Files
OpenRA/mods/ts/rules/gdi-infantry.yaml
Alexandre Oliveira 5ce454ce7b Decrease Engineer, Medic and Mechanic priority
Fixes the issue that engineers would just run straight at the target while
mixed with a group and attack moved.
2016-01-15 14:18:10 -02:00

131 lines
2.4 KiB
YAML

E2:
Inherits: ^Soldier
Buildable:
Queue: Infantry
BuildPaletteOrder: 20
Prerequisites: ~gapile
Valued:
Cost: 200
Tooltip:
Name: Disc Thrower
Description: Infantry armed with special explosive discs.\n Strong vs Buildings, Infantry\n Weak vs Vehicles, Aircraft
Health:
HP: 150
Mobile:
Speed: 56
Armament:
Weapon: Grenade
LocalOffset: 0,0,555
FireDelay: 5
AttackFrontal:
Voice: Attack
WithInfantryBody:
AttackSequence: throw
ProducibleWithLevel:
Prerequisites: barracks.upgraded
MEDIC:
Inherits: ^Soldier
Valued:
Cost: 600
Tooltip:
Name: Medic
Description: Heals nearby infantry.\n Unarmed
Buildable:
Queue: Infantry
BuildPaletteOrder: 70
Prerequisites: ~gapile
Voiced:
VoiceSet: Medic
Mobile:
Speed: 56
Health:
HP: 125
Crushable:
CrushSound: squishy2.aud
Armament:
Weapon: Heal
TargetStances: Ally
ForceTargetStances: None
AttackFrontal:
WithInfantryBody:
AttackSequence: heal
SelfHealing:
Ticks: 60
Passenger:
PipType: Red
Selectable:
Priority: 5
JUMPJET:
Inherits: ^Soldier
Valued:
Cost: 600
Tooltip:
Name: Jumpjet Infantry
Description: Airborne soldier.\n Strong vs Infantry, Aircraft\n Weak vs Vehicles
Buildable:
Queue: Infantry
BuildPaletteOrder: 40
Prerequisites: ~gapile, garadr
Voiced:
VoiceSet: JumpJet
Mobile:
Speed: 56
Health:
HP: 120
Armor:
Type: Light
Passenger:
PipType: Green
RevealsShroud:
Range: 6c0
Armament:
Weapon: JumpCannon
-Crushable:
AttackFrontal:
Voice: Attack
WithInfantryBody:
AttackSequence: shoot
-TakeCover:
ProducibleWithLevel:
Prerequisites: barracks.upgraded
GHOST:
Inherits: ^Soldier
Valued:
Cost: 1750
Tooltip:
Name: Ghost Stalker
Description: Elite commando infantry, armed with\na railgun and C4.\n Strong vs Infantry, Buildings\n Weak vs Vehicles, Aircraft\n Special Ability: Destroy Building with C4\nMaximum 1 can be trained.
Buildable:
Queue: Infantry
BuildPaletteOrder: 50
Prerequisites: ~