Files
OpenRA/OpenRA.Mods.Cnc/Widgets/Logic/CncLobbyLogic.cs
2011-05-30 22:15:14 +12:00

642 lines
21 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using OpenRA.FileFormats;
using OpenRA.Graphics;
using OpenRA.Network;
using OpenRA.Traits;
using OpenRA.Widgets;
namespace OpenRA.Mods.Cnc.Widgets.Logic
{
public class CncLobbyLogic
{
Widget LocalPlayerTemplate, RemotePlayerTemplate, EmptySlotTemplate, EmptySlotTemplateHost;
ScrollPanelWidget chatPanel;
Widget chatTemplate;
ScrollPanelWidget Players;
Dictionary<string, string> CountryNames;
string MapUid;
Map Map;
CncColorPickerPaletteModifier PlayerPalettePreview;
readonly Action OnGameStart;
readonly Action onExit;
readonly OrderManager orderManager;
static CncLobbyLogic()
{
Game.LobbyInfoChanged += LobbyInfoChangedStub;
Game.BeforeGameStart += BeforeGameStartStub;
Game.AddChatLine += AddChatLineStub;
Game.ConnectionStateChanged += ConnectionStateChangedStub;
}
public static CncLobbyLogic GetHandler()
{
var panel = Widget.RootWidget.GetWidget("SERVER_LOBBY");
if (panel == null)
return null;
return panel.LogicObject as CncLobbyLogic;
}
static void LobbyInfoChangedStub()
{
var handler = GetHandler();
if (handler == null)
return;
handler.UpdateCurrentMap();
handler.UpdatePlayerList();
}
static void BeforeGameStartStub()
{
var handler = GetHandler();
if (handler == null)
return;
handler.OnGameStart();
}
static void AddChatLineStub(Color c, string from, string text)
{
var handler = GetHandler();
if (handler == null)
return;
handler.AddChatLine(c, from, text);
}
static void ConnectionStateChangedStub(OrderManager om)
{
var handler = GetHandler();
if (handler == null)
return;
handler.ConnectionStateChanged(om);
}
// Listen for connection failures
void ConnectionStateChanged(OrderManager om)
{
if (om.Connection.ConnectionState == ConnectionState.NotConnected)
{
// Show connection failed dialog
Widget.CloseWindow();
Action onConnect = () =>
{
Game.OpenWindow("SERVER_LOBBY", new WidgetArgs()
{
{ "onExit", onExit },
{ "onStart", OnGameStart }
});
};
Action onRetry = () =>
{
Widget.CloseWindow();
CncConnectingLogic.Connect(om.Host, om.Port, onConnect, onExit);
};
Widget.OpenWindow("CONNECTIONFAILED_PANEL", new WidgetArgs()
{
{ "onAbort", onExit },
{ "onRetry", onRetry },
{ "host", om.Host },
{ "port", om.Port }
});
}
}
[ObjectCreator.UseCtor]
internal CncLobbyLogic([ObjectCreator.Param( "widget" )] Widget lobby,
[ObjectCreator.Param] World world, // Shellmap world
[ObjectCreator.Param] OrderManager orderManager,
[ObjectCreator.Param] Action onExit,
[ObjectCreator.Param] Action onStart)
{
this.orderManager = orderManager;
this.OnGameStart = () => { Widget.CloseWindow(); onStart(); };
this.onExit = onExit;
UpdateCurrentMap();
PlayerPalettePreview = world.WorldActor.Trait<CncColorPickerPaletteModifier>();
PlayerPalettePreview.Ramp = Game.Settings.Player.ColorRamp;
Players = lobby.GetWidget<ScrollPanelWidget>("PLAYERS");
LocalPlayerTemplate = Players.GetWidget("TEMPLATE_LOCAL");
RemotePlayerTemplate = Players.GetWidget("TEMPLATE_REMOTE");
EmptySlotTemplate = Players.GetWidget("TEMPLATE_EMPTY");
EmptySlotTemplateHost = Players.GetWidget("TEMPLATE_EMPTY_HOST");
var mapPreview = lobby.GetWidget<MapPreviewWidget>("MAP_PREVIEW");
mapPreview.Map = () => Map;
mapPreview.OnMouseDown = mi =>
{
var map = mapPreview.Map();
if (map == null || mi.Button != MouseButton.Left
|| orderManager.LocalClient.State == Session.ClientState.Ready)
return false;
var p = map.SpawnPoints
.Select((sp, i) => Pair.New(mapPreview.ConvertToPreview(map, sp), i))
.Where(a => (a.First - mi.Location).LengthSquared < 64)
.Select(a => a.Second + 1)
