Files
OpenRA/OpenRA.Game/Chrome/CheckboxWidget.cs

71 lines
3.0 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
* This file is part of OpenRA.
*
* OpenRA is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* OpenRA is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
*/
#endregion
using OpenRA.Graphics;
namespace OpenRA.Widgets
{
class CheckboxWidget : Widget
{
public override void Draw()
{
if (!Visible)
{
base.Draw();
return;
}
bool selected = false;
if (InputHandler.Value != null)
selected = InputHandler.Value.GetState(this);
string collection = (selected) ? "dialog3" : "dialog2";
Game.chrome.renderer.Device.EnableScissor(Bounds.Left, Bounds.Top, Bounds.Width, Bounds.Height);
string[] images = { "border-t", "border-b", "border-l", "border-r", "corner-tl", "corner-tr", "corner-bl", "corner-br", "background" };
var ss = Graphics.Util.MakeArray(9, n => ChromeProvider.GetImage(Game.chrome.renderer, collection,images[n]));
for( var x = Bounds.Left + (int)ss[2].size.X; x < Bounds.Right - (int)ss[3].size.X; x += (int)ss[8].size.X )
for( var y = Bounds.Top + (int)ss[0].size.Y; y < Bounds.Bottom - (int)ss[1].size.Y; y += (int)ss[8].size.Y )
Game.chrome.rgbaRenderer.DrawSprite(ss[8], new float2(x, y), "chrome");
//draw borders
for (var y = Bounds.Top + (int)ss[0].size.Y; y < Bounds.Bottom - (int)ss[1].size.Y; y += (int)ss[2].size.Y)
{
Game.chrome.rgbaRenderer.DrawSprite(ss[2], new float2(Bounds.Left, y), "chrome");
Game.chrome.rgbaRenderer.DrawSprite(ss[3], new float2(Bounds.Right - ss[3].size.X, y), "chrome");
}
for (var x = Bounds.Left + (int)ss[2].size.X; x < Bounds.Right - (int)ss[3].size.X; x += (int)ss[0].size.X)
{
Game.chrome.rgbaRenderer.DrawSprite(ss[0], new float2(x, Bounds.Top), "chrome");
Game.chrome.rgbaRenderer.DrawSprite(ss[1], new float2(x, Bounds.Bottom - ss[1].size.Y), "chrome");
}
Game.chrome.rgbaRenderer.DrawSprite(ss[4], new float2(Bounds.Left, Bounds.Top), "chrome");
Game.chrome.rgbaRenderer.DrawSprite(ss[5], new float2(Bounds.Right - ss[5].size.X, Bounds.Top), "chrome");
Game.chrome.rgbaRenderer.DrawSprite(ss[6], new float2(Bounds.Left, Bounds.Bottom - ss[6].size.Y), "chrome");
Game.chrome.rgbaRenderer.DrawSprite(ss[7], new float2(Bounds.Right - ss[7].size.X, Bounds.Bottom - ss[7].size.Y), "chrome");
Game.chrome.rgbaRenderer.Flush();
Game.chrome.renderer.Device.DisableScissor();
base.Draw();
}
}
}