Increase damage and HP by 100x
This commit is contained in:
@@ -99,7 +99,7 @@ MNLYR:
|
||||
Tooltip:
|
||||
Name: Bomber
|
||||
Health:
|
||||
HP: 500
|
||||
HP: 50000
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
@@ -126,7 +126,7 @@ MNLYR:
|
||||
|
||||
FTUR:
|
||||
Health:
|
||||
HP: 1000
|
||||
HP: 100000
|
||||
Transforms:
|
||||
IntoActor: mnlyr
|
||||
Offset: 0,0
|
||||
@@ -150,14 +150,14 @@ MINVV:
|
||||
Valued:
|
||||
Cost: 30
|
||||
Health:
|
||||
HP: 200
|
||||
HP: 20000
|
||||
RenderSprites:
|
||||
Image: miner
|
||||
WithSpriteBody:
|
||||
Tooltip:
|
||||
Name: Bomb
|
||||
SelfHealing:
|
||||
Step: -1
|
||||
Step: -100
|
||||
Delay: 1
|
||||
HealIfBelow: 101
|
||||
Explodes:
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
OILB.Strong:
|
||||
Inherits: OILB
|
||||
Health:
|
||||
HP: 6000
|
||||
HP: 600000
|
||||
RenderSprites:
|
||||
Image: OILB
|
||||
|
||||
OILB.Weak:
|
||||
Inherits: OILB
|
||||
Health:
|
||||
HP: 900
|
||||
HP: 90000
|
||||
RenderSprites:
|
||||
Image: OILB
|
||||
|
||||
@@ -108,7 +108,7 @@ Ant:
|
||||
Buildable:
|
||||
Prerequisites: barr
|
||||
Health:
|
||||
HP: 200
|
||||
HP: 20000
|
||||
|
||||
E7:
|
||||
-AnnounceOnKill:
|
||||
|
||||
@@ -50,7 +50,7 @@ UNITCRATE:
|
||||
APC:
|
||||
Inherits@AUTOTARGET: ^AutoTargetGround
|
||||
Health:
|
||||
HP: 1000
|
||||
HP: 100000
|
||||
MustBeDestroyed:
|
||||
RequiredForShortGame: true
|
||||
-AttackMove:
|
||||
@@ -59,7 +59,7 @@ HARV:
|
||||
Tooltip:
|
||||
Name: Bomb Truck
|
||||
Health:
|
||||
HP: 100
|
||||
HP: 10000
|
||||
Explodes:
|
||||
Weapon: CrateNuke
|
||||
EmptyWeapon: CrateNuke
|
||||
@@ -69,11 +69,11 @@ HARV:
|
||||
|
||||
SHOK:
|
||||
Health:
|
||||
HP: 800
|
||||
HP: 80000
|
||||
|
||||
DOG:
|
||||
Health:
|
||||
HP: 120
|
||||
HP: 12000
|
||||
Mobile:
|
||||
Speed: 99
|
||||
|
||||
|
||||
@@ -2,4 +2,4 @@ PortaTesla:
|
||||
ReloadDelay: 20
|
||||
Range: 10c0
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Damage: 80
|
||||
Damage: 8000
|
||||
|
||||
@@ -40,7 +40,7 @@ LST:
|
||||
Tooltip:
|
||||
Name: Naval Mobile HQ
|
||||
Health:
|
||||
HP: 1000
|
||||
HP: 100000
|
||||
Mobile:
|
||||
Speed: 170
|
||||
Armament@PRIMARY:
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
Inaccuracy: 3c341
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 250
|
||||
Damage: 25000
|
||||
|
||||
SubMissile:
|
||||
ReloadDelay: 250
|
||||
@@ -17,4 +17,4 @@ SubMissile:
|
||||
Speed: 409
|
||||
LaunchAngle: 62
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Damage: 400
|
||||
Damage: 40000
|
||||
|
||||
@@ -50,7 +50,7 @@ UNITCRATE:
|
||||
APC:
|
||||
Inherits@AUTOTARGET: ^AutoTargetGround
|
||||
Health:
|
||||
HP: 1000
|
||||
HP: 100000
|
||||
MustBeDestroyed:
|
||||
RequiredForShortGame: true
|
||||
-AttackMove:
|
||||
@@ -59,7 +59,7 @@ HARV:
|
||||
Tooltip:
|
||||
Name: Bomb Truck
|
||||
Health:
|
||||
HP: 100
|
||||
HP: 10000
|
||||
Explodes:
|
||||
Weapon: CrateNuke
|
||||
EmptyWeapon: CrateNuke
|
||||
@@ -69,11 +69,11 @@ HARV:
|
||||
|
||||
SHOK:
|
||||
Health:
|
||||
HP: 800
|
||||
HP: 80000
|
||||
|
||||
DOG:
|
||||
Health:
|
||||
HP: 120
|
||||
HP: 12000
|
||||
Mobile:
|
||||
Speed: 99
|
||||
|
||||
|
||||
@@ -2,4 +2,4 @@ PortaTesla:
|
||||
ReloadDelay: 20
|
||||
Range: 10c0
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Damage: 80
|
||||
Damage: 8000
|
||||
|
||||
@@ -113,7 +113,7 @@ Player:
|
||||
|
||||
OILB:
|
||||
Health:
|
||||
HP: 3000
|
||||
HP: 300000
|
||||
Armor:
|
||||
Type: Wood
|
||||
WithBuildingBib:
|
||||
@@ -134,7 +134,7 @@ MOBILETENT:
|
||||
DecorationBounds: 21,21
|
||||
SelectionDecorations:
|
||||
Health:
|
||||
HP: 600
|
||||
HP: 60000
|
||||
Armor:
|
||||
Type: Light
|
||||
Mobile:
|
||||
@@ -156,7 +156,7 @@ MOBILETENT:
|
||||
|
||||
TENT:
|
||||
Health:
|
||||
HP: 1000
|
||||
HP: 100000
|
||||
Production:
|
||||
Produces: Infantry, Soldier, Dog, Defense
|
||||
-Sellable:
|
||||
@@ -185,7 +185,7 @@ PBOX:
|
||||
Valued:
|
||||
Cost: 400
|
||||
Health:
|
||||
HP: 200
|
||||
HP: 20000
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Power:
|
||||
@@ -262,7 +262,7 @@ SNIPER:
|
||||
Buildable:
|
||||
Prerequisites: barracks
|
||||
Health:
|
||||
HP: 200
|
||||
HP: 20000
|
||||
|
||||
SNIPER.soviets:
|
||||
Inherits: SNIPER
|
||||
@@ -298,19 +298,19 @@ ARTY:
|
||||
Valued:
|
||||
Cost: 600
|
||||
Health:
|
||||
HP: 75
|
||||
HP: 7500
|
||||
RevealsShroud:
|
||||
Range: 7c0
|
||||
|
||||
V2RL:
|
||||
Health:
|
||||
HP: 100
|
||||
HP: 10000
|
||||
ReloadAmmoPool:
|
||||
Delay: 280
|
||||
|
||||
4TNK:
|
||||
Health:
|
||||
HP: 2500
|
||||
HP: 250000
|
||||
Mobile:
|
||||
Speed: 56
|
||||
RevealsShroud:
|
||||
@@ -326,13 +326,13 @@ V2RL:
|
||||
Weapon: napalm
|
||||
EmptyWeapon: napalm
|
||||
SelfHealing:
|
||||
Step: 2
|
||||
Step: 200
|
||||
Delay: 1
|
||||
HealIfBelow: 40
|
||||
|
||||
BADR.Bomber:
|
||||
Health:
|
||||
HP: 60
|
||||
HP: 6000
|
||||
Aircraft:
|
||||
Speed: 280
|
||||
AmmoPool:
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
Versus:
|
||||
None: 75
|
||||
Concrete: 100
|
||||
Damage: 150
|
||||
Damage: 15000
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosions: self_destruct
|
||||
|
||||
@@ -38,7 +38,7 @@ MammothTusk:
|
||||
Light: 110
|
||||
Heavy: 100
|
||||
Concrete: 200
|
||||
Damage: 250
|
||||
Damage: 25000
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosions: nuke
|
||||
|
||||
@@ -65,7 +65,7 @@ TankNapalm:
|
||||
Light: 100
|
||||
Heavy: 100
|
||||
Concrete: 100
|
||||
Damage: 15
|
||||
Damage: 1500
|
||||
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Scorch
|
||||
@@ -86,7 +86,7 @@ ParaBomb:
|
||||
Wood: 100
|
||||
Light: 60
|
||||
Concrete: 25
|
||||
Damage: 200
|
||||
Damage: 20000
|
||||
DamageTypes: Prone50Percent, TriggerProne, FireDeath
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosions: napalm
|
||||
@@ -111,7 +111,7 @@ ParaBomb:
|
||||
Wood: 100
|
||||
Heavy: 75
|
||||
Concrete: 35
|
||||