.FirstOrDefault();
var owned = orderManager.LobbyInfo.Clients.Any(c => c.SpawnPoint == p);
if (p == 0 || !owned)
orderManager.IssueOrder(Order.Command("spawn {0}".F(p)));
return true;
};
mapPreview.SpawnColors = () =>
{
var spawns = Map.SpawnPoints;
var sc = new Dictionary<int2, Color>();
for (int i = 1; i <= spawns.Count(); i++)
{
var client = orderManager.LobbyInfo.Clients.FirstOrDefault(c => c.SpawnPoint == i);
if (client == null)
continue;
sc.Add(spawns.ElementAt(i - 1), client.ColorRamp.GetColor(0));
}
return sc;
};
CountryNames = Rules.Info["world"].Traits.WithInterface<OpenRA.Traits.CountryInfo>().ToDictionary(a => a.Race, a => a.Name);
CountryNames.Add("random", "Random");
var mapButton = lobby.GetWidget<ButtonWidget>("CHANGEMAP_BUTTON");
mapButton.OnClick = () =>
{
var onSelect = new Action<Map>(m =>
{
orderManager.IssueOrder(Order.Command("map " + m.Uid));
Game.Settings.Server.Map = m.Uid;
Game.Settings.Save();
});
Widget.OpenWindow("MAPCHOOSER_PANEL", new WidgetArgs()
{
{ "initialMap", Map.Uid },
{ "onExit", () => {} },
{ "onSelect", onSelect }
});
};
mapButton.IsVisible = () => mapButton.Visible && Game.IsHost;
var disconnectButton = lobby.GetWidget<ButtonWidget>("DISCONNECT_BUTTON");
disconnectButton.OnClick = () => { Widget.CloseWindow(); onExit(); };
var gameStarting = false;
var lockTeamsCheckbox = lobby.GetWidget<CheckboxWidget>("LOCKTEAMS_CHECKBOX");
lockTeamsCheckbox.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.LockTeams;
lockTeamsCheckbox.IsDisabled = () => !Game.IsHost || gameStarting;
lockTeamsCheckbox.OnClick = () => orderManager.IssueOrder(Order.Command(
"lockteams {0}".F(!orderManager.LobbyInfo.GlobalSettings.LockTeams)));
var allowCheats = lobby.GetWidget<CheckboxWidget>("ALLOWCHEATS_CHECKBOX");
allowCheats.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.AllowCheats;
allowCheats.IsDisabled = () => !Game.IsHost || gameStarting;
allowCheats.OnClick = () => orderManager.IssueOrder(Order.Command(
"allowcheats {0}".F(!orderManager.LobbyInfo.GlobalSettings.AllowCheats)));
var startGameButton = lobby.GetWidget<ButtonWidget>("START_GAME_BUTTON");
startGameButton.IsVisible = () => Game.IsHost;
startGameButton.IsDisabled = () => gameStarting;
startGameButton.OnClick = () =>
{
gameStarting = true;
orderManager.IssueOrder(Order.Command("startgame"));
};
bool teamChat = false;
var chatLabel = lobby.GetWidget<LabelWidget>("LABEL_CHATTYPE");
var chatTextField = lobby.GetWidget<TextFieldWidget>("CHAT_TEXTFIELD");
chatTextField.OnEnterKey = () =>
{
if (chatTextField.Text.Length == 0)
return true;
var order = (teamChat) ? Order.TeamChat(chatTextField.Text) : Order.Chat(chatTextField.Text);
orderManager.IssueOrder(order);
chatTextField.Text = "";
return true;
};
chatTextField.OnTabKey = () =>
{
teamChat ^= true;
chatLabel.Text = (teamChat) ? "Team:" : "Chat:";
return true;
};
chatPanel = lobby.GetWidget<ScrollPanelWidget>("CHAT_DISPLAY");
chatTemplate = chatPanel.GetWidget("CHAT_TEMPLATE");
lobby.GetWidget<ButtonWidget>("MUSIC_BUTTON").OnClick = () =>
{
Widget.OpenWindow("MUSIC_PANEL", new WidgetArgs()
{
{ "onExit", () => {} },
});
};
}
public void AddChatLine(Color c, string from, string text)
{
var name = from+":";
var font = Game.Renderer.Fonts["Regular"];
var nameSize = font.Measure(from);
var template = chatTemplate.Clone() as ContainerWidget;
template.IsVisible = () => true;
var time = System.DateTime.Now;
template.GetWidget<LabelWidget>("TIME").GetText = () => "[{0:D2}:{1:D2}]".F(time.Hour, time.Minute);
var p = template.GetWidget<LabelWidget>("NAME");
p.Color = c;
p.GetText = () => name;
p.Bounds.Width = nameSize.X;
