1394 lines
20 KiB
YAML
1394 lines
20 KiB
YAML
ABAN01:
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Inherits: ^CivBuilding
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Tooltip:
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Name: WS Logging Company
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Building:
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Footprint: xx xx xx xx xx xx
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Dimensions: 2, 6
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Armor:
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Type: wood
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Health:
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HP: 600
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EditorTilesetFilter:
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ExcludeTilesets: TEMPERATE
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ABAN02:
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Inherits: ^CivBuilding
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Tooltip:
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Name: Panullo Hacienda
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Building:
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Footprint: xxxxx xxxxx xxxxx
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Dimensions: 5, 3
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Armor:
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Type: heavy
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Health:
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HP: 600
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EditorTilesetFilter:
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ExcludeTilesets: TEMPERATE
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ABAN03:
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Inherits: ^CivBuilding
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Tooltip:
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Name: Abandoned Factory
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Building:
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Footprint: xx xx xx xx xx
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Dimensions: 2, 5
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Armor:
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Type: wood
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Health:
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HP: 500
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EditorTilesetFilter:
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ExcludeTilesets: TEMPERATE
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ABAN04:
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Inherits: ^CivBuilding
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Tooltip:
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Name: City Hall
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Building:
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Footprint: xxxx xxxx
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Dimensions: 4, 2
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Armor:
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Type: heavy
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Health:
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HP: 400
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EditorTilesetFilter:
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ExcludeTilesets: TEMPERATE
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ABAN05:
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Inherits: ^CivBuilding
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Tooltip:
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Name: Hunting Lodge
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Building:
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Footprint: xxx xxx
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Dimensions: 3, 2
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Armor:
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Type: wood
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Health:
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HP: 500
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EditorTilesetFilter:
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ExcludeTilesets: TEMPERATE
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ABAN06:
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Inherits: ^CivBuilding
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Tooltip:
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Name: Local Inn & Lodging
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Building:
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Footprint: xx xx
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Dimensions: 2, 2
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Armor:
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Type: wood
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Health:
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HP: 500
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EditorTilesetFilter:
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ExcludeTilesets: TEMPERATE
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ABAN07:
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Inherits: ^CivBuilding
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Tooltip:
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Name: Church
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Building:
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Footprint: xx xx
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Dimensions: 2, 2
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Armor:
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Type: heavy
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Health:
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HP: 350
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EditorTilesetFilter:
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ExcludeTilesets: TEMPERATE
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ABAN08:
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Inherits: ^CivBuilding
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Tooltip:
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Name: Abandoned Warehouse
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Building:
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Footprint: xx xx
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Dimensions: 2, 2
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Armor:
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Type: heavy
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Health:
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HP: 500
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EditorTilesetFilter:
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ExcludeTilesets: TEMPERATE
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ABAN09:
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Inherits: ^CivBuilding
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Tooltip:
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Name: Tall's Residence
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Building:
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Footprint: xx xx
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Dimensions: 2, 2
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Armor:
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Type: heavy
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Health:
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HP: 350
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EditorTilesetFilter:
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ExcludeTilesets: TEMPERATE
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ABAN10:
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Inherits: ^CivBuilding
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Tooltip:
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Name: Denzil's Last Chance Motel
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Building:
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Footprint: xx xx
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Dimensions: 2, 2
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Armor:
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Type: wood
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Health:
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HP: 500
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EditorTilesetFilter:
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ExcludeTilesets: TEMPERATE
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ABAN11:
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Inherits: ^CivBuilding
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Tooltip:
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Name: Miele Manor
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Building:
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Footprint: xx xx
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Dimensions: 2, 2
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Armor:
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Type: wood
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Health:
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HP: 400
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EditorTilesetFilter:
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ExcludeTilesets: TEMPERATE
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ABAN12:
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Inherits: ^CivBuilding
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Tooltip:
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Name: Kettler's Place
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Building:
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Footprint: xx xx
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Dimensions: 2, 2
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Armor:
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Type: wood
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Health:
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HP: 400
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EditorTilesetFilter:
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ExcludeTilesets: TEMPERATE
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ABAN13:
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Inherits: ^CivBuilding
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Tooltip:
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Name: Long's Home
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Building:
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Footprint: x
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Dimensions: 1, 1
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Armor:
