Files
OpenRA/OpenRA.Mods.Common/Lint/CheckPlayers.cs
2015-05-13 15:28:19 +02:00

56 lines
2.0 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Linq;
using OpenRA.Mods.Common.Traits;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Lint
{
public class CheckPlayers : ILintPass
{
public void Run(Action<string> emitError, Action<string> emitWarning, Map map)
{
var players = new MapPlayers(map.PlayerDefinitions).Players;
var playerNames = players.Values.Select(p => p.Name);
foreach (var player in players)
foreach (var ally in player.Value.Allies)
if (!playerNames.Contains(ally))
emitError("Allies contains player {0} that is not in list.".F(ally));
foreach (var player in players)
foreach (var enemy in player.Value.Enemies)
if (!playerNames.Contains(enemy))
emitError("Enemies contains player {0} that is not in list.".F(enemy));
var worldActor = map.Rules.Actors["world"];
var races = worldActor.Traits.WithInterface<CountryInfo>().Select(c => c.Race);
foreach (var player in players)
if (!string.IsNullOrWhiteSpace(player.Value.Race) && player.Value.Race != "Random" && !races.Contains(player.Value.Race))
emitError("Invalid race {0} chosen for player {1}.".F(player.Value.Race, player.Value.Name));
if (worldActor.Traits.Contains<MPStartLocationsInfo>())
{
var multiPlayers = players.Where(p => p.Value.Playable).Count();
var spawns = map.ActorDefinitions.Where(a => a.Value.Value == "mpspawn");
var spawnCount = spawns.Count();
if (multiPlayers > spawnCount)
emitError("The map allows {0} possible players, but defines only {1} spawn points".F(multiPlayers, spawnCount));
if (map.SpawnPoints.Value.Distinct().Count() != spawnCount)
emitError("Duplicate spawn point locations detected.");
}
}
}
}