Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
a329711011e4630491535e586804d4ccd0984fa3
OpenRA/glsl
History
Paul Chote a329711011 Render lines using SpriteRenderer without breaking the batch.
2018-05-23 23:28:22 +02:00
..
model.frag
Rename VoxelRenderer to ModelRenderer.
2017-06-14 18:56:06 +02:00
model.vert
Rename VoxelRenderer to ModelRenderer.
2017-06-14 18:56:06 +02:00
rgba.frag
Use the MATLAB Jet colormap for displaying depth data.
2016-08-28 11:52:16 +01:00
rgba.vert
Pass depth scale factors to vertex shaders.
2016-04-10 09:41:01 -04:00
shp.frag
Render lines using SpriteRenderer without breaking the batch.
2018-05-23 23:28:22 +02:00
shp.vert
Render lines using SpriteRenderer without breaking the batch.
2018-05-23 23:28:22 +02:00
Powered by Gitea Version: 1.25.1 Page: 502ms Template: 13ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API