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Type: wood
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Health:
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HP: 400
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EditorTilesetFilter:
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ExcludeTilesets: TEMPERATE
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ABAN14:
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Inherits: ^CivBuilding
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Tooltip:
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Name: Local Store
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Building:
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Footprint: x
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Dimensions: 1, 1
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Armor:
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Type: heavy
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Health:
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HP: 300
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EditorTilesetFilter:
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ExcludeTilesets: TEMPERATE
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ABAN15:
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Inherits: ^CivBuilding
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Tooltip:
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Name: Adam's House
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Building:
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Footprint: x
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Dimensions: 1, 1
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Armor:
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Type: heavy
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Health:
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HP: 400
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EditorTilesetFilter:
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ExcludeTilesets: TEMPERATE
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ABAN16:
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Inherits: ^CivBuilding
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Tooltip:
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Name: Gas Station
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Building:
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Footprint: xx xx
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Dimensions: 2, 2
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Armor:
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Type: wood
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Health:
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HP: 400
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EditorTilesetFilter:
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ExcludeTilesets: TEMPERATE
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ABAN17:
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Inherits: ^CivBuilding
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Tooltip:
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Name: Gas Pumps
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Building:
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Footprint: x
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Dimensions: 1, 1
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Armor:
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Type: wood
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Health:
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HP: 400
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EditorTilesetFilter:
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ExcludeTilesets: TEMPERATE
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ABAN18:
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Inherits: ^CivBuilding
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Tooltip:
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Name: Gas Station Sign
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Building:
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Footprint: x
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Dimensions: 1, 1
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Armor:
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Type: wood
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Health:
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HP: 400
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EditorTilesetFilter:
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ExcludeTilesets: TEMPERATE
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AMMOCRAT:
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Inherits: ^CivBuilding
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Tooltip:
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Name: Ammo Crates
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Building:
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Footprint: x
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Dimensions: 1, 1
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Armor:
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Type: none
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Health:
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HP: 1
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RenderSprites:
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Palette: player
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BBOARD01:
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Inherits: ^CivBillboard
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Tooltip:
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Name: Eat at Rade's Roadhouse
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BBOARD02:
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Inherits: ^CivBillboard
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Tooltip:
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Name: Drink YEO-CA Cola!
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BBOARD03:
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Inherits: ^CivBillboard
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Tooltip:
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Name: Hamburgers $.99
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BBOARD04:
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Inherits: ^CivBillboard
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Tooltip:
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Name: Visit Scenic Las Vegas
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BBOARD05:
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Inherits: ^CivBillboard
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Tooltip:
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Name: Rooms $29 a nite
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BBOARD06:
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Inherits: ^CivBillboard
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Tooltip:
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Name: Kaspm's Tiberium Warhouse
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Building:
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Footprint: x x
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Dimensions: 1, 2
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BBOARD07:
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Inherits: ^CivBillboard
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Tooltip:
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Name: Alkaline's Battery Superstore
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Building:
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Footprint: x x
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Dimensions: 1, 2
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BBOARD08:
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Inherits: ^CivBillboard
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Tooltip:
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Name: Alex-gators petshop just ahead!
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Building:
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Footprint: x x
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Dimensions: 1, 2
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BBOARD09:
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Inherits: ^CivBillboard
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Tooltip:
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Name: TacticX games rock!
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BBOARD10:
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Inherits: ^CivBillboard
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Tooltip:
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Name: WW Surf and Turf hits the spot!
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BBOARD11:
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Inherits: ^CivBillboard
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Tooltip:
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Name: Only 11 miles to Zydeko's cafe!
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BBOARD12:
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Inherits: ^CivBillboard
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Tooltip:
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Name: No escape from Archer's Asylum!
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BBOARD13:
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Inherits: ^CivBillboard
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Tooltip:
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Name: Stop in at Hewitt's hair salon
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BBOARD14:
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Inherits: ^CivBillboard
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Tooltip:
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Name: Billy Bob's Harvester school
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Building:
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Footprint: xx
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Dimensions: 2, 1
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BBOARD15:
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Inherits: ^CivBillboard
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Tooltip:
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Name: Pannullo's hacienda es bueno
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Building:
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Footprint: xx
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Dimensions: 2, 1
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BBOARD16:
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Inherits: ^CivBillboard
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Tooltip:
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Name: Join GDI: We save lives.