Damage: 20
|
||||
Damage: 2000
|
||||
DamageTypes: Prone50Percent, TriggerProne, FireDeath
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosions: small_napalm
|
||||
@@ -134,7 +134,7 @@ FLAK-23:
|
||||
Light: 30
|
||||
Heavy: 40
|
||||
Concrete: 30
|
||||
Damage: 25
|
||||
Damage: 2500
|
||||
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Scorch
|
||||
@@ -157,7 +157,7 @@ SCUD:
|
||||
Wood: 90
|
||||
Light: 80
|
||||
Heavy: 70
|
||||
Damage: 500
|
||||
Damage: 50000
|
||||
AffectsParent: true
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosions: nuke
|
||||
|
||||
@@ -54,7 +54,7 @@ SPY.Strong:
|
||||
RenderSprites:
|
||||
Image: SPY
|
||||
Health:
|
||||
HP: 100
|
||||
HP: 10000
|
||||
RevealsShroud:
|
||||
Range: 6c0
|
||||
Infiltrates:
|
||||
|
||||
@@ -3,4 +3,4 @@ Nike:
|
||||
|
||||
Maverick:
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Damage: 175
|
||||
Damage: 17500
|
||||
|
||||
@@ -126,7 +126,7 @@ PBOX:
|
||||
Name: Super Tank
|
||||
GenericName: Super Tank
|
||||
Health:
|
||||
HP: 20000
|
||||
HP: 2000000
|
||||
Armor:
|
||||
Type: Concrete
|
||||
Mobile:
|
||||
@@ -165,7 +165,7 @@ PBOX:
|
||||
SpawnActorOnDeath:
|
||||
Actor: 5TNK.Husk
|
||||
SelfHealing:
|
||||
Step: 1
|
||||
Step: 100
|
||||
Delay: 1
|
||||
HealIfBelow: 100
|
||||
DamageCooldown: 150
|
||||
@@ -181,7 +181,7 @@ PBOX:
|
||||
ThrowsParticle@turret:
|
||||
Anim: turret
|
||||
Health:
|
||||
HP: 2000
|
||||
HP: 200000
|
||||
RenderSprites:
|
||||
Image: 4TNK
|
||||
|
||||
|
||||
@@ -11,5 +11,5 @@ SuperTankPrimary:
|
||||
ReloadDelay: 70
|
||||
Report: turret1.aud
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Damage: 500
|
||||
InvalidTargets: Air, Infantry
|
||||
Damage: 50000
|
||||
InvalidTargets: Air, Infantry
|
||||
|
||||
@@ -25,11 +25,11 @@ World:
|
||||
^Helicopter:
|
||||
-GivesBounty:
|
||||
Health:
|
||||
HP: 9000
|
||||
HP: 900000
|
||||
|
||||
FENC:
|
||||
Health:
|
||||
HP: 9000
|
||||
HP: 900000
|
||||
|
||||
V01:
|
||||
Cargo:
|
||||
|
||||
@@ -7,7 +7,7 @@ ParaBomb:
|
||||
-OpenSequence:
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 150
|
||||
Damage: 3500
|
||||
Damage: 350000
|
||||
Versus:
|
||||
None: 125
|
||||
Wood: 100
|
||||
|
||||
@@ -27,13 +27,13 @@ Player:
|
||||
|
||||
OILB:
|
||||
Health:
|
||||
HP: 6000
|
||||
HP: 600000
|
||||
|
||||
BARR:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
Health:
|
||||
HP: 5000
|
||||
HP: 500000
|
||||
Production:
|
||||
Produces: Building, Infantry, Soldier, Dog
|
||||
BaseProvider:
|
||||
@@ -45,7 +45,7 @@ WEAP:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
Health:
|
||||
HP: 10000
|
||||
HP: 1000000
|
||||
Valued:
|
||||
Cost: 2000
|
||||
Power:
|
||||
|
||||
@@ -3,7 +3,7 @@ BADR:
|
||||
ParaDrop:
|
||||
DropRange: 4c0
|
||||
Health:
|
||||
HP: 300
|
||||
HP: 30000
|
||||
Armor:
|
||||
Type: Light
|
||||
Aircraft:
|
||||
@@ -44,7 +44,7 @@ BADR.Bomber:
|
||||
Armament:
|
||||
Weapon: ParaBomb
|
||||
Health:
|
||||
HP: 300
|
||||
HP: 30000
|
||||
Armor:
|
||||
Type: Light
|
||||
Aircraft:
|
||||
@@ -96,7 +96,7 @@ MIG:
|
||||
Tooltip:
|
||||
Name: MiG Attack Plane
|
||||
Health:
|
||||
HP: 75
|
||||
HP: 7000
|
||||
Armor:
|
||||
Type: Light
|
||||
RevealsShroud:
|
||||
@@ -158,7 +158,7 @@ YAK:
|
||||
Tooltip:
|
||||
Name: Yak Attack Plane
|
||||
Health:
|
||||
HP: 60
|
||||
HP: 6000
|
||||
Armor:
|
||||
Type: Light
|
||||
RevealsShroud:
|
||||
@@ -225,7 +225,7 @@ TRAN:
|
||||
Tooltip:
|
||||
Name: Chinook
|
||||
Health:
|
||||
HP: 140
|
||||
HP: 14000
|
||||
Armor:
|
||||
Type: Light
|
||||
RevealsShroud:
|
||||
@@ -282,7 +282,7 @@ HELI:
|
||||
Tooltip:
|
||||
Name: Longbow
|
||||
Health:
|
||||
HP: 120
|
||||
HP: 12000
|
||||
Armor:
|
||||
Type: Light
|
||||
RevealsShroud:
|
||||
@@ -346,7 +346,7 @@ HIND:
|
||||
Tooltip:
|
||||
Name: Hind
|
||||
Health:
|
||||
HP: 100
|
||||
HP: 10000
|
||||
Armor:
|
||||
Type: Light
|
||||
RevealsShroud:
|
||||
@@ -403,7 +403,7 @@ HIND:
|
||||
U2:
|
||||
Inherits: ^NeutralPlane
|
||||
Health:
|
||||
HP: 2000
|
||||
HP: 200000
|
||||
Tooltip:
|
||||
Name: Spy Plane
|
||||
Armor:
|
||||
|
||||
@@ -70,7 +70,7 @@ FCOM:
|
||||
Dimensions: 2,3
|
||||
LocalCenterOffset: 0,-512,0
|
||||
Health:
|
||||
HP: 800
|
||||
HP: 80000
|
||||
Armor:
|
||||
Type: Wood
|
||||
Tooltip:
|
||||
@@ -104,7 +104,7 @@ HOSP:
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
Health:
|
||||
HP: 800
|
||||
HP: 80000
|
||||
ExternalCapturable:
|
||||
ExternalCapturableBar:
|
||||
EngineerRepairable:
|
||||
@@ -304,7 +304,7 @@ BARL:
|
||||
SelectionDecorations:
|
||||
RenderSelectionBars: False
|
||||
Health:
|
||||
HP: 10
|
||||
HP: 1000
|
||||
Explodes:
|
||||
Weapon: BarrelExplode
|
||||
Tooltip:
|
||||
@@ -329,7 +329,7 @@ BRL3:
|
||||
SelectionDecorations:
|
||||
RenderSelectionBars: False
|
||||
Health:
|
||||
HP: 10
|
||||
HP: 1000
|
||||
Explodes:
|
||||
Weapon: BarrelExplode
|
||||
Tooltip:
|
||||
@@ -370,7 +370,7 @@ MISS:
|
||||
Dimensions: 3,3
|
||||
LocalCenterOffset: 0,-512,0
|
||||
Health:
|
||||
HP: 600
|
||||
HP: 60000
|
||||
RevealsShroud:
|
||||
Range: 10c0
|
||||
RevealGeneratedShroud: False
|
||||
@@ -423,7 +423,7 @@ OILB:
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
Health:
|
||||
HP: 800
|
||||
HP: 80000
|
||||
RevealsShroud:
|
||||
Range: 4c0
|
||||
ExternalCapturable:
|
||||
|
||||
@@ -111,7 +111,7 @@
|
||||
RequiresCondition: rank-elite
|
||||
Modifier: 50
|
||||
SelfHealing@ELITE:
|
||||
Step: 2
|
||||
Step: 200
|
||||
Delay: 100
|
||||
HealIfBelow: 100
|
||||
DamageCooldown: 125
|
||||
@@ -307,7 +307,7 @@
|
||||
Huntable:
|
||||
DrawLineToTarget:
|
||||
Health:
|
||||
HP: 25
|
||||
HP: 2500
|
||||
Armor:
|
||||
Type: None
|
||||
RevealsShroud:
|
||||
@@ -359,7 +359,7 @@
|
||||
Tooltip:
|
||||
GenericName: Soldier
|
||||
SelfHealing@HOSPITAL:
|
||||
Step: 5
|
||||
Step: 500
|
||||
Delay: 100
|
||||
HealIfBelow: 100
|
||||
DamageCooldown: 125
|
||||
@@ -621,6 +621,7 @@
