Files
OpenRA/mods/ra/maps/drop-zone/rules.yaml
2017-12-12 20:50:27 +01:00

89 lines
1.4 KiB
YAML

World:
CrateSpawner:
Maximum: 3
SpawnInterval: 125
CrateActors: unitcrate
InitialSpawnDelay: 0
-SpawnMPUnits:
-MPStartLocations:
MapBuildRadius:
AllyBuildRadiusLocked: True
AllyBuildRadiusEnabled: False
BuildRadiusLocked: True
BuildRadiusEnabled: True
MapOptions:
TechLevelLocked: True
TechLevel: unrestricted
UNITCRATE:
Inherits: ^Crate
GiveUnitCrateAction@ttnk:
SelectionShares: 4
Units: ttnk
GiveUnitCrateAction@ftrk:
SelectionShares: 6
Units: ftrk
GiveUnitCrateAction@harv:
SelectionShares: 1
Units: harv
GiveUnitCrateAction@shok:
SelectionShares: 1
Units: shok
GiveUnitCrateAction@dog:
SelectionShares: 1
Units: dog
Crate:
TerrainTypes: Clear, Road, Ore, Beach
^Infantry:
GivesBounty:
Percentage: 0
^Tank:
GivesBounty:
Percentage: 0
^Vehicle:
GivesBounty:
Percentage: 0
APC:
Inherits@AUTOTARGET: ^AutoTargetGround
Health:
HP: 100000
MustBeDestroyed:
RequiredForShortGame: true
-AttackMove:
HARV:
Tooltip:
Name: Bomb Truck
Health:
HP: 10000
Explodes:
Weapon: CrateNuke
EmptyWeapon: CrateNuke
AttackSuicides:
Buildable:
Description: Explodes like a damn nuke!
SHOK:
Health:
HP: 80000
DOG:
Health:
HP: 12000
Mobile:
Speed: 99
Player:
Shroud:
FogLocked: True
FogEnabled: False
ExploredMapLocked: True
ExploredMapEnabled: True
PlayerResources:
DefaultCashLocked: True
DefaultCash: 5000