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Building:
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Footprint: xx
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Dimensions: 2, 1
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CA0001:
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Inherits: ^CivBuilding
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Tooltip:
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Name: Rade's Roadhouse
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Building:
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Footprint: xxx xxx xxx
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Dimensions: 3, 3
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Armor:
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Type: heavy
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Health:
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HP: 400
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CA0002:
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Inherits: ^CivBuilding
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Tooltip:
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Name: Sandberg and Son's
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Building:
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Footprint: xxx xxx xxx
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Dimensions: 3, 3
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Armor:
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Type: heavy
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Health:
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HP: 400
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CA0003:
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Inherits: ^CivBuilding
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Tooltip:
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Name: Temp Housing
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Building:
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Footprint: xx xx
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Dimensions: 2, 2
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Armor:
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Type: light
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Health:
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HP: 300
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CA0004:
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Inherits: ^CivBuilding
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Tooltip:
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Name: Waystation
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Building:
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Footprint: xx xx
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Dimensions: 2, 2
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Armor:
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Type: light
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Health:
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HP: 300
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CA0005:
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Inherits: ^CivBuilding
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Tooltip:
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Name: Ferbie's 4 Sale
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Building:
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Footprint: x x
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Dimensions: 1, 2
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Armor:
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Type: light
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Health:
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HP: 300
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CA0006:
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Inherits: ^CivBuilding
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Tooltip:
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Name: Deluxe Accomodations
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Building:
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Footprint: x x
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Dimensions: 1, 2
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Armor:
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Type: heavy
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Health:
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HP: 300
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CA0007:
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Inherits: ^CivBuilding
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Tooltip:
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Name: Field Generator
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Building:
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Footprint: x x
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Dimensions: 1, 2
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Armor:
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Type: light
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Health:
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HP: 400
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CA0008:
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Inherits: ^CivBuilding
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Tooltip:
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Name: Subterranean Dwelling
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Building:
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Footprint: xx xx xx
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Dimensions: 2, 3
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Armor:
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Type: heavy
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Health:
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HP: 400
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CA0009:
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Inherits: ^CivBuilding
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Tooltip:
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Name: Subterranean Dwelling
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Building:
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Footprint: xx xx xx
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Dimensions: 2, 3
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Armor:
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Type: heavy
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Health:
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HP: 400
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CA0010:
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Inherits: ^CivBuilding
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Tooltip:
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Name: Leary Traveller Inn
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Building:
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Footprint: xx xx
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Dimensions: 2, 2
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Armor:
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Type: heavy
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Health:
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HP: 300
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CA0011:
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Inherits: ^CivBuilding
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Tooltip:
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Name: Water Tank
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Building:
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Footprint: x x
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Dimensions: 1, 2
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Armor:
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Type: heavy
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Health:
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HP: 200
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CA0012:
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Inherits: ^CivBuilding
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Tooltip:
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Name: Greenhouse
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Building:
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Footprint: x x
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Dimensions: 1, 2
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Armor:
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Type: light
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Health:
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HP: 100
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CA0013:
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Inherits: ^CivBuilding
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Tooltip:
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Name: Water Purifier
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Building:
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Footprint: xx
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Dimensions: 2, 1
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Armor:
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Type: heavy
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Health:
|
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HP: 300
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CA0014:
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Inherits: ^CivBuilding
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Tooltip:
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Name: Observation Tower
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Building:
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Footprint: x
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Dimensions: 1, 1
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Armor:
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Type: heavy
|
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Health:
|
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HP: 300
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CA0015:
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Inherits: ^CivBuilding
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Tooltip:
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Name: Port-A-Shack
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Building:
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Footprint: x
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Dimensions: 1, 1
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Armor:
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Type: light
|
|
Health:
|
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HP: 300
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CA0016:
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Inherits: ^CivBuilding
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Tooltip:
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Name: Port-A-Shack Deluxe
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Building:
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Footprint: x
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Dimensions: 1, 1
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Armor:
|
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Type: light
|
|
Health:
|
|
HP: 300
|
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|
|
CA0017:
|
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Inherits: ^CivBuilding
|
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Tooltip:
|
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Name: Energy Transformer
|
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Building:
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Footprint: x
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|
Dimensions: 1, 1
|
|
Armor:
|
|
Type: heavy
|
|
Health:
|
|
HP: 300
|
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|
|
CA0018:
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Inherits: ^CivBuilding
|
|
Tooltip:
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Name: Solar Panel
|
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Building:
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Footprint: x x
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|
Dimensions: 1, 2
|
|
Armor:
|
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Type: light
|
|
Health:
|
|
HP: 200
|
|
|
|
CA0019:
|
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Inherits: ^CivBuilding
|
|
Tooltip:
|
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Name: Solar Panel
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|
Building:
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Footprint: x x
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|
Dimensions: 1, 2
|
|
Armor:
|
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Type: light
|
|
Health:
|
|
HP: 200
|
|
|
|
CA0020:
|
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Inherits: ^CivBuilding
|
|
Tooltip:
|
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Name: Solar Panel
|
|
Building:
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Footprint: x x
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|
Dimensions: 1, 2
|
|
Armor:
|
|
Type: light
|
|
Health:
|
|
HP: 200
|
|
|
|
CA0021:
|
|
Inherits: ^CivBuilding
|
|
Tooltip:
|
|
Name: Solar Panel
|
|
Building:
|
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Footprint: x x
|
|
Dimensions: 1, 2
|
|
Armor:
|
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Type: light
|
|
Health:
|
|
HP: 200
|
|
|
|
CAARAY:
|
|
Inherits: ^CivBuilding
|
|
Tooltip:
|
|
Name: Civilian Array
|
|
Building:
|
|
Footprint: xx xx
|
|
Dimensions: 2, 2
|
|
Armor:
|
|
Type: concrete
|
|
Health:
|
|
HP: 400
|
|
RenderSprites:
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Palette: player
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|
|
|
CAARMR:
|
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Inherits: ^CivBuilding
|
|
Tooltip:
|
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Name: Civilian Armory
|
|
Building:
|
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Footprint: xxxx xxxx xxxx xxxx
|
|
Dimensions: 4, 4
|
|
Armor:
|
|
Type: concrete
|
|
Health:
|
|
HP: 800
|
|
RenderSprites:
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Palette: player
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|
ProvidesPrerequisite:
|
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Prerequisite: barracks.upgraded
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Capturable:
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CABHUT:
|
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Inherits: ^CivBuilding
|
|
Tooltip:
|
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Name: Bridge repair hut
|
|
Building:
|
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Adjacent: 0
|
|
Footprint: x
|
|
Dimensions: 1, 1
|
|
Health:
|
|
HP: 2000
|
|
RenderSprites:
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Palette: player
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|
|
|
CACRSH01:
|
|
Inherits: ^CivBuilding
|
|
Tooltip:
|
|
Name: Crash 1
|
|
Building:
|
|
Footprint: x
|
|
Dimensions: 1, 1
|
|
Armor:
|
|
Type: concrete
|
|
Health:
|
|
HP: 400
|
|
|
|
CACRSH02:
|
|
Inherits: ^CivBuilding
|
|
Tooltip:
|
|
Name: Crash 2
|
|
Building:
|
|
Footprint: x
|
|
Dimensions: 1, 1
|
|
Armor:
|
|
Type: concrete
|
|
Health:
|
|
HP: 400
|
|
|
|
CACRSH03:
|
|
Inherits: ^CivBuilding
|
|
Tooltip:
|
|
Name: Crash 3
|
|
Building:
|
|
Footprint: x
|
|
Dimensions: 1, 1
|
|
Armor:
|
|
Type: concrete
|
|
Health:
|
|
HP: 400
|
|
|
|
CACRSH04:
|
|
Inherits: ^CivBuilding
|
|
Tooltip:
|
|
Name: Crash 4
|
|
Building:
|
|
Footprint: x
|
|
Dimensions: 1, 1
|
|
Armor:
|
|
Type: concrete
|
|
Health:
|
|
HP: 400
|
|
|
|
CACRSH05:
|
|
Inherits: ^CivBuilding
|
|
Tooltip:
|
|
Name: Crash 5
|
|
Building:
|
|
Footprint: x
|
|
Dimensions: 1, 1
|
|
Armor:
|
|
Type: concrete
|
|
Health:
|
|
HP: 400
|
|
|
|
CAHOSP:
|
|
Inherits: ^CivBuilding
|
|
Tooltip:
|
|
Name: Civilian Hospital
|
|
Building:
|
|
Footprint: xxx xxx xxx xxx
|
|
Dimensions: 3, 4
|
|
Armor:
|
|
Type: concrete
|
|
Health:
|
|
HP: 800
|
|
RenderSprites:
|
|
Palette: player
|
|
|
|
CAPYR01:
|
|
Inherits: ^CivBuilding
|
|
Tooltip:
|
|
Name: Pyramid
|
|
Building:
|
|
Footprint: xx xx
|
|
Dimensions: 2, 2
|
|
Armor:
|
|
Type: concrete
|
|
Health:
|
|
HP: 400
|
|
EditorTilesetFilter:
|
|
ExcludeTilesets: SNOW
|
|
|
|
CAPYR02:
|
|
Inherits: ^CivBuilding
|
|
Tooltip:
|
|
Name: Pyramid
|
|
Building:
|
|
Footprint: xxxx xxxx xxxx xxxx
|
|
Dimensions: 4, 4
|
|
Armor:
|
|
Type: concrete
|
|
Health:
|
|
HP: 400
|
|
EditorTilesetFilter:
|
|
ExcludeTilesets: SNOW
|
|
|
|
CAPYR03:
|
|
Inherits: ^CivBuilding
|
|
Tooltip:
|
|
Name: Pyramid
|
|
Building:
|
|
Footprint: xxxx xxxx xxxx xxxx
|
|
Dimensions: 4, 4
|
|
Armor:
|
|
Type: concrete
|
|
Health:
|
|
HP: 400
|
|
EditorTilesetFilter:
|
|
ExcludeTilesets: SNOW
|
|
|
|
CITY01:
|
|
Inherits: ^CivBuilding
|
|
Tooltip:
|
|
Name: Connelly Court Apts.
