Files
OpenRA/mods/ts/sequences/misc.yaml
2022-08-12 00:54:44 +03:00

743 lines
10 KiB
YAML

overlay:
Defaults: place
Offset: 0, -12, 1
ZRamp: 1
build-valid-snow:
build-valid-temperate:
build-invalid:
Start: 1
target-select:
editor-overlay:
Defaults: place
Offset: 0, -12, 1
ZRamp: 1
copy:
paste:
Start: 1
poweroff:
offline:
Length: *
Tick: 160
ZOffset: 2047
allyrepair:
repair: wrench
Length: *
Tick: 160
ZOffset: 2047
rallypoint:
flag: mouse
Start: 221
Length: 8
ZOffset: 3072
circles: null
beacon:
idle:
Length: 5
Tick: 200
ZOffset: 2047
crate:
idle:
ShadowStart: 1
UseTilesetExtension: true
Offset: 0, -10, 10
crate-effects:
Defaults:
Length: *
Offset: 0, 0, 96
dollar: money
reveal-map: reveal
hide-map: shroudx
firepower: firepowr
armor: armor
stealth: cloak
heal: healall
nuke: mltimisl
levelup: veteran
rank:
veteran: pips
Start: 7
elite: pips
Start: 8
Offset: 3, 3
mpspawn:
idle:
Length: *
ZRamp: 1
Offset: 0, 0, 1
waypoint:
idle:
Length: *
ZRamp: 1
Offset: 0, 0, 1
camera:
idle:
Length: *
ZRamp: 1
Offset: 0, 0, 1
clock:
idle: gclock2
Length: *
darken:
idle: gclock2
Length: 1
pips:
medic:
Start: 6
pip-empty: pips2
pip-green: pips2
Start: 1
pip-yellow: pips2
Start: 2
pip-gray: pips2
Start: 3
pip-red: pips2
Start: 4
pip-blue: pips2
Start: 5
pip-ammo: ammopips
pip-ammoempty: ammopips
Start: 1
pip-disguise: pip-disguise
Length: *
Tick: 300
Offset: 0, -6
# TODO:
pip-empty-building:
pip-green-building:
Start: 1
pip-yellow-building:
Start: 2
pip-gray-building:
Start: 3
pip-red-building:
Start: 4
pip-blue-building:
Start: 5
explosion:
Defaults:
Length: *
ZOffset: 511
Offset: 0, 0, 24
AlphaFade: True
IgnoreWorldTint: True
building: twlt070
Offset: 0, 0, 36
ionring: ring1
ZRamp: 1
Tick: 100
IgnoreWorldTint: False
ionbeam: ionbeam
Offset: 0, -60, 60
Tick: 100
IgnoreWorldTint: False
ionbeam2: ionbeam
Offset: 0, -180, 60
Tick: 100
IgnoreWorldTint: False
ionbeam3: ionbeam
Offset: 0, -300, 60
Tick: 100
IgnoreWorldTint: False
ionbeam4: ionbeam
Offset: 0, -420, 60
Tick: 100
IgnoreWorldTint: False
ionbeam5: ionbeam
Offset: 0, -540, 60
Tick: 100
IgnoreWorldTint: False
ionbeam6: ionbeam
Offset: 0, -660, 60
Tick: 100
IgnoreWorldTint: False
pulse_explosion: pulsefx2
BlendMode: Additive
ZRamp: 1
Tick: 80
small_watersplash: h2o_exp2
IgnoreWorldTint: False
AlphaFade: False
Alpha: 0.5
large_watersplash: h2o_exp1
Offset: 0, 0, 39
IgnoreWorldTint: False
AlphaFade: False
Alpha: 0.5
water_piff: w_piff
IgnoreWorldTint: False
water_piffs: w_piffs
IgnoreWorldTint: False
piff: piff
IgnoreWorldTint: False
piffs: piffpiff
IgnoreWorldTint: False
small_explosion: explosml
medium_explosion: explomed
Offset: 0, 0, 27
large_explosion: explolrg
Offset: 0, 0, 31
tiny_bang: s_bang16
small_bang: s_bang24
medium_bang: s_bang34
large_bang: s_bang48
tiny_brnl: s_brnl20
small_brnl: s_brnl30
medium_brnl: s_brnl40
large_brnl: s_brnl58
Offset: 0, 0, 30
tiny_tumu: s_tumu22
small_tumu: s_tumu30
medium_tumu: s_tumu42
large_tumu: s_tumu60
Offset: 0, 0, 31
tiny_clsn: s_clsn16
small_clsn: s_clsn22
medium_clsn: s_clsn30
large_clsn: s_clsn42
verylarge_clsn: s_clsn58
Offset: 0, 0, 30
tiny_twlt: twlt026
small_twlt: twlt036
medium_twlt: twlt050