|
||||
AreaTypes: building
|
||||
RepairableBuilding:
|
||||
PlayerExperience: 25
|
||||
RepairStep: 700
|
||||
EngineerRepairable:
|
||||
AcceptsDeliveredCash:
|
||||
WithMakeAnimation:
|
||||
@@ -692,7 +693,7 @@
|
||||
FrozenUnderFog:
|
||||
FrozenUnderFogUpdatedByGps:
|
||||
Health:
|
||||
HP: 100
|
||||
HP: 10000
|
||||
EditorTilesetFilter:
|
||||
Categories: Wall
|
||||
|
||||
@@ -701,7 +702,7 @@
|
||||
Valued:
|
||||
Cost: 250
|
||||
Health:
|
||||
HP: 350
|
||||
HP: 35000
|
||||
Armor:
|
||||
Type: Heavy
|
||||
LineBuildNode:
|
||||
@@ -727,7 +728,7 @@
|
||||
Inherits: ^BasicBuilding
|
||||
Huntable:
|
||||
Health:
|
||||
HP: 400
|
||||
HP: 40000
|
||||
Armor:
|
||||
Type: Wood
|
||||
Tooltip:
|
||||
@@ -741,7 +742,7 @@
|
||||
Inherits: ^Building
|
||||
-GivesBuildableArea:
|
||||
Health:
|
||||
HP: 100
|
||||
HP: 10000
|
||||
Explodes:
|
||||
Weapon: Demolish
|
||||
DamageThreshold: 70
|
||||
@@ -774,7 +775,7 @@
|
||||
SelectionDecorations:
|
||||
RenderSelectionBars: False
|
||||
Health:
|
||||
HP: 10
|
||||
HP: 1000
|
||||
Explodes:
|
||||
Weapon: UnitExplode
|
||||
Tooltip:
|
||||
@@ -840,7 +841,7 @@
|
||||
RadarColorFromTerrain:
|
||||
Terrain: Tree
|
||||
Health:
|
||||
HP: 500
|
||||
HP: 50000
|
||||
Armor:
|
||||
Type: Wood
|
||||
Targetable:
|
||||
@@ -888,7 +889,7 @@
|
||||
Inherits@1: ^SpriteActor
|
||||
Interactable:
|
||||
Health:
|
||||
HP: 280
|
||||
HP: 28000
|
||||
Armor:
|
||||
Type: Heavy
|
||||
HiddenUnderFog:
|
||||
@@ -973,7 +974,7 @@
|
||||
Footprint: ____ ____
|
||||
Dimensions: 4,2
|
||||
Health:
|
||||
HP: 1000
|
||||
HP: 100000
|
||||
Armor:
|
||||
Type: Concrete
|
||||
ScriptTriggers:
|
||||
@@ -1055,7 +1056,7 @@
|
||||
AvoidFriendly: false
|
||||
BlockFriendly: false
|
||||
Health:
|
||||
HP: 100
|
||||
HP: 10000
|
||||
NotifyAppliedDamage: false
|
||||
Armor:
|
||||
Type: Light
|
||||
|
||||
@@ -21,7 +21,7 @@ FPWR:
|
||||
Dimensions: 2,3
|
||||
LocalCenterOffset: 0,-512,0
|
||||
Health:
|
||||
HP: 400
|
||||
HP: 40000
|
||||
Armor:
|
||||
Type: Wood
|
||||
WithBuildingBib:
|
||||
@@ -57,7 +57,7 @@ SYRF:
|
||||
Valued:
|
||||
Cost: 100
|
||||
Health:
|
||||
HP: 1000
|
||||
HP: 100000
|
||||
Armor:
|
||||
Type: Light
|
||||
EditorTilesetFilter:
|
||||
@@ -100,7 +100,7 @@ SPEF:
|
||||
Valued:
|
||||
Cost: 100
|
||||
Health:
|
||||
HP: 1000
|
||||
HP: 100000
|
||||
Armor:
|
||||
Type: Light
|
||||
EditorTilesetFilter:
|
||||
@@ -142,7 +142,7 @@ WEAF:
|
||||
Valued:
|
||||
Cost: 200
|
||||
Health:
|
||||
HP: 1500
|
||||
HP: 150000
|
||||
Armor:
|
||||
Type: Wood
|
||||
|
||||
@@ -175,7 +175,7 @@ DOMF:
|
||||
Valued:
|
||||
Cost: 180
|
||||
Health:
|
||||
HP: 1000
|
||||
HP: 100000
|
||||
Armor:
|
||||
Type: Wood
|
||||
|
||||
@@ -196,7 +196,7 @@ FIXF:
|
||||
Footprint: _X_ xxx _X_
|
||||
Dimensions: 3,3
|
||||
Health:
|
||||
HP: 800
|
||||
HP: 80000
|
||||
Armor:
|
||||
Type: Wood
|
||||
WithBuildingBib:
|
||||
@@ -237,7 +237,7 @@ FAPW:
|
||||
Dimensions: 3,3
|
||||
LocalCenterOffset: 0,-512,0
|
||||
Health:
|
||||
HP: 700
|
||||
HP: 70000
|
||||
Armor:
|
||||
Type: Wood
|
||||
WithBuildingBib:
|
||||
@@ -275,7 +275,7 @@ ATEF:
|
||||
Valued:
|
||||
Cost: 150
|
||||
Health:
|
||||
HP: 400
|
||||
HP: 40000
|
||||
Armor:
|
||||
Type: Wood
|
||||
|
||||
@@ -305,7 +305,7 @@ PDOF:
|
||||
Valued:
|
||||
Cost: 150
|
||||
Health:
|
||||
HP: 1000
|
||||
HP: 100000
|
||||
Armor:
|
||||
Type: Wood
|
||||
Explodes:
|
||||
@@ -335,7 +335,7 @@ MSLF:
|
||||
Valued:
|
||||
Cost: 250
|
||||
Health:
|
||||
HP: 1000
|
||||
HP: 100000
|
||||
Armor:
|
||||
Type: Wood
|
||||
Explodes:
|
||||
@@ -364,7 +364,7 @@ FACF:
|
||||
Valued:
|
||||
Cost: 250
|
||||
Health:
|
||||
HP: 1500
|
||||
HP: 150000
|
||||
Armor:
|
||||
Type: Wood
|
||||
HitShape:
|
||||
|
||||
@@ -16,7 +16,7 @@ DOG:
|
||||
DecorationBounds: 12,17,-1,-4
|
||||
SelectionDecorations:
|
||||
Health:
|
||||
HP: 18
|
||||
HP: 1800
|
||||
Mobile:
|
||||
Speed: 99
|
||||
Voice: Move
|
||||
@@ -64,7 +64,7 @@ E1:
|
||||
Tooltip:
|
||||
Name: Rifle Infantry
|
||||
Health:
|
||||
HP: 50
|
||||
HP: 5000
|
||||
Armament@PRIMARY:
|
||||
Weapon: M1Carbine
|
||||
Armament@GARRISONED:
|
||||
@@ -100,7 +100,7 @@ E2:
|
||||
Tooltip:
|
||||
Name: Grenadier
|
||||
Health:
|
||||
HP: 50
|
||||
HP: 5000
|
||||
Mobile:
|
||||
Speed: 71
|
||||
Armament@PRIMARY:
|
||||
@@ -138,7 +138,7 @@ E3:
|
||||
Tooltip:
|
||||
Name: Rocket Soldier
|
||||
Health:
|
||||
HP: 45
|
||||
HP: 4500
|
||||
Armament@PRIMARY:
|
||||
Weapon: RedEye
|
||||
LocalOffset: 0,0,555
|
||||
@@ -182,7 +182,7 @@ E4:
|
||||
Tooltip:
|
||||
Name: Flamethrower
|
||||
Health:
|
||||
HP: 40
|
||||
HP: 4000
|
||||
Armament@PRIMARY:
|
||||
Weapon: Flamer
|
||||
LocalOffset: 700,0,500
|
||||
@@ -308,7 +308,7 @@ E7:
|
||||
Tooltip:
|
||||
Name: Tanya
|
||||
Health:
|
||||
HP: 100
|
||||
HP: 10000
|
||||
Mobile:
|
||||
Speed: 71
|
||||
Voice: Move
|
||||
@@ -356,7 +356,7 @@ MEDI:
|
||||
Tooltip:
|
||||
Name: Medic
|
||||
Health:
|
||||
HP: 60
|
||||
HP: 6000
|
||||
RevealsShroud:
|
||||
Range: 3c0
|
||||
Passenger:
|
||||
@@ -390,7 +390,7 @@ MECH:
|
||||
Tooltip:
|
||||
Name: Mechanic
|
||||
Health:
|
||||
HP: 80
|
||||
HP: 8000
|
||||
Mobile:
|
||||
Voice: Move
|
||||
RevealsShroud:
|
||||
@@ -507,7 +507,7 @@ HIJACKER:
|
||||
Tooltip:
|
||||
Name: Hijacker
|
||||
Health:
|
||||
HP: 50
|
||||
HP: 5000
|
||||
RevealsShroud:
|
||||
Range: 5c0
|
||||
Passenger:
|
||||
@@ -550,7 +550,7 @@ SHOK:
|
||||
Tooltip:
|
||||
Name: Shock Trooper
|
||||
Health:
|
||||
HP: 50
|
||||
HP: 5000
|
||||
Mobile:
|
||||
Voice: Move
|
||||
RevealsShroud:
|
||||
@@ -591,7 +591,7 @@ SNIPER:
|
||||
Prerequisites: ~disabled
|
||||
Description: Elite sniper infantry unit.\nCan detect cloaked units.\n Strong vs Infantry\n Weak vs Vehicles, Aircraft
|
||||
Health:
|
||||
HP: 80
|
||||
HP: 8000
|
||||
Passenger:
|
||||
PipType: Red
|
||||
RevealsShroud:
|
||||
@@ -642,7 +642,7 @@ Zombie:
|
||||