|
|
Building:
|
|
Footprint: xxxx xxxx
|
|
Dimensions: 4, 2
|
|
Armor:
|
|
Type: wood
|
|
Health:
|
|
HP: 400
|
|
EditorTilesetFilter:
|
|
RequireTilesets: TEMPERATE
|
|
|
|
CITY02:
|
|
Inherits: ^CivBuilding
|
|
Tooltip:
|
|
Name: Lightner's Luxury Suites
|
|
Building:
|
|
Footprint: xx xx xx
|
|
Dimensions: 2, 3
|
|
Armor:
|
|
Type: heavy
|
|
Health:
|
|
HP: 700
|
|
EditorTilesetFilter:
|
|
RequireTilesets: TEMPERATE
|
|
|
|
CITY03:
|
|
Inherits: ^CivBuilding
|
|
Tooltip:
|
|
Name: Office Building
|
|
Building:
|
|
Footprint: xxx xxx
|
|
Dimensions: 3, 2
|
|
Armor:
|
|
Type: heavy
|
|
Health:
|
|
HP: 500
|
|
EditorTilesetFilter:
|
|
RequireTilesets: TEMPERATE
|
|
|
|
CITY04:
|
|
Inherits: ^CivBuilding
|
|
Tooltip:
|
|
Name: Westwood Stock Exchange
|
|
Building:
|
|
Footprint: xxx xxx
|
|
Dimensions: 3, 2
|
|
Armor:
|
|
Type: heavy
|
|
Health:
|
|
HP: 600
|
|
EditorTilesetFilter:
|
|
RequireTilesets: TEMPERATE
|
|
|
|
CITY05:
|
|
Inherits: ^CivBuilding
|
|
Tooltip:
|
|
Name: Daily Sun Times
|
|
Building:
|
|
Footprint: xxx xxx
|
|
Dimensions: 3, 2
|
|
Armor:
|
|
Type: heavy
|
|
Health:
|
|
HP: 600
|
|
EditorTilesetFilter:
|
|
RequireTilesets: TEMPERATE
|
|
|
|
CITY06:
|
|
Inherits: ^CivBuilding
|
|
Tooltip:
|
|
Name: YEO-CA Cola Corp.
|
|
Building:
|
|
Footprint: xxxx xxxx
|
|
Dimensions: 4, 2
|
|
Armor:
|
|
Type: concrete
|
|
Health:
|
|
HP: 500
|
|
EditorTilesetFilter:
|
|
RequireTilesets: TEMPERATE
|
|
|
|
CITY07:
|
|
Inherits: ^CivBuilding
|
|
Tooltip:
|
|
Name: Urban Housing
|
|
Building:
|
|
Footprint: xxxx xxxx
|
|
Dimensions: 4, 2
|
|
Armor:
|
|
Type: wood
|
|
Health:
|
|
HP: 400
|
|
EditorTilesetFilter:
|
|
RequireTilesets: TEMPERATE
|
|
|
|
CITY08:
|
|
Inherits: ^CivBuilding
|
|
Tooltip:
|
|
Name: Yee's Discount Liquor
|
|
Building:
|
|
Footprint: xx xx
|
|
Dimensions: 2, 2
|
|
Armor:
|
|
Type: heavy
|
|
Health:
|
|
HP: 300
|
|
EditorTilesetFilter:
|
|
RequireTilesets: TEMPERATE
|
|
|
|
CITY09:
|
|
Inherits: ^CivBuilding
|
|
Tooltip:
|
|
Name: Abandoned Warehouse
|
|
Building:
|
|
Footprint: xx xx
|
|
Dimensions: 2, 2
|
|
Armor:
|
|
Type: wood
|
|
Health:
|
|
HP: 400
|
|
EditorTilesetFilter:
|
|
RequireTilesets: TEMPERATE
|
|
|
|
CITY10:
|
|
Inherits: ^CivBuilding
|
|
Tooltip:
|
|
Name: Urban Storefront
|
|
Building:
|
|
Footprint: xx xx
|
|
Dimensions: 2, 2
|
|
Armor:
|
|
Type: heavy
|
|
Health:
|
|
HP: 300
|
|
EditorTilesetFilter:
|
|
RequireTilesets: TEMPERATE
|
|
|
|
CITY11:
|
|
Inherits: ^CivBuilding
|
|
Tooltip:
|
|
Name: Ambrose Lounge
|
|
Building:
|
|
Footprint: xx xx
|
|
Dimensions: 2, 2
|
|
Armor:
|
|
Type: heavy
|
|
Health:
|
|
HP: 500
|
|
EditorTilesetFilter:
|
|
RequireTilesets: TEMPERATE
|
|
|
|
CITY12:
|
|
Inherits: ^CivBuilding
|
|
Tooltip:
|
|
Name: Bostic Tower
|
|
Building:
|
|
Footprint: xx xx
