildingPlacedAnimation.cs" />
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<Compile Include="Traits\Render\WithMakeAnimation.cs" />
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<Compile Include="Traits\Render\WithChargeAnimation.cs" />
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<Compile Include="Traits\Render\WithChargeOverlay.cs" />
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<Compile Include="Traits\Render\WithCrateBody.cs" />
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<Compile Include="Traits\Render\WithDamageOverlay.cs" />
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<Compile Include="Traits\Render\WithDeathAnimation.cs" />
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@@ -14,12 +14,12 @@ using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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{
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class AttackOmniInfo : AttackBaseInfo
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public class AttackOmniInfo : AttackBaseInfo
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{
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public override object Create(ActorInitializer init) { return new AttackOmni(init.Self, this); }
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}
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class AttackOmni : AttackBase
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public class AttackOmni : AttackBase
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{
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public AttackOmni(Actor self, AttackOmniInfo info)
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: base(self, info) { }
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@@ -81,7 +81,6 @@ namespace OpenRA.Mods.Common.Traits
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public interface INotifyBuildingPlaced { void BuildingPlaced(Actor self); }
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public interface INotifyRepair { void Repairing(Actor self, Actor target); }
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public interface INotifyBurstComplete { void FiredBurst(Actor self, Target target, Armament a); }
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public interface INotifyCharging { void Charging(Actor self, Target target); }
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public interface INotifyChat { bool OnChat(string from, string message); }
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public interface INotifyProduction { void UnitProduced(Actor self, Actor other, CPos exit); }
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public interface INotifyOtherProduction { void UnitProducedByOther(Actor self, Actor producer, Actor produced); }
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@@ -818,6 +818,18 @@ namespace OpenRA.Mods.Common.UtilityCommands
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}
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}
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if (engineVersion < 20170210)
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{
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if (node.Key.StartsWith("AttackCharge", StringComparison.Ordinal))
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RenameNodeKey(node, "AttackTesla");
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if (node.Key.StartsWith("WithChargeOverlay", StringComparison.Ordinal))
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RenameNodeKey(node, "WithTeslaChargeOverlay");
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if (node.Key.StartsWith("WithChargeAnimation", StringComparison.Ordinal))
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RenameNodeKey(node, "WithTeslaChargeAnimation");
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}
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UpgradeActorRules(modData, engineVersion, ref node.Value.Nodes, node, depth + 1);
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}
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@@ -758,12 +758,12 @@ OBLI:
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Range: 8c0
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Bib:
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HasMinibib: Yes
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WithChargeAnimation:
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WithTeslaChargeAnimation:
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Armament:
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Weapon: Laser
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LocalOffset: 0,-85,1280
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FireDelay: 0
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AttackCharge:
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AttackTesla:
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ChargeAudio: obelpowr.aud
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ReloadDelay: 40
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InitialChargeDelay: 50
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@@ -436,11 +436,11 @@ TSLA:
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Range: 6c0
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Bib:
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HasMinibib: Yes
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WithChargeAnimation:
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WithTeslaChargeAnimation:
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Armament:
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Weapon: TeslaZap
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LocalOffset: 0,0,896
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AttackCharge:
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AttackTesla:
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ChargeAudio: tslachg2.aud
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MaxCharges: 3
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ReloadDelay: 120
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@@ -108,10 +108,10 @@ NAOBEL:
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Armament:
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Weapon: ObeliskLaserFire
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LocalOffset: 1400,210,800
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AttackCharge:
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AttackTesla:
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ChargeAudio: obelpowr.aud
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InitialChargeDelay: 65
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WithChargeOverlay:
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WithTeslaChargeOverlay:
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Sequence: active
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Palette: player
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IsPlayerPalette: true
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