Prerequisites: ~barracks, ~bio
|
||||
Description: Slow undead. Attacks in close combat.
|
||||
Health:
|
||||
HP: 250
|
||||
HP: 25000
|
||||
Mobile:
|
||||
Speed: 42
|
||||
AutoTarget:
|
||||
@@ -676,7 +676,7 @@ Ant:
|
||||
DecorationBounds: 30,30,0,-2
|
||||
SelectionDecorations:
|
||||
Health:
|
||||
HP: 750
|
||||
HP: 75000
|
||||
Mobile:
|
||||
Speed: 99
|
||||
TurnSpeed: 12
|
||||
|
||||
@@ -12,7 +12,7 @@ SS:
|
||||
Tooltip:
|
||||
Name: Submarine
|
||||
Health:
|
||||
HP: 250
|
||||
HP: 25000
|
||||
Armor:
|
||||
Type: Light
|
||||
Mobile:
|
||||
@@ -80,7 +80,7 @@ MSUB:
|
||||
Tooltip:
|
||||
Name: Missile Submarine
|
||||
Health:
|
||||
HP: 400
|
||||
HP: 40000
|
||||
Armor:
|
||||
Type: Light
|
||||
Mobile:
|
||||
@@ -147,7 +147,7 @@ DD:
|
||||
Tooltip:
|
||||
Name: Destroyer
|
||||
Health:
|
||||
HP: 400
|
||||
HP: 40000
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
@@ -198,7 +198,7 @@ CA:
|
||||
Tooltip:
|
||||
Name: Cruiser
|
||||
Health:
|
||||
HP: 800
|
||||
HP: 80000
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
@@ -254,7 +254,7 @@ LST:
|
||||
Tooltip:
|
||||
Name: Transport
|
||||
Health:
|
||||
HP: 350
|
||||
HP: 35000
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
@@ -295,7 +295,7 @@ PT:
|
||||
Tooltip:
|
||||
Name: Gunboat
|
||||
Health:
|
||||
HP: 200
|
||||
HP: 20000
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
|
||||
@@ -16,7 +16,7 @@ MSLO:
|
||||
Footprint: xx
|
||||
Dimensions: 2,1
|
||||
Health:
|
||||
HP: 1000
|
||||
HP: 100000
|
||||
Armor:
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
@@ -80,7 +80,7 @@ GAP:
|
||||
WithSpriteBody:
|
||||
PauseOnCondition: disabled
|
||||
Health:
|
||||
HP: 500
|
||||
HP: 50000
|
||||
Armor:
|
||||
Type: Heavy
|
||||
RevealsShroud:
|
||||
@@ -132,7 +132,7 @@ SPEN:
|
||||
Adjacent: 8
|
||||
-GivesBuildableArea:
|
||||
Health:
|
||||
HP: 1000
|
||||
HP: 100000
|
||||
Armor:
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
@@ -164,6 +164,7 @@ SPEN:
|
||||
RepairsUnits:
|
||||
FinishRepairingNotification: UnitRepaired
|
||||
PlayerExperience: 15
|
||||
HpPerStep: 1000
|
||||
RallyPoint:
|
||||
ProductionBar:
|
||||
Power:
|
||||
@@ -235,7 +236,7 @@ SYRD:
|
||||
Adjacent: 8
|
||||
-GivesBuildableArea:
|
||||
Health:
|
||||
HP: 1000
|
||||
HP: 100000
|
||||
Armor:
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
@@ -267,6 +268,7 @@ SYRD:
|
||||
RepairsUnits:
|
||||
FinishRepairingNotification: UnitRepaired
|
||||
PlayerExperience: 15
|
||||
HpPerStep: 1000
|
||||
RallyPoint:
|
||||
ProductionBar:
|
||||
Power:
|
||||
@@ -344,7 +346,7 @@ IRON:
|
||||
DecorationBounds: 50,50,0,-12
|
||||
SelectionDecorations:
|
||||
Health:
|
||||
HP: 1000
|
||||
HP: 100000
|
||||
Armor:
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
@@ -398,7 +400,7 @@ PDOX:
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
Health:
|
||||
HP: 1000
|
||||
HP: 100000
|
||||
Armor:
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
@@ -476,7 +478,7 @@ TSLA:
|
||||
DecorationBounds: 24,40,0,-8
|
||||
SelectionDecorations:
|
||||
Health:
|
||||
HP: 400
|
||||
HP: 40000
|
||||
Armor:
|
||||
Type: Heavy
|
||||
RevealsShroud:
|
||||
@@ -521,7 +523,7 @@ AGUN:
|
||||
DecorationBounds: 24,32,0,-4
|
||||
SelectionDecorations:
|
||||
Health:
|
||||
HP: 400
|
||||
HP: 40000
|
||||
Armor:
|
||||
Type: Heavy
|
||||
RevealsShroud:
|
||||
@@ -574,7 +576,7 @@ DOME:
|
||||
Targetable:
|
||||
TargetTypes: Ground, Structure, C4, DetonateAttack, SpyInfiltrate
|
||||
Health:
|
||||
HP: 1000
|
||||
HP: 100000
|
||||
Armor:
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
@@ -618,7 +620,7 @@ PBOX:
|
||||
CustomSellValue:
|
||||
Value: 400
|
||||
Health:
|
||||
HP: 400
|
||||
HP: 40000
|
||||
Armor:
|
||||
Type: Heavy
|
||||
RevealsShroud:
|
||||
@@ -667,7 +669,7 @@ HBOX:
|
||||
CustomSellValue:
|
||||
Value: 500
|
||||
Health:
|
||||
HP: 400
|
||||
HP: 40000
|
||||
Armor:
|
||||
Type: Heavy
|
||||
RevealsShroud:
|
||||
@@ -721,7 +723,7 @@ GUN:
|
||||
Name: Turret
|
||||
Building:
|
||||
Health:
|
||||
HP: 400
|
||||
HP: 40000
|
||||
Armor:
|
||||
Type: Heavy
|
||||
RevealsShroud:
|
||||
@@ -763,7 +765,7 @@ FTUR:
|
||||
Name: Flame Tower
|
||||
Building:
|
||||
Health:
|
||||
HP: 400
|
||||
HP: 40000
|
||||
Armor:
|
||||
Type: Heavy
|
||||
RevealsShroud:
|
||||
@@ -814,7 +816,7 @@ SAM:
|
||||
Footprint: xx
|
||||
Dimensions: 2,1
|
||||
Health:
|
||||
HP: 400
|
||||
HP: 40000
|
||||
Armor:
|
||||
Type: Heavy
|
||||
RevealsShroud:
|
||||
@@ -864,7 +866,7 @@ ATEK:
|
||||
Dimensions: 2,3
|
||||
LocalCenterOffset: 0,-512,0
|
||||
Health:
|
||||
HP: 600
|
||||
HP: 60000
|
||||
Armor:
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
@@ -905,7 +907,7 @@ WEAP:
|
||||
Dimensions: 3,3
|
||||
LocalCenterOffset: 0,-512,0
|
||||
Health:
|
||||
HP: 1500
|
||||
HP: 150000
|
||||
Armor:
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
@@ -1033,7 +1035,7 @@ FACT:
|
||||
Factions: ukraine
|
||||
Prerequisite: structures.ukraine
|
||||
Health:
|
||||
HP: 1500
|
||||
HP: 150000
|
||||
Armor:
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
@@ -1099,7 +1101,7 @@ PROC:
|
||||
Targetable:
|
||||
TargetTypes: Ground, Structure, C4, DetonateAttack, SpyInfiltrate
|
||||
Health:
|
||||
HP: 900
|
||||
HP: 90000
|
||||
Armor:
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
@@ -1160,7 +1162,7 @@ SILO:
|
||||
Name: Silo
|
||||
-GivesBuildableArea:
|
||||
Health:
|
||||
HP: 300
|
||||
HP: 30000
|
||||
Armor:
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
@@ -1198,7 +1200,7 @@ HPAD:
|
||||
Dimensions: 2,3
|
||||
LocalCenterOffset: 0,-512,0
|
||||
Health:
|
||||
HP: 800
|
||||
HP: 80000
|
||||
Armor:
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
@@ -1284,7 +1286,7 @@ AFLD:
|
||||
Footprint: xxx xxx
|
||||
Dimensions: 3,2
|
||||
Health:
|
||||
HP: 1000
|
||||
HP: 100000
|
||||
Armor:
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