|
|
Dimensions: 2, 2
|
|
Armor:
|
|
Type: concrete
|
|
Health:
|
|
HP: 600
|
|
EditorTilesetFilter:
|
|
RequireTilesets: TEMPERATE
|
|
|
|
CITY13:
|
|
Inherits: ^CivBuilding
|
|
Tooltip:
|
|
Name: Hewitt Hair Salon
|
|
Building:
|
|
Footprint: xx xx
|
|
Dimensions: 2, 2
|
|
Armor:
|
|
Type: wood
|
|
Health:
|
|
HP: 500
|
|
EditorTilesetFilter:
|
|
RequireTilesets: TEMPERATE
|
|
|
|
CITY14:
|
|
Inherits: ^CivBuilding
|
|
Tooltip:
|
|
Name: Business Offices
|
|
Building:
|
|
Footprint: x
|
|
Dimensions: 1, 1
|
|
Armor:
|
|
Type: heavy
|
|
Health:
|
|
HP: 600
|
|
EditorTilesetFilter:
|
|
RequireTilesets: TEMPERATE
|
|
|
|
CITY15:
|
|
Inherits: ^CivBuilding
|
|
Tooltip:
|
|
Name: 2nd National Bank
|
|
Building:
|
|
Footprint: xxxx xxxx
|
|
Dimensions: 4, 2
|
|
Armor:
|
|
Type: heavy
|
|
Health:
|
|
HP: 500
|
|
EditorTilesetFilter:
|
|
RequireTilesets: TEMPERATE
|
|
|
|
CITY16:
|
|
Inherits: ^CivBuilding
|
|
Tooltip:
|
|
Name: Highrise Hotel
|
|
Building:
|
|
Footprint: xxxx xxxx
|
|
Dimensions: 4, 2
|
|
Armor:
|
|
Type: wood
|
|
Health:
|
|
HP: 500
|
|
EditorTilesetFilter:
|
|
RequireTilesets: TEMPERATE
|
|
|
|
CITY17:
|
|
Inherits: ^CivBuilding
|
|
Tooltip:
|
|
Name: The Projects
|
|
Building:
|
|
Footprint: xxxx xxxx xxxx
|
|
Dimensions: 4, 3
|
|
Armor:
|
|
Type: wood
|
|
Health:
|
|
HP: 300
|
|
EditorTilesetFilter:
|
|
RequireTilesets: TEMPERATE
|
|
|
|
CITY18:
|
|
Inherits: ^CivBuilding
|
|
Tooltip:
|
|
Name: Archer Asylum
|
|
Building:
|
|
Footprint: xxx xxx xxx xxx xxx
|
|
Dimensions: 3, 5
|
|
Armor:
|
|
Type: concrete
|
|
Health:
|
|
HP: 600
|
|
EditorTilesetFilter:
|
|
RequireTilesets: TEMPERATE
|
|
|
|
CITY19:
|
|
Inherits: ^CivBuilding
|
|
Tooltip:
|
|
Name: Fill'er Up-Pump'N'Go
|
|
Building:
|
|
Footprint: xx xx
|
|
Dimensions: 2, 2
|
|
Armor:
|
|
Type: wood
|
|
Health:
|
|
HP: 500
|
|
EditorTilesetFilter:
|
|
RequireTilesets: TEMPERATE
|
|
|
|
CITY20:
|
|
Inherits: ^CivBuilding
|
|
Tooltip:
|
|
Name: Gas Pump
|
|
Building:
|
|
Footprint: x
|
|
Dimensions: 1, 1
|
|
Armor:
|
|
Type: wood
|
|
Health:
|
|
HP: 250
|
|
EditorTilesetFilter:
|
|
RequireTilesets: TEMPERATE
|
|
|
|
CITY21:
|
|
Inherits: ^CivBuilding
|
|
Tooltip:
|
|
Name: Gas Station Sign
|
|
Building:
|
|
Footprint: x
|
|
Dimensions: 1, 1
|
|
Armor:
|
|
Type: none
|
|
Health:
|
|
HP: 100
|
|
EditorTilesetFilter:
|
|
RequireTilesets: TEMPERATE
|
|
|
|
CITY22:
|
|
Inherits: ^CivBuilding
|
|
Tooltip:
|
|
Name: Church
|
|
Building:
|
|
Footprint: xx xx
|
|
Dimensions: 2, 2
|
|
Armor:
|
|
Type: none
|
|
Health:
|
|
HP: 100
|
|
EditorTilesetFilter:
|
|
RequireTilesets: TEMPERATE
|
|
|
|
CTDAM:
|
|
Inherits: ^CivBuilding
|
|
Tooltip:
|
|
Name: Hydroelectric Dam
|
|
Description: Provides power for other structures
|
|
Building:
|
|
Footprint: xx xx xx xx xx