Offset: 0, 0, 26
large_twlt: twlt070
Offset: 0, 0, 36
verylarge_twlt: twlt100
Offset: 0, 0, 51
tiny_grey_explosion: xgrysml1
IgnoreWorldTint: False
small_grey_explosion: xgrysml2
IgnoreWorldTint: False
medium_grey_explosion: xgrymed1
IgnoreWorldTint: False
large_grey_explosion: xgrymed2
IgnoreWorldTint: False
droppod_explosion: droppod
Length: 8
Tick: 360
IgnoreWorldTint: False
droppod2_explosion: droppod2
Length: 8
Tick: 360
IgnoreWorldTint: False
droppody_explosion: droppody
Length: 8
Tick: 360
IgnoreWorldTint: False
droppody2_explosion: droppody2
Length: 8
Tick: 360
IgnoreWorldTint: False
discus:
idle:
Length: *
ZOffset: 1023
Offset: 0, 0, 12
canister:
idle:
Length: *
ZOffset: 1023
Offset: 0, 0, 12
pulsball:
idle:
Length: *
BlendMode: Additive
ZOffset: 1023
Offset: 0, 0, 24
dragon:
idle:
Facings: 32
ZOffset: 1023
Offset: 0, 0, 6
crystal4:
idle:
Length: 15
ShadowStart: 15
UseTilesetExtension: true
ZOffset: 1023
Offset: 0, 0, 6
120mm:
idle:
ZOffset: 1023
Offset: 0, 0, 4
torpedo:
idle:
Length: *
ZOffset: 1023
Offset: 0, 0, 8
IgnoreWorldTint: True
flameall:
idle:
Length: 19
Facings: -8
Tick: 160
ZOffset: 1023
Offset: 0, 0, 24
IgnoreWorldTint: True
Alpha: 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0.9, 0.8, 0.7, 0.6, 0.5, 0.4, 0.3, 0.2, 0.1
largesmoke:
idle: lgrysmk1
Length: *
ZOffset: 1023
Offset: 0, 0, 24
AlphaFade: True
smallsmoke:
idle: sgrysmk1
Length: *
ZOffset: 1023
Offset: 0, 0, 24
AlphaFade: True
large_smoke_trail:
idle: smokey
Length: *
ZOffset: 1023
Offset: 0, 0, 24
AlphaFade: True
small_smoke_trail:
idle: smokey2
Length: *
ZOffset: 1023
Offset: 0, 0, 24
AlphaFade: True
largefire:
idle: fire1
Length: *
Offset: 0, 0, 36
Alpha: 0.5
IgnoreWorldTint: True
mediumfire:
idle: fire2
Length: *
Offset: 0, 0, 24
Alpha: 0.5
IgnoreWorldTint: True
smallfire:
idle: fire3
Length: *
Offset: 0, 0, 24
Alpha: 0.5
IgnoreWorldTint: True
tinyfire:
idle: fire4
Length: *
Offset: 0, 0, 24
Alpha: 0.75
IgnoreWorldTint: True
moveflsh:
idle: ring
Length: *
Tick: 30
ZOffset: 2047
ZRamp: 1
AlphaFade: True
wake:
idle: wake2
Length: *
Tick: 180
ZOffset: -512
ZRamp: 1
Offset: 0, 0, 1
AlphaFade: True
resources:
Defaults:
UseTilesetExtension: true
Length: 12
ShadowStart: 12
Offset: 0, -12, 1
ZRamp: 1
IgnoreWorldTint: true
tib01: tib01
tib02: tib02
tib03: tib03
tib04: tib04
tib05: tib05
tib06: tib06
tib07: tib07
tib08: tib08
tib09: tib09
tib10: tib10
tib11: tib11
tib12: tib12
tib13: tib13
tib14: tib14
tib15: tib15
tib16: tib16
tib17: tib17
tib18: tib18
tib19: tib19
tib20: tib20
veins: veins
Length: *
ShadowStart: -1
IgnoreWorldTint: false
veins:
idle: veinatac
Length: 12
UseTilesetExtension: true
ZOffset: 1023
Offset: 0, -12, 24
shroud:
Defaults:
Offset: 0, -1
ZRamp: 1
shroud:
Length: *
fog: fog
Length: *
smallscorches:
Defaults:
UseTilesetExtension: true
Offset: 0, -12, 1
ZRamp: 1
sc1: burnt01
sc2: burnt02
sc3: burnt03
sc4: burnt04
sc5: burnt05
sc6: burnt06
mediumscorches:
Defaults:
UseTilesetExtension: true
Offset: 0, -18, 1
ZRamp: 1
sc7: burnt07
sc8: burnt08
sc9: burnt09
sc10: burnt10
largescorches:
Defaults:
UseTilesetExtension: true
Offset: 0, -24, 1
ZRamp: 1
sc11: burnt11
sc12: burnt12
