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ac9a5efd8e1281177a424856ef3854f4b1053e7c
OpenRA/OpenRA.Mods.RA/Player
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Paul Chote 9b96bfb33b Fix #931 ("Unit Ready" played when a production structure is destroyed).
2011-07-25 22:23:16 +12:00
..
ActorGroupProxy.cs
Update copyright header. Normalize line endings to LF.
2011-02-13 10:38:57 +13:00
ClassicProductionQueue.cs
style nits & lambda reduction in ClassicProductionQueue.cs
2011-05-04 19:39:28 +12:00
PlaceBuilding.cs
more trivial cleanups
2011-05-22 20:36:25 +12:00
ProductionQueue.cs
Fix #931 ("Unit Ready" played when a production structure is destroyed).
2011-07-25 22:23:16 +12:00
SurrenderOnDisconnect.cs
remove 'private' keyword where possible
2011-06-29 09:15:39 +12:00
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