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a329711011e4630491535e586804d4ccd0984fa3
OpenRA
/
glsl
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Paul Chote
a329711011
Render lines using SpriteRenderer without breaking the batch.
2018-05-23 23:28:22 +02:00
..
model.frag
Rename VoxelRenderer to ModelRenderer.
2017-06-14 18:56:06 +02:00
model.vert
Rename VoxelRenderer to ModelRenderer.
2017-06-14 18:56:06 +02:00
rgba.frag
Use the MATLAB Jet colormap for displaying depth data.
2016-08-28 11:52:16 +01:00
rgba.vert
Pass depth scale factors to vertex shaders.
2016-04-10 09:41:01 -04:00
shp.frag
Render lines using SpriteRenderer without breaking the batch.
2018-05-23 23:28:22 +02:00
shp.vert
Render lines using SpriteRenderer without breaking the batch.
2018-05-23 23:28:22 +02:00