@@ -1422,7 +1424,7 @@ POWR:
|
||||
Dimensions: 2,3
|
||||
LocalCenterOffset: 0,-512,0
|
||||
Health:
|
||||
HP: 400
|
||||
HP: 40000
|
||||
Armor:
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
@@ -1463,7 +1465,7 @@ APWR:
|
||||
DecorationBounds: 72,68,0,-10
|
||||
SelectionDecorations:
|
||||
Health:
|
||||
HP: 700
|
||||
HP: 70000
|
||||
Armor:
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
@@ -1499,7 +1501,7 @@ STEK:
|
||||
Dimensions: 3,3
|
||||
LocalCenterOffset: 0,-512,0
|
||||
Health:
|
||||
HP: 800
|
||||
HP: 80000
|
||||
Armor:
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
@@ -1532,7 +1534,7 @@ BARR:
|
||||
Dimensions: 2,3
|
||||
LocalCenterOffset: 0,-512,0
|
||||
Health:
|
||||
HP: 600
|
||||
HP: 60000
|
||||
Armor:
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
@@ -1607,7 +1609,7 @@ KENN:
|
||||
Name: Kennel
|
||||
-GivesBuildableArea:
|
||||
Health:
|
||||
HP: 300
|
||||
HP: 30000
|
||||
Armor:
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
@@ -1659,7 +1661,7 @@ TENT:
|
||||
Dimensions: 2,3
|
||||
LocalCenterOffset: 0,-512,0
|
||||
Health:
|
||||
HP: 600
|
||||
HP: 60000
|
||||
Armor:
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
@@ -1746,7 +1748,7 @@ FIX:
|
||||
DecorationBounds: 72,48
|
||||
SelectionDecorations:
|
||||
Health:
|
||||
HP: 800
|
||||
HP: 80000
|
||||
Armor:
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
@@ -1762,6 +1764,7 @@ FIX:
|
||||
Interval: 7
|
||||
FinishRepairingNotification: UnitRepaired
|
||||
PlayerExperience: 15
|
||||
HpPerStep: 1000
|
||||
WithRepairAnimation:
|
||||
WithRearmAnimation:
|
||||
Power:
|
||||
@@ -1791,7 +1794,7 @@ SBAG:
|
||||
Tooltip:
|
||||
Name: Sandbag Wall
|
||||
Health:
|
||||
HP: 150
|
||||
HP: 15000
|
||||
Armor:
|
||||
Type: Wood
|
||||
LineBuild:
|
||||
@@ -1816,7 +1819,7 @@ FENC:
|
||||
Tooltip:
|
||||
Name: Wire Fence
|
||||
Health:
|
||||
HP: 150
|
||||
HP: 15000
|
||||
Armor:
|
||||
Type: Wood
|
||||
LineBuild:
|
||||
@@ -1844,7 +1847,7 @@ BRIK:
|
||||
DamagedSounds: crmble2.aud
|
||||
DestroyedSounds: kaboom30.aud
|
||||
Health:
|
||||
HP: 400
|
||||
HP: 40000
|
||||
Armor:
|
||||
Type: Concrete
|
||||
Crushable:
|
||||
|
||||
@@ -12,7 +12,7 @@ V2RL:
|
||||
Tooltip:
|
||||
Name: V2 Rocket Launcher
|
||||
Health:
|
||||
HP: 200
|
||||
HP: 20000
|
||||
Armor:
|
||||
Type: Light
|
||||
Mobile:
|
||||
@@ -60,7 +60,7 @@ V2RL:
|
||||
Tooltip:
|
||||
Name: Light Tank
|
||||
Health:
|
||||
HP: 220
|
||||
HP: 22000
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
@@ -101,7 +101,7 @@ V2RL:
|
||||
Tooltip:
|
||||
Name: Medium Tank
|
||||
Health:
|
||||
HP: 450
|
||||
HP: 45000
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
@@ -145,7 +145,7 @@ V2RL:
|
||||
Tooltip:
|
||||
Name: Heavy Tank
|
||||
Health:
|
||||
HP: 600
|
||||
HP: 60000
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
@@ -191,7 +191,7 @@ V2RL:
|
||||
Tooltip:
|
||||
Name: Mammoth Tank
|
||||
Health:
|
||||
HP: 900
|
||||
HP: 90000
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
@@ -223,7 +223,7 @@ V2RL:
|
||||
SpawnActorOnDeath:
|
||||
Actor: 4TNK.Husk
|
||||
SelfHealing:
|
||||
Step: 1
|
||||
Step: 100
|
||||
Delay: 3
|
||||
HealIfBelow: 50
|
||||
DamageCooldown: 150
|
||||
@@ -249,7 +249,7 @@ ARTY:
|
||||
Tooltip:
|
||||
Name: Artillery
|
||||
Health:
|
||||
HP: 100
|
||||
HP: 10000
|
||||
Armor:
|
||||
Type: Light
|
||||
Mobile:
|
||||
@@ -296,7 +296,7 @@ HARV:
|
||||
SearchFromProcRadius: 30
|
||||
SearchFromOrderRadius: 11
|
||||
Health:
|
||||
HP: 600
|
||||
HP: 60000
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
@@ -315,7 +315,7 @@ HARV:
|
||||
FullActor: HARV.FullHusk
|
||||
FullnessThreshold: 50
|
||||
SelfHealing:
|
||||
Step: 1
|
||||
Step: 100
|
||||
Delay: 25
|
||||
HealIfBelow: 50
|
||||
DamageCooldown: 500
|
||||
@@ -340,7 +340,7 @@ MCV:
|
||||
DecorationBounds: 42,42
|
||||
SelectionDecorations:
|
||||
Health:
|
||||
HP: 600
|
||||
HP: 60000
|
||||
Armor:
|
||||
Type: Light
|
||||
Mobile:
|
||||
@@ -374,7 +374,7 @@ JEEP:
|
||||
Tooltip:
|
||||
Name: Ranger
|
||||
Health:
|
||||
HP: 150
|
||||
HP: 15000
|
||||
Armor:
|
||||
Type: Light
|
||||
Mobile:
|
||||
@@ -418,7 +418,7 @@ APC:
|
||||
Tooltip:
|
||||
Name: Armored Personnel Carrier
|
||||
Health:
|
||||
HP: 300
|
||||
HP: 30000
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
@@ -456,7 +456,7 @@ MNLY:
|
||||
Tooltip:
|
||||
Name: Minelayer
|
||||
Health:
|
||||
HP: 150
|
||||
HP: 15000
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
@@ -496,7 +496,7 @@ TRUK:
|
||||
Selectable:
|
||||
Priority: 6
|
||||
Health:
|
||||
HP: 110
|
||||
HP: 11000
|
||||
Armor:
|
||||
Type: Light
|
||||
Mobile:
|
||||
@@ -523,7 +523,7 @@ MGG:
|
||||
Tooltip:
|
||||
Name: Mobile Gap Generator
|
||||
Health:
|
||||
HP: 220
|
||||
HP: 22000
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
@@ -556,7 +556,7 @@ MRJ:
|
||||
BuildDurationModifier: 40
|
||||
Description: Jams nearby enemy radar domes\nand deflects incoming missiles.\nCan detect cloaked units.\n Unarmed
|
||||
Health:
|
||||
HP: 220
|
||||
HP: 22000
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
@@ -596,7 +596,7 @@ TTNK:
|
||||
Tooltip:
|
||||
Name: Tesla Tank
|
||||
Health:
|
||||
HP: 450
|
||||
HP: 45000
|
||||
Armor:
|
||||
Type: Light
|
||||
Mobile:
|
||||
@@ -634,7 +634,7 @@ FTRK:
|
||||
Tooltip:
|
||||
Name: Mobile Flak
|
||||
Health:
|
||||
HP: 150
|
||||
HP: 15000
|
||||
Armor:
|
||||
Type: Light
|
||||
Mobile:
|
||||
@@ -679,7 +679,7 @@ DTRK:
|
||||
Tooltip:
|
||||
Name: Demolition Truck
|
||||
Health:
|
||||
HP: 50
|
||||
HP: 5000
|
||||
Armor:
|
||||
Type: Light
|
||||
Mobile:
|
||||
@@ -712,7 +712,7 @@ CTNK:
|
||||
Name: Chrono Tank
|
||||
SelectionDecorations:
|
||||
Health:
|
||||
HP: 450
|
||||
HP: 45000
|
||||
Armor:
|
||||
Type: Light
|
||||
Mobile:
|
||||
@@ -751,7 +751,7 @@ QTNK:
|
||||
Tooltip:
|
||||
Name: MAD Tank
|
||||
Health:
|
||||
HP: 900
|