var t = template.GetWidget<LabelWidget>("TEXT");
t.Bounds.X += nameSize.X;
t.Bounds.Width -= nameSize.X;
// Hack around our hacky wordwrap behavior: need to resize the widget to fit the text
text = WidgetUtils.WrapText(text, t.Bounds.Width, font);
t.GetText = () => text;
var oldHeight = t.Bounds.Height;
t.Bounds.Height = font.Measure(text).Y;
template.Bounds.Height += (t.Bounds.Height - oldHeight);
chatPanel.AddChild(template);
chatPanel.ScrollToBottom();
}
void UpdateCurrentMap()
{
if (MapUid == orderManager.LobbyInfo.GlobalSettings.Map) return;
MapUid = orderManager.LobbyInfo.GlobalSettings.Map;
Map = new Map(Game.modData.AvailableMaps[MapUid].Path);
var title = Widget.RootWidget.GetWidget<LabelWidget>("TITLE");
title.Text = orderManager.LobbyInfo.GlobalSettings.ServerName;
}
Session.Client GetClientInSlot(Session.Slot slot)
{
return orderManager.LobbyInfo.ClientInSlot( slot );
}
class SlotDropDownOption
{
public string Title;
public string Order;
public Func<bool> Selected;
public SlotDropDownOption(string title, string order, Func<bool> selected)
{
Title = title;
Order = order;
Selected = selected;
}
}
bool ShowSlotDropDown(DropDownButtonWidget dropdown, Session.Slot slot, bool showBotOptions)
{
var options = new List<SlotDropDownOption>()
{
new SlotDropDownOption("Open", "slot_open "+slot.Index, () => (!slot.Closed && slot.Bot == null)),
new SlotDropDownOption("Closed", "slot_close "+slot.Index, () => slot.Closed)
};
if (showBotOptions)
foreach (var b in Rules.Info["player"].Traits.WithInterface<IBotInfo>().Select(t => t.Name))
{
var bot = b;
options.Add(new SlotDropDownOption("Bot: {0}".F(bot), "slot_bot {0} {1}".F(slot.Index, bot), () => slot.Bot == bot));
}
Func<SlotDropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (o, itemTemplate) =>
{
var item = ScrollItemWidget.Setup(itemTemplate,
o.Selected,
() => orderManager.IssueOrder(Order.Command(o.Order)));
item.GetWidget<LabelWidget>("LABEL").GetText = () => o.Title;
return item;
};
dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 150, options, setupItem);
return true;
}
bool ShowRaceDropDown(DropDownButtonWidget dropdown, Session.Slot slot)
{
if (Map.Players[slot.MapPlayer].LockRace)
return false;
var sr = GetClientInSlot(slot).Country;
Func<string, ScrollItemWidget, ScrollItemWidget> setupItem = (race, itemTemplate) =>
{
var item = ScrollItemWidget.Setup(itemTemplate,
() => sr == race,
() => orderManager.IssueOrder(Order.Command("race "+race)));
item.GetWidget<LabelWidget>("LABEL").GetText = () => CountryNames[race];
var flag = item.GetWidget<ImageWidget>("FLAG");
flag.GetImageCollection = () => "flags";
flag.GetImageName = () => race;
return item;
};
dropdown.ShowDropDown("RACE_DROPDOWN_TEMPLATE", 150, CountryNames.Keys.ToList(), setupItem);
return true;
}
bool ShowTeamDropDown(DropDownButtonWidget dropdown, Session.Slot slot)
{
var c = GetClientInSlot(slot);
Func<int, ScrollItemWidget, ScrollItemWidget> setupItem = (ii, itemTemplate) =>
{
var item = ScrollItemWidget.Setup(itemTemplate,
() => c.Team == ii,
() => orderManager.IssueOrder(Order.Command("team "+ii)));
item.GetWidget<LabelWidget>("LABEL").GetText = () => ii == 0 ? "-" : ii.ToString();
return item;
};
var options = Graphics.Util.MakeArray(Map.PlayerCount, i => i).ToList();
dropdown.ShowDropDown("TEAM_DROPDOWN_TEMPLATE", 150, options, setupItem);
return true;
}
bool ShowColorDropDown(DropDownButtonWidget color, Session.Slot s)
{
if (Map.Players[s.MapPlayer].LockColor)
return true;
Action<ColorRamp> onSelect = c =>
{
Game.Settings.Player.ColorRamp = c;
Game.Settings.Save();
color.RemovePanel();
