37 lines
1.2 KiB
C#
37 lines
1.2 KiB
C#
#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System;
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using System.Linq;
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using OpenRA.Scripting;
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namespace OpenRA.Mods.Common.Lint
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{
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public class CheckActors : ILintMapPass
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{
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public void Run(Action<string> emitError, Action<string> emitWarning, ModData modData, Map map)
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{
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var scriptBindings = Game.ModData.ObjectCreator.GetTypesImplementing<ScriptGlobal>()
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.Select(t => Utility.GetCustomAttributes<ScriptGlobalAttribute>(t, true)[0].Name)
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.ToHashSet();
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foreach (var actor in map.ActorDefinitions)
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{
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var name = actor.Value.Value;
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if (!map.Rules.Actors.ContainsKey(name.ToLowerInvariant()))
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emitError($"Actor `{name}` is not defined by any rule.");
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if (scriptBindings.Contains(actor.Key))
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emitError($"Named actor `{actor.Key}` conflicts with a script global of the same name. Consider renaming the actor.");
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}
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}
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}
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}
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