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a8e4546958e038ea951eacd56d5b8e378c33d2cb
OpenRA/OpenRA.Editor
History
Chris Forbes 541c3e9165 set PlayerCount based on #waypoints
2010-05-10 22:13:22 +12:00
..
Properties
beginning of an editor
2010-05-08 19:05:05 +12:00
ActorTemplate.cs
hack in spawnpoint support
2010-05-10 21:17:52 +12:00
Form1.cs
set PlayerCount based on #waypoints
2010-05-10 22:13:22 +12:00
Form1.Designer.cs
hack in spawnpoint support
2010-05-10 21:17:52 +12:00
Form1.resx
hack in spawnpoint support
2010-05-10 21:17:52 +12:00
NewMapDialog.cs
new map dialog; not quite wired yet
2010-05-10 20:23:11 +12:00
NewMapDialog.Designer.cs
new map dialog; not quite wired yet
2010-05-10 20:23:11 +12:00
NewMapDialog.resx
new map dialog; not quite wired yet
2010-05-10 20:23:11 +12:00
OpenRA.Editor.csproj
add map metadata dialog, and make it work
2010-05-10 20:57:22 +12:00
Program.cs
don't load mjolnir on startup; and use the mod specified on the commandline
2010-05-10 21:02:06 +12:00
PropertiesDialog.cs
add map metadata dialog, and make it work
2010-05-10 20:57:22 +12:00
PropertiesDialog.Designer.cs
add map metadata dialog, and make it work
2010-05-10 20:57:22 +12:00
PropertiesDialog.resx
add map metadata dialog, and make it work
2010-05-10 20:57:22 +12:00
ResizeDialog.cs
resize dialog
2010-05-09 13:24:07 +12:00
ResizeDialog.Designer.cs
resize support working
2010-05-09 13:35:27 +12:00
ResizeDialog.resx
resize dialog
2010-05-09 13:24:07 +12:00
Surface.cs
hack in spawnpoint support
2010-05-10 21:17:52 +12:00
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