orderManager.IssueOrder(Order.Command("color {0}".F(c)));
};
Action<ColorRamp> onChange = c =>
{
PlayerPalettePreview.Ramp = c;
};
var colorChooser = Game.LoadWidget(orderManager.world, "COLOR_CHOOSER", null, new WidgetArgs()
{
{ "onSelect", onSelect },
{ "onChange", onChange },
{ "initialRamp", orderManager.LocalClient.ColorRamp }
});
color.AttachPanel(colorChooser);
return true;
}
void UpdatePlayerList()
{
// This causes problems for people who are in the process of editing their names (the widgets vanish from beneath them)
// Todo: handle this nicer
Players.RemoveChildren();
foreach (var slot in orderManager.LobbyInfo.Slots)
{
var s = slot;
var c = GetClientInSlot(s);
Widget template;
if (c == null)
{
if (Game.IsHost)
{
if (slot.Spectator)
{
template = EmptySlotTemplateHost.Clone();
var name = template.GetWidget<DropDownButtonWidget>("NAME");
name.GetText = () => s.Closed ? "Closed" : "Open";
name.OnMouseDown = _ => ShowSlotDropDown(name, s, false);
var btn = template.GetWidget<ButtonWidget>("JOIN");
btn.GetText = () => "Spectate in this slot";
}
else
{
template = EmptySlotTemplateHost.Clone();
var name = template.GetWidget<DropDownButtonWidget>("NAME");
name.GetText = () => s.Closed ? "Closed" : (s.Bot == null) ? "Open" : s.Bot;
name.OnMouseDown = _ => ShowSlotDropDown(name, s, Map.Players[ s.MapPlayer ].AllowBots);
}
}
else
{
template = EmptySlotTemplate.Clone();
var name = template.GetWidget<LabelWidget>("NAME");
name.GetText = () => s.Closed ? "Closed" : (s.Bot == null) ? "Open" : s.Bot;
if (slot.Spectator)
{
var btn = template.GetWidget<ButtonWidget>("JOIN");
btn.GetText = () => "Spectate in this slot";
}
}
var join = template.GetWidget<ButtonWidget>("JOIN");
if (join != null)
{
join.OnMouseUp = _ => { orderManager.IssueOrder(Order.Command("slot " + s.Index)); return true; };
join.IsVisible = () => !s.Closed && s.Bot == null && orderManager.LocalClient.State != Session.ClientState.Ready;
}
var bot = template.GetWidget<LabelWidget>("BOT");
if (bot != null)
bot.IsVisible = () => s.Bot != null;
}
else if (c.Index == orderManager.LocalClient.Index && c.State != Session.ClientState.Ready)
{
template = LocalPlayerTemplate.Clone();
var name = template.GetWidget<TextFieldWidget>("NAME");
name.Text = c.Name;
name.OnEnterKey = () =>
{
name.Text = name.Text.Trim();
if (name.Text.Length == 0)
name.Text = c.Name;
name.LoseFocus();
if (name.Text == c.Name)
return true;
orderManager.IssueOrder(Order.Command("name " + name.Text));
Game.Settings.Player.Name = name.Text;
Game.Settings.Save();
return true;
};
name.OnLoseFocus = () => name.OnEnterKey();
var color = template.GetWidget<DropDownButtonWidget>("COLOR");
color.OnMouseDown = _ => ShowColorDropDown(color, s);
var colorBlock = color.GetWidget<ColorBlockWidget>("COLORBLOCK");
colorBlock.GetColor = () => c.ColorRamp.GetColor(0);
var faction = template.GetWidget<DropDownButtonWidget>("FACTION");
faction.OnMouseDown = _ => ShowRaceDropDown(faction, s);
var factionname = faction.GetWidget<LabelWidget>("FACTIONNAME");
factionname.GetText = () => CountryNames[c.Country];
var factionflag = faction.GetWidget<ImageWidget>("FACTIONFLAG");
factionflag.GetImageName = () => c.Country;
factionflag.GetImageCollection = () => "flags";
var team = template.GetWidget<DropDownButtonWidget>("TEAM");
team.OnMouseDown = _ => ShowTeamDropDown(team, s);
team.GetText = () => (c.Team == 0) ? "-" : c.Team.ToString();
var status = template.GetWidget<CheckboxWidget>("STATUS");
status.IsChecked = () => c.State == Session.ClientState.Ready;
status.OnClick += CycleReady;
var spectator = template.GetWidget<LabelWidget>("SPECTATOR");