smallcraters:
Defaults:
UseTilesetExtension: true
Offset: 0, -12, 1
ZRamp: 1
cr1: crater01
cr2: crater02
cr3: crater03
cr4: crater04
cr5: crater05
cr6: crater06
mediumcraters:
Defaults:
UseTilesetExtension: true
Offset: 0, -12, 1
ZRamp: 1
cr7: crater07
cr8: crater08
cr9: crater09
cr10: crater10
largecraters:
Defaults:
UseTilesetExtension: true
Offset: 0, -24, 1
ZRamp: 1
cr11: crater11
cr12: crater12
icon:
clustermissile: mltiicon
ioncannon: ioncicon
hunterseeker: detnicon
emp: pulsicon
droppods: podsicon
clustermissile:
up: mltimisl-placeholder # TODO: use voxel
Frames: 0
Length: 1
down: mltimisl-placeholder # TODO: use voxel
Frames: 1
Length: 1
^rock:
idle:
ShadowStart: 1
UseTilesetExtension: true
Offset: 0, -12
trock01:
Inherits: ^rock
trock02:
Inherits: ^rock
trock03:
Inherits: ^rock
trock04:
Inherits: ^rock
trock05:
Inherits: ^rock
srock01:
Inherits: ^rock
srock02:
Inherits: ^rock
srock03:
Inherits: ^rock
srock04:
Inherits: ^rock
srock05:
Inherits: ^rock
dbrissm:
Defaults:
ZOffset: 1023
Length: *
1: dbris1sm
2: dbris2sm
3: dbris3sm
4: dbris4sm
5: dbris5sm
6: dbris6sm
7: dbris7sm
8: dbris8sm
9: dbris9sm
10: dbrs10sm
dbrislg:
Defaults:
ZOffset: 1023
Length: *
1: dbris1lg
2: dbris2lg
3: dbris3lg
4: dbris4lg
5: dbris5lg
6: dbris6lg
7: dbris7lg
8: dbris8lg
9: dbris9lg
10: dbrs10lg
^crate:
idle:
Offset: 0, 0, 12
DepthSprite: isodepth.shp
crat01:
Inherits: ^crate
crat02:
Inherits: ^crate
crat03:
Inherits: ^crate
crat04:
Inherits: ^crate
crat0a:
Inherits: ^crate
crat0b:
Inherits: ^crate
crat0c:
Inherits: ^crate
drum01:
Inherits: ^crate
drum02:
Inherits: ^crate
palet01:
Inherits: ^crate
palet02:
Inherits: ^crate
palet03:
Inherits: ^crate
palet04:
Inherits: ^crate
^tracks:
idle:
UseTilesetExtension: true
ZOffset: -1c0
Offset: 0, 0, 1
ZRamp: 1
tracks01:
Inherits: ^tracks
tracks02:
Inherits: ^tracks
tracks03:
Inherits: ^tracks
tracks04:
Inherits: ^tracks
tracks05:
Inherits: ^tracks
tracks06:
Inherits: ^tracks
tracks07:
Inherits: ^tracks
tracks08:
Inherits: ^tracks
tracks09:
Inherits: ^tracks
tracks10:
Inherits: ^tracks
tracks11:
Inherits: ^tracks
tracks12:
Inherits: ^tracks
tracks13:
Inherits: ^tracks
tracks14:
Inherits: ^tracks
tracks15:
Inherits: ^tracks
tracks16:
Inherits: ^tracks
^tuntop:
idle:
ZRamp: 1
UseTilesetExtension: true
tuntop01:
Inherits: ^tuntop
idle:
Offset: 24, -49, 48
tuntop02:
Inherits: ^tuntop
idle:
Offset: -24, -49, 48
tuntop03:
Inherits: ^tuntop
idle:
Offset: 24, -49, 49
tuntop04:
Inherits: ^tuntop
idle:
Offset: -24, -49, 49
dig:
idle:
Length: *
ZOffset: 511
Offset: 0, 0, 24
typeglyphs:
infantry:
vehicle:
Start: 1
helicopter:
Start: 2
harvester:
Start: 3
structure:
Start: 4
podring:
idle:
Frames: 0, 0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19
Length: *
AlphaFade: True
fire1:
idle-overlay:
Length: 17
BlendMode: Translucent
Offset: 0, -24, 24
ZOffset: 1023
fire2:
idle-overlay:
Length: 17
BlendMode: Translucent
Offset: 0, -18, 18
ZOffset: 1023
caryland:
idle: podring
Length: *
Tick: 50
ZOffset: -512
ZRamp: 1
Offset: 0, 0, 1
BlendMode: Translucent
dropland:
idle: podring
Length: *
Tick: 90
ZOffset: -512
ZRamp: 1
Offset: 0, 0, 1
BlendMode: Translucent