Files
OpenRA/OpenRa.Game/GameRules/AftermathInfo.cs

15 lines
398 B
C#

namespace OpenRa.Game.GameRules
{
class AftermathInfo
{
public readonly int MTankDistance = 0;
public readonly float QuakeUnitDamage = 0f;
public readonly float QuakeBuildingDamage = 0f;
public readonly float QuakeInfantryDamage = 0f;
public readonly int QuakeDelay = 0;
public readonly int CarrierLaunchDelay = 0;
public readonly int ChronoTankDuration = 0;
}
}