Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
9dbbc239677d6b288e5f7dc6f0fee05cfb7f9aba
OpenRA/OpenRA.Game/Traits/World
History
Matthias Mailänder 7216688baf Merge pull request #5567 from ScottNZ/perf
Refactor AutoTarget scan and GPS interaction
2014-06-09 12:01:05 +02:00
..
ActorMap.cs
Changed removeActorPosition field in ActorMap into a set.
2014-05-23 08:30:45 +01:00
Country.cs
add CountryInfo.Selectable
2011-10-15 13:00:19 +13:00
ResourceLayer.cs
never spawn with density 0 because that is not rendered
2014-06-07 11:56:54 +02:00
ResourceType.cs
Minor style & nit fixes
2014-05-17 14:33:17 +03:00
ScreenMap.cs
Merge FileFormats dll into Game and reorganise namespaces.
2014-04-17 01:20:47 +12:00
ScreenShaker.cs
Apply a simple constraint to ScreenShaker's multiplier to stop it shaking the game too much
2013-11-09 22:53:32 +13:00
Shroud.cs
Refactor AutoTarget scan and GPS interaction, and cache trait lookup for a slight performance boost
2014-06-07 12:01:50 +12:00
Powered by Gitea Version: 1.25.1 Page: 197ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API