|
|
Dimensions: 2, 5
|
|
Power:
|
|
Amount: 200
|
|
PowerTooltip:
|
|
Armor:
|
|
Type: heavy
|
|
Health:
|
|
HP: 1000
|
|
ProvidesPrerequisite:
|
|
Prerequisite: anypower
|
|
EditorTilesetFilter:
|
|
ExcludeTilesets: SNOW
|
|
WithIdleOverlay@LIGHTS:
|
|
Sequence: idle-lights
|
|
WithIdleOverlay@WATER:
|
|
Sequence: idle-water
|
|
|
|
CTVEGA:
|
|
Inherits: ^CivBuilding
|
|
Tooltip:
|
|
Name: Vega's Pyramid
|
|
Building:
|
|
Footprint: xxxx xxxx xxxx xxxx
|
|
Dimensions: 4, 4
|
|
Armor:
|
|
Type: none
|
|
Health:
|
|
HP: 100
|
|
EditorTilesetFilter:
|
|
ExcludeTilesets: SNOW
|
|
|
|
GAKODK:
|
|
Inherits: ^CivBuilding
|
|
Tooltip:
|
|
Name: GDI Kodiak
|
|
Building:
|
|
Footprint: xxxx xxxx
|
|
Dimensions: 4, 2
|
|
Armor:
|
|
Type: heavy
|
|
Health:
|
|
HP: 1500
|
|
RenderSprites:
|
|
Palette: player
|
|
WithIdleOverlay@LARGELIGHTS:
|
|
Sequence: large-lights
|
|
WithIdleOverlay@SMALLLIGHT:
|
|
Sequence: small-light
|
|
WithIdleOverlay@SMALLLIGHTS:
|
|
Sequence: small-lights
|
|
|
|
GAOLDCC1:
|
|
Inherits: ^CivBuilding
|
|
Tooltip:
|
|
Name: Old Construction Yard
|
|
Building:
|
|
Footprint: xx xx
|
|
Dimensions: 2, 2
|
|
Armor:
|
|
Type: heavy
|
|
Health:
|
|
HP: 400
|
|
RenderSprites:
|
|
Palette: player
|
|
|
|
GAOLDCC2:
|
|
Inherits: ^CivBuilding
|
|
Tooltip:
|
|
Name: Old Temple
|
|
Building:
|
|
Footprint: xx xx
|
|
Dimensions: 2, 2
|
|
Armor:
|
|
Type: heavy
|
|
Health:
|
|
HP: 400
|
|
RenderSprites:
|
|
Palette: player
|
|
|
|
GAOLDCC3:
|
|
Inherits: ^CivBuilding
|
|
Tooltip:
|
|
Name: Old Weapons Factory
|
|
Building:
|
|
Footprint: xx xx
|
|
Dimensions: 2, 2
|
|
Armor:
|
|
Type: heavy
|
|
Health:
|
|
HP: 400
|
|
RenderSprites:
|
|
Palette: player
|
|
|
|
GAOLDCC4:
|
|
Inherits: ^CivBuilding
|
|
Tooltip:
|
|
Name: Old Refinery
|
|
Building:
|
|
Footprint: xx xx
|
|
Dimensions: 2, 2
|
|
Armor:
|
|
Type: heavy
|
|
Health:
|
|
HP: 400
|
|
RenderSprites:
|
|
Palette: player
|
|
|
|
GAOLDCC5:
|
|
Inherits: ^CivBuilding
|
|
Tooltip:
|
|
Name: Old Advanced Power Plant
|
|
Building:
|
|
Footprint: xx xx
|
|
Dimensions: 2, 2
|
|
Armor:
|
|
Type: heavy
|
|
Health:
|
|
HP: 400
|
|
RenderSprites:
|
|
Palette: player
|
|
|
|
GAOLDCC6:
|
|
Inherits: ^CivBuilding
|
|
Tooltip:
|
|
Name: Old Silos
|
|
Building:
|
|
Footprint: xx xx
|
|
Dimensions: 2, 2
|
|
Armor:
|
|
Type: heavy
|
|
Health:
|
|
HP: 400
|
|
RenderSprites:
|
|
Palette: player
|
|
|
|
GASAND:
|
|
Inherits: ^Wall
|
|
Buildable:
|
|
Queue: Defense
|
|
BuildPaletteOrder: 1000
|
|
Prerequisites: ~disabled
|
|
SoundOnDamageTransition:
|
|
DamagedSounds: sandbag1.aud
|
|
DestroyedSounds: sandbag1.aud
|
|
Valued:
|
|
Cost: 25
|
|
CustomSellValue:
|
|
Value: 0
|
|
Tooltip:
|
|
Name: Sandbags
|
|
Description: Stops infantry and light vehicles.\nCan be crushed by tanks.