Session.Slot slot1 = slot;
color.IsVisible = () => !slot1.Spectator;
colorBlock.IsVisible = () => !slot1.Spectator;
faction.IsVisible = () => !slot1.Spectator;
factionname.IsVisible = () => !slot1.Spectator;
factionflag.IsVisible = () => !slot1.Spectator;
team.IsVisible = () => !slot1.Spectator;
spectator.IsVisible = () => slot1.Spectator || slot1.Bot != null;
}
else
{
template = RemotePlayerTemplate.Clone();
template.GetWidget<LabelWidget>("NAME").GetText = () => c.Name;
var color = template.GetWidget<ColorBlockWidget>("COLOR");
color.GetColor = () => c.ColorRamp.GetColor(0);
var faction = template.GetWidget<LabelWidget>("FACTION");
var factionname = faction.GetWidget<LabelWidget>("FACTIONNAME");
factionname.GetText = () => CountryNames[c.Country];
var factionflag = faction.GetWidget<ImageWidget>("FACTIONFLAG");
factionflag.GetImageName = () => c.Country;
factionflag.GetImageCollection = () => "flags";
var team = template.GetWidget<LabelWidget>("TEAM");
team.GetText = () => (c.Team == 0) ? "-" : c.Team.ToString();
var status = template.GetWidget<CheckboxWidget>("STATUS");
status.IsChecked = () => c.State == Session.ClientState.Ready;
if (c.Index == orderManager.LocalClient.Index)
status.OnClick += CycleReady;
var spectator = template.GetWidget<LabelWidget>("SPECTATOR");
Session.Slot slot1 = slot;
color.IsVisible = () => !slot1.Spectator;
faction.IsVisible = () => !slot1.Spectator;
factionname.IsVisible = () => !slot1.Spectator;
factionflag.IsVisible = () => !slot1.Spectator;
team.IsVisible = () => !slot1.Spectator;
spectator.IsVisible = () => slot1.Spectator || slot1.Bot != null;
var kickButton = template.GetWidget<ButtonWidget>("KICK");
kickButton.IsVisible = () => Game.IsHost && c.Index != orderManager.LocalClient.Index;
kickButton.OnMouseUp = mi =>
{
orderManager.IssueOrder(Order.Command("kick " + c.Slot));
return true;
};
}
template.Id = "SLOT_{0}".F(s.Index);
template.IsVisible = () => true;
Players.AddChild(template);
}
}
bool SpawnPointAvailable(int index) { return (index == 0) || orderManager.LobbyInfo.Clients.All(c => c.SpawnPoint != index); }
void CycleReady()
{
orderManager.IssueOrder(Order.Command("ready"));
}
}
public class CncColorPickerLogic
{
ColorRamp ramp;
[ObjectCreator.UseCtor]
public CncColorPickerLogic([ObjectCreator.Param] Widget widget,
[ObjectCreator.Param] ColorRamp initialRamp,
[ObjectCreator.Param] Action<ColorRamp> onChange,
[ObjectCreator.Param] Action<ColorRamp> onSelect,
[ObjectCreator.Param] WorldRenderer worldRenderer)
{
var panel = widget.GetWidget("COLOR_CHOOSER");
ramp = initialRamp;
var hueSlider = panel.GetWidget<SliderWidget>("HUE_SLIDER");
var satSlider = panel.GetWidget<SliderWidget>("SAT_SLIDER");
var lumSlider = panel.GetWidget<SliderWidget>("LUM_SLIDER");
Action sliderChanged = () =>
{
ramp = new ColorRamp((byte)(255*hueSlider.GetOffset()),
(byte)(255*satSlider.GetOffset()),
(byte)(255*lumSlider.GetOffset()),
10);
onChange(ramp);
};
hueSlider.OnChange += _ => sliderChanged();
satSlider.OnChange += _ => sliderChanged();
lumSlider.OnChange += _ => sliderChanged();
Action updateSliders = () =>
{
hueSlider.SetOffset(ramp.H / 255f);
satSlider.SetOffset(ramp.S / 255f);
lumSlider.SetOffset(ramp.L / 255f);
};
panel.GetWidget<ButtonWidget>("SAVE_BUTTON").OnClick = () => onSelect(ramp);
panel.GetWidget<ButtonWidget>("RANDOM_BUTTON").OnClick = () =>
{
var hue = (byte)Game.CosmeticRandom.Next(255);
var sat = (byte)Game.CosmeticRandom.Next(255);
var lum = (byte)Game.CosmeticRandom.Next(51,255);
ramp = new ColorRamp(hue, sat, lum, 10);
updateSliders();
sliderChanged();
};
// Set the initial state
updateSliders();
}
}
}