check for duplicate spawn point locations
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@@ -47,6 +47,9 @@ namespace OpenRA.Mods.Common.Lint
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if (multiPlayers > spawnCount)
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emitError("The map allows {0} possible players, but defines only {1} spawn points".F(multiPlayers, spawnCount));
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if (map.SpawnPoints.Value.Distinct().Count() != spawnCount)
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emitError("Duplicate spawn point locations detected.");
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}
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}
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}
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