||||
HP: 90000
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
@@ -784,7 +784,7 @@ STNK:
|
||||
Tooltip:
|
||||
Name: Phase Transport
|
||||
Health:
|
||||
HP: 300
|
||||
HP: 30000
|
||||
Armor:
|
||||
Type: Light
|
||||
Mobile:
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
Shadow: True
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 40
|
||||
Damage: 4000
|
||||
Versus:
|
||||
None: 30
|
||||
Wood: 75
|
||||
@@ -37,7 +37,7 @@
|
||||
Speed: 853
|
||||
Image: 50CAL
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Damage: 27
|
||||
Damage: 2700
|
||||
Versus:
|
||||
Wood: 50
|
||||
Light: 110
|
||||
@@ -70,7 +70,7 @@
|
||||
Burst: 2
|
||||
InvalidTargets: Air, Infantry
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Damage: 60
|
||||
Damage: 6000
|
||||
Versus:
|
||||
Heavy: 115
|
||||
InvalidTargets: Air
|
||||
@@ -81,7 +81,7 @@ TurretGun:
|
||||
Range: 7c0
|
||||
Report: turret1.aud
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Damage: 60
|
||||
Damage: 6000
|
||||
Versus:
|
||||
Wood: 50
|
||||
None: 20
|
||||
@@ -97,7 +97,7 @@ TurretGun:
|
||||
Inaccuracy: 1c938
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 426
|
||||
Damage: 230
|
||||
Damage: 23000
|
||||
Versus:
|
||||
None: 90
|
||||
Wood: 40
|
||||
@@ -132,7 +132,7 @@ TurretGun:
|
||||
ContrailLength: 30
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 213
|
||||
Damage: 25
|
||||
Damage: 2500
|
||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||
Versus:
|
||||
None: 60
|
||||
@@ -152,7 +152,7 @@ TurretGun:
|
||||
Projectile: Bullet
|
||||
Speed: 426
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Damage: 25
|
||||
Damage: 2500
|
||||
|
||||
Grenade:
|
||||
Inherits: ^Artillery
|
||||
@@ -165,7 +165,7 @@ Grenade:
|
||||
Image: BOMB
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 256
|
||||
Damage: 60
|
||||
Damage: 6000
|
||||
Versus:
|
||||
None: 60
|
||||
Wood: 100
|
||||
@@ -190,7 +190,7 @@ DepthCharge:
|
||||
Inaccuracy: 128
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 80
|
||||
Damage: 8000
|
||||
ValidTargets: Submarine
|
||||
Versus:
|
||||
None: 30
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
ValidTargets: Ground, Water, Air
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 426
|
||||
Damage: 50
|
||||
Damage: 5000
|
||||
Versus:
|
||||
None: 90
|
||||
Wood: 75
|
||||
@@ -28,7 +28,7 @@ CrateNapalm:
|
||||
ValidTargets: Ground, Trees
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 170
|
||||
Damage: 60
|
||||
Damage: 6000
|
||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||
ValidTargets: Ground, Trees
|
||||
Versus:
|
||||
@@ -94,7 +94,7 @@ UnitExplodeSubmarine:
|
||||
UnitExplodeSmall:
|
||||
Inherits: ^Explosion
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Damage: 40
|
||||
Damage: 4000
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosions: large_explosion
|
||||
ImpactSounds: kaboom15.aud
|
||||
@@ -102,7 +102,7 @@ UnitExplodeSmall:
|
||||
ArtilleryExplode:
|
||||
Inherits: ^Explosion
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Damage: 150
|
||||
Damage: 15000
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosions: self_destruct
|
||||
ImpactSounds: kaboom22.aud
|
||||
@@ -127,7 +127,7 @@ CivBuildingExplosion:
|
||||
Inherits: SmallBuildingExplode
|
||||
Warhead@1Dam: SpreadDamage # Used to panic civilians which are emitted from a killed CivBuilding
|
||||
Spread: 64
|
||||
Damage: 1
|
||||
Damage: 100
|
||||
Delay: 1
|
||||
|
||||
BarrelExplode:
|
||||
@@ -155,7 +155,7 @@ BarrelExplode:
|
||||
ATMine:
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 256
|
||||
Damage: 400
|
||||
Damage: 40000
|
||||
AffectsParent: true
|
||||
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
|
||||
Warhead@2Eff: CreateEffect
|
||||
@@ -178,7 +178,7 @@ APMine:
|
||||
OreExplosion:
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 9
|
||||
Damage: 10
|
||||
Damage: 1000
|
||||
Versus:
|
||||
None: 90
|
||||
Wood: 75
|
||||
@@ -196,7 +196,7 @@ CrateNuke:
|
||||
ValidTargets: Ground, Trees, Water, Air
|
||||
Warhead@1Dam_impact: SpreadDamage
|
||||
Spread: 1c0
|
||||
Damage: 100
|
||||
Damage: 10000
|
||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||
ValidTargets: Ground, Trees, Water, Air
|
||||
Versus:
|
||||
@@ -210,7 +210,7 @@ CrateNuke:
|
||||
VictimScanRadius: 0
|
||||
Warhead@4Dam_areanuke1: SpreadDamage
|
||||
Spread: 1c0
|
||||
Damage: 60
|
||||
Damage: 6000
|
||||
Falloff: 1000, 600, 400, 250, 150, 100, 0
|
||||
Delay: 5
|
||||
ValidTargets: Ground, Water, Air
|
||||
@@ -232,7 +232,7 @@ CrateNuke:
|
||||
Delay: 5
|
||||
Warhead@TREEKILL: SpreadDamage
|
||||
Spread: 1c0
|
||||
Damage: 120
|
||||
Damage: 12000
|
||||
Falloff: 1000, 600, 400, 250, 150, 100, 0
|
||||
Delay: 5
|
||||
ValidTargets: Trees
|
||||
@@ -242,7 +242,7 @@ MiniNuke:
|
||||
ValidTargets: Ground, Trees, Water, Underwater, Air
|
||||
Warhead@1Dam_impact: SpreadDamage
|
||||
Spread: 1c0
|
||||
Damage: 150
|
||||
Damage: 15000
|
||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||
ValidTargets: Ground, Trees, Water, Air
|
||||
Versus:
|
||||
@@ -258,7 +258,7 @@ MiniNuke:
|
||||
VictimScanRadius: 0
|
||||
Warhead@4Dam_areanuke1: SpreadDamage
|
||||
Spread: 2c0
|
||||
Damage: 60
|
||||
Damage: 6000
|
||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||
Delay: 5
|
||||
ValidTargets: Ground, Trees, Water, Underwater, Air
|
||||
@@ -276,7 +276,7 @@ MiniNuke:
|
||||
VictimScanRadius: 0
|
||||
Warhead@7Dam_areanuke2: SpreadDamage
|
||||
Spread: 3c0
|
||||
Damage: 60
|
||||
Damage: 6000
|
||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||
Delay: 10
|
||||
ValidTargets: Ground, Water, Underwater, Air
|
||||
@@ -287,7 +287,7 @@ MiniNuke:
|
||||
DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary
|
||||
Warhead@8Dam_areanuke2: SpreadDamage
|
||||
Spread: 3c0
|
||||
Damage: 120
|
||||
Damage: 12000
|