|
|
Health:
|
|
HP: 250
|
|
Armor:
|
|
Type: Light
|
|
LineBuild:
|
|
NodeTypes: sandbags
|
|
LineBuildNode:
|
|
Types: sandbags
|
|
WithWallSpriteBody:
|
|
Type: sandbags
|
|
|
|
GASPOT:
|
|
Inherits: ^Building
|
|
Buildable:
|
|
Queue: Defense
|
|
Prerequisites: ~disabled
|
|
Valued:
|
|
Cost: 300
|
|
Tooltip:
|
|
Name: Light Tower
|
|
Building:
|
|
Footprint: x
|
|
Dimensions: 1, 1
|
|
Selectable:
|
|
Bounds: 48, 30, 0, -4
|
|
Power:
|
|
Amount: -10
|
|
Armor:
|
|
Type: wood
|
|
Health:
|
|
HP: 400
|
|
RevealsShroud:
|
|
Range: 6c0
|
|
WithIdleOverlay@LIGHTS:
|
|
Sequence: idle-lights
|
|
SelectionDecorations:
|
|
VisualBounds: 48, 82, 0, -25
|
|
|
|
GALITE:
|
|
Inherits: ^Building
|
|
Valued:
|
|
Cost: 200
|
|
Tooltip:
|
|
Name: Light Post
|
|
RenderSprites:
|
|
Palette: terraindecoration
|
|
-WithMakeAnimation:
|
|
-WithDeathAnimation:
|
|
Health:
|
|
HP: 600
|
|
Armor:
|
|
Type: Wood
|
|
RevealsShroud:
|
|
Range: 2c0
|
|
Power:
|
|
Amount: 0
|
|
# TODO: should use terrain lighting instead, depends on https://github.com/OpenRA/OpenRA/issues/3605
|
|
WithIdleOverlay@LIGHTING:
|
|
Sequence: lighting
|
|
Palette: alpha
|
|
Selectable:
|
|
Bounds: 24, 24, 0, -4
|
|
Buildable:
|
|
Queue: Defense
|
|
Prerequisites: ~disabled
|
|
SelectionDecorations:
|
|
VisualBounds: 25, 35, 0, -12
|
|
-Cloak@CLOAKGENERATOR:
|
|
|
|
TSTLAMP:
|
|
Inherits: GALITE
|
|
RenderSprites:
|
|
Image: galite
|
|
Tooltip:
|
|
Description: light post with alpha blending
|
|
|
|
GAICBM:
|
|
Inherits: ^Building
|
|
Valued:
|
|
Cost: 800
|
|
-AcceptsSupplies:
|
|
Tooltip:
|
|
Name: Deployed ICBM
|
|
-GivesBuildableArea:
|
|
Health:
|
|
HP: 400
|
|
Armor:
|
|
Type: Wood
|
|
RevealsShroud:
|
|
Range: 5c0
|
|
Transforms:
|
|
IntoActor: icbm
|
|
Offset: 1,1
|
|
Facing: 96
|
|
TransformSounds: place2.aud
|
|
NoTransformSounds:
|
|
-WithDeathAnimation:
|
|
|
|
NAMNTK:
|
|
Inherits: ^CivBuilding
|
|
Tooltip:
|
|
Name: NOD Montauk
|
|
Building:
|
|
Footprint: x x x
|
|
Dimensions: 1, 3
|
|
Armor:
|
|
Type: heavy
|
|
Health:
|
|
HP: 1500
|
|
RenderSprites:
|
|
Palette: player
|
|
WithIdleOverlay@LIGHTS:
|
|
Sequence: idle-lights
|
|
|
|
NTPYRA:
|
|
Inherits: ^CivBuilding
|
|
Tooltip:
|
|
Name: Nod Pyramid
|
|
Building:
|
|
Footprint: xxxx xxxx xxxx xxxx
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Dimensions: 4, 4
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|
Power:
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Amount: -40
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|
Armor:
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Type: heavy
|
|
Health:
|
|
HP: 1500
|
|
RenderSprites:
|
|
Palette: player
|
|
WithIdleOverlay@LIGHTS:
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|
Sequence: idle-lights
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|
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UFO:
|
|
Inherits: ^CivBuilding
|
|
Building:
|
|
Dimensions: 6, 4
|
|
Footprint: xxxxxx xxxxxx xxxxxx xxxxxx
|
|
RenderSprites:
|
|
Palette: terraindecoration
|
|
Selectable:
|
|
Bounds: 144, 72, 0, 0
|
|
Tooltip:
|
|
Name: Scrin Ship
|
|
Health:
|
|
HP: 1000
|
|
Armor:
|
|
Type: Heavy
|
|
EditorTilesetFilter:
|
|
RequireTilesets: TEMPERATE
|
|
SelectionDecorations:
|
|
VisualBounds: 144, 72, 0, 0
|