||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||
Delay: 10
|
||||
ValidTargets: Trees
|
||||
@@ -297,7 +297,7 @@ MiniNuke:
|
||||
Delay: 10
|
||||
Warhead@10Dam_areanuke3: SpreadDamage
|
||||
Spread: 4c0
|
||||
Damage: 60
|
||||
Damage: 6000
|
||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||
Delay: 15
|
||||
ValidTargets: Ground, Water, Underwater
|
||||
@@ -307,7 +307,7 @@ MiniNuke:
|
||||
DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary
|
||||
Warhead@11Dam_areanuke3: SpreadDamage
|
||||
Spread: 4c0
|
||||
Damage: 180
|
||||
Damage: 18000
|
||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||
Delay: 15
|
||||
ValidTargets: Trees
|
||||
|
||||
@@ -15,7 +15,7 @@
|
||||
RangeLimit: 6c0
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 50
|
||||
Damage: 5000
|
||||
ValidTargets: Ground, Water, Air
|
||||
Versus:
|
||||
None: 10
|
||||
@@ -57,7 +57,7 @@ Maverick:
|
||||
CruiseAltitude: 2c0
|
||||
RangeLimit: 14c410
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Damage: 70
|
||||
Damage: 7000
|
||||
Versus:
|
||||
None: 30
|
||||
Wood: 90
|
||||
@@ -81,7 +81,7 @@ HellfireAG:
|
||||
HorizontalRateOfTurn: 10
|
||||
RangeLimit: 8c512
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Damage: 60
|
||||
Damage: 6000
|
||||
Versus:
|
||||
None: 30
|
||||
Wood: 90
|
||||
@@ -100,7 +100,7 @@ HellfireAA:
|
||||
HorizontalRateOfTurn: 10
|
||||
RangeLimit: 7c0
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Damage: 40
|
||||
Damage: 4000
|
||||
ValidTargets: Air
|
||||
Versus:
|
||||
Light: 75
|
||||
@@ -119,7 +119,7 @@ MammothTusk:
|
||||
RangeLimit: 9c614
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 256
|
||||
Damage: 50
|
||||
Damage: 5000
|
||||
ValidTargets: Air, Infantry
|
||||
Versus:
|
||||
None: 100
|
||||
@@ -148,7 +148,7 @@ Nike:
|
||||
RangeLimit: 9c0
|
||||
Speed: 341
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Damage: 50
|
||||
Damage: 5000
|
||||
ValidTargets: Air
|
||||
Versus:
|
||||
None: 90
|
||||
@@ -166,7 +166,7 @@ RedEye:
|
||||
HorizontalRateOfTurn: 20
|
||||
Speed: 298
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Damage: 40
|
||||
Damage: 4000
|
||||
ValidTargets: Air
|
||||
Versus:
|
||||
Wood: 75
|
||||
@@ -188,7 +188,7 @@ Stinger:
|
||||
Speed: 170
|
||||
CloseEnough: 149
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Damage: 30
|
||||
Damage: 3000
|
||||
Versus:
|
||||
None: 30
|
||||
Light: 75
|
||||
@@ -214,7 +214,7 @@ APTusk:
|
||||
HorizontalRateOfTurn: 10
|
||||
RangeLimit: 7c204
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Damage: 30
|
||||
Damage: 3000
|
||||
Versus:
|
||||
None: 25
|
||||
Light: 75
|
||||
@@ -240,7 +240,7 @@ TorpTube:
|
||||
CruiseAltitude: 0
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 426
|
||||
Damage: 180
|
||||
Damage: 18000
|
||||
ValidTargets: Water, Underwater, Bridge
|
||||
Versus:
|
||||
None: 30
|
||||
@@ -275,7 +275,7 @@ TorpTube:
|
||||
ContrailLength: 30
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 426
|
||||
Damage: 25
|
||||
Damage: 2500
|
||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||
Versus:
|
||||
None: 40
|
||||
@@ -310,7 +310,7 @@ SubMissileAA:
|
||||
Inherits: ^SubMissileDefault
|
||||
ValidTargets: Air
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Damage: 15
|
||||
Damage: 1500
|
||||
|
||||
SCUD:
|
||||
Inherits: ^AntiGroundMissile
|
||||
@@ -330,7 +330,7 @@ SCUD:
|
||||
LaunchAngle: 62
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 341
|
||||
Damage: 45
|
||||
Damage: 4500
|
||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||
ValidTargets: Ground, Water, Trees
|
||||
Versus:
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
Range: 5c0
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 213
|
||||
Damage: 150
|
||||
Damage: 15000
|
||||
ValidTargets: Ground, Water, Trees
|
||||
Versus:
|
||||
None: 90
|
||||
@@ -46,7 +46,7 @@ Flamer:
|
||||
Inaccuracy: 853
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 341
|
||||
Damage: 8
|
||||
Damage: 800
|
||||
Versus:
|
||||
Wood: 100
|
||||
Warhead@3Eff: CreateEffect
|
||||
@@ -62,7 +62,7 @@ Napalm:
|
||||
Blockable: false
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 170
|
||||
Damage: 100
|
||||
Damage: 10000
|
||||
Versus:
|
||||
Wood: 100
|
||||
Concrete: 50
|
||||
@@ -74,7 +74,7 @@ Napalm:
|
||||
Projectile: TeslaZap
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 42
|
||||
Damage: 100
|
||||
Damage: 10000
|
||||
Versus:
|
||||
None: 1000
|
||||
DamageTypes: Prone50Percent, TriggerProne, ElectricityDeath
|
||||
@@ -90,7 +90,7 @@ PortaTesla:
|
||||
ReloadDelay: 70
|
||||
Range: 6c0
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Damage: 45
|
||||
Damage: 4500
|
||||
Versus:
|
||||
Wood: 75
|
||||
Heavy: 60
|
||||
@@ -107,7 +107,7 @@ DogJaw:
|
||||
Report: dogg5p.aud
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 213
|
||||
Damage: 100
|
||||
Damage: 10000
|
||||
ValidTargets: Infantry
|
||||
InvalidTargets: Ant
|
||||
DamageTypes: DefaultDeath
|
||||
@@ -121,7 +121,7 @@ Heal:
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 213
|
||||
Damage: -50
|
||||
Damage: -5000
|
||||
ValidStances: Ally
|
||||
ValidTargets: Infantry
|
||||
DebugOverlayColor: 00FF00
|
||||
@@ -131,12 +131,12 @@ Repair:
|
||||
Report: fixit1.aud
|
||||
ValidTargets: Repair
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Damage: -20
|
||||
Damage: -2000
|
||||
ValidTargets: Repair
|
||||
|
||||
Crush:
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Damage: 100
|
||||
Damage: 10000
|
||||
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
|
||||
Warhead@2Eff: CreateEffect
|
||||
ImpactSounds: squishy2.aud
|
||||
@@ -155,7 +155,7 @@ Claw:
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 213
|
||||
Damage: 33
|
||||
Damage: 3300
|
||||
Versus:
|
||||
None: 90
|
||||
Wood: 10
|
||||
@@ -168,7 +168,7 @@ Mandible:
|
||||
Inherits: Claw
|
||||
ReloadDelay: 10
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Damage: 60
|
||||
Damage: 6000
|
||||
|
||||
MADTankThump:
|
||||
InvalidTargets: MADTank, Infantry
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
Blockable: false
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 213
|
||||
Damage: 20
|
||||
Damage: 2000
|
||||
ValidTargets: Air
|
||||
Versus:
|
||||
None: 40
|
||||
@@ -30,7 +30,7 @@ ZSU-23:
|
||||
Projectile: Bullet
|
||||
Speed: 3c340
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Damage: 12
|
||||
Damage: 1200
|
||||
Versus:
|
||||
None: 30
|
||||
Wood: 75
|
||||
@@ -65,7 +65,7 @@ FLAK-23-AG:
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 30
|
||||
Damage: 3000
|
||||
Versus:
|
||||
None: 100
|
||||
Wood: 50
|
||||
@@ -84,7 +84,7 @@ FLAK-23-AG:
|
||||
^LightMG:
|
||||
Inherits: ^HeavyMG
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Damage: 15
|
||||
Damage: 1500
|
||||
Versus:
|
||||
Wood: 10
|
||||
Light: 30
|
||||
@@ -94,13 +94,13 @@ FLAK-23-AG:
|
||||
Vulcan:
|
||||
Inherits: ^HeavyMG
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Damage: 10
|
||||
Damage: 1000
|
||||
Versus:
|
||||
None: 200
|
||||
Light: 50
|
||||
Warhead@4Dam_2: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 10
|
||||
Damage: 1000
|
||||
Delay: 2
|
||||
Versus:
|
||||
None: 200
|
||||
@@ -120,7 +120,7 @@ Vulcan:
|
||||
Delay: 2
|
||||
Warhead@5Dam_3: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 10
|
||||
Damage: 1000
|
||||
Delay: 4
|
||||
Versus:
|
||||
None: 200
|
||||
@@ -140,7 +140,7 @@ Vulcan:
|
||||
Delay: 4
|
||||
Warhead@7Dam_4: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 10
|
||||
Damage: 1000
|
||||
Delay: 6
|
||||
Versus:
|
||||
None: 200
|
||||
@@ -160,7 +160,7 @@ Vulcan:
|
||||
Delay: 6
|
||||
Warhead@9Dam_5: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 10
|
||||
Damage: 1000
|
||||
Delay: 8
|
||||
Versus:
|
||||
None: 200
|
||||
@@ -180,7 +180,7 @@ Vulcan:
|
||||
Delay: 8
|
||||
Warhead@11Dam_6: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 10
|
||||
Damage: 1000
|
||||
Delay: 10
|
||||
Versus:
|
||||
None: 200
|
||||
@@ -218,7 +218,7 @@ ChainGun.Yak:
|
||||
Projectile: Bullet
|
||||
Blockable: false
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Damage: 40
|
||||
Damage: 4000
|
||||
|
||||
Pistol:
|
||||
Inherits: ^LightMG
|
||||
@@ -226,7 +226,7 @@ Pistol:
|
||||
Range: 3c0
|
||||
Report: gun27.aud
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Damage: 1
|
||||
Damage: 100
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosions: piff
|
||||
Warhead@3EffWater: CreateEffect
|
||||
@@ -258,7 +258,7 @@ M60mg:
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 42
|
||||
Damage: 150
|
||||
Damage: 15000
|
||||
ValidTargets: Barrel, Infantry
|
||||
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
|
||||
|
||||
@@ -280,7 +280,7 @@ Colt45:
|
||||
ReloadDelay: 5
|
||||
Range: 7c0
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Damage: 50
|
||||
Damage: 5000
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosions: piff
|
||||
ValidTargets: Ground, Ship, Air, Trees
|
||||
@@ -294,4 +294,4 @@ Sniper:
|
||||
ReloadDelay: 70
|
||||
Range: 10c0
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Damage: 140
|
||||
Damage: 14000
|
||||
|
||||
@@ -10,7 +10,7 @@ ParaBomb:
|
||||
Shadow: False
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 768
|
||||
Damage: 300
|
||||
Damage: 30000
|
||||
Versus:
|
||||
None: 30
|
||||
Wood: 30
|
||||
@@ -34,7 +34,7 @@ Atomic:
|
||||
ValidTargets: Ground, Trees, Water, Underwater, Air
|
||||
Warhead@1Dam_impact: SpreadDamage
|
||||
Spread: 1c0
|
||||
Damage: 150
|
||||
Damage: 15000
|
||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||
ValidTargets: Ground, Trees, Water, Underwater, Air
|
||||
Versus:
|
||||
@@ -54,7 +54,7 @@ Atomic:
|
||||
ValidTargets: Ground, Water, Air
|
||||
Warhead@5Dam_areanuke1: SpreadDamage
|
||||
Spread: 2c0
|
||||
Damage: 60
|
||||
Damage: 6000
|
||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||
Delay: 5
|
||||
ValidTargets: Ground, Trees, Water, Underwater, Air
|
||||
@@ -76,7 +76,7 @@ Atomic:
|
||||
VictimScanRadius: 0
|
||||
Warhead@9Dam_areanuke2: SpreadDamage
|
||||
Spread: 3c0
|
||||
Damage: 60
|
||||
Damage: 6000
|
||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||
Delay: 10
|
||||
ValidTargets: Ground, Water, Underwater, Air
|
||||
@@ -86,7 +86,7 @@ Atomic:
|
||||
DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary
|
||||
Warhead@10Dam_areanuke2: SpreadDamage
|
||||
Spread: 3c0
|
||||
Damage: 120
|
||||
Damage: 12000
|
||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||
Delay: 15
|
||||
ValidTargets: Trees
|
||||
@@ -101,7 +101,7 @@ Atomic:
|
||||
Delay: 10
|
||||
Warhead@13Dam_areanuke3: SpreadDamage
|
||||
Spread: 4c0
|
||||
Damage: 60
|
||||
Damage: 6000
|
||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||
Delay: 15
|
||||
ValidTargets: Ground, Water, Underwater, Air
|
||||
@@ -110,7 +110,7 @@ Atomic:
|
||||
DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary
|
||||
Warhead@14Dam_areanuke3: SpreadDamage
|
||||
Spread: 4c0
|
||||
Damage: 120
|
||||
Damage: 12000
|
||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||
Delay: 15
|
||||
ValidTargets: Trees
|
||||
@@ -125,7 +125,7 @@ Atomic:
|
||||
Delay: 15
|
||||
Warhead@17Dam_areanuke4: SpreadDamage
|
||||
Spread: 5c0
|
||||
Damage: 60
|
||||
Damage: 6000
|
||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||
Delay: 20
|
||||
ValidTargets: Ground, Water, Underwater, Air
|
||||
@@ -134,7 +134,7 @@ Atomic:
|
||||
DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary
|
||||
Warhead@18Dam_areanuke4: SpreadDamage
|
||||
Spread: 5c0
|
||||
Damage: 120
|
||||
Damage: 12000
|
||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||
Delay: 20
|
||||
ValidTargets: Trees
|
||||
|
||||
Reference in New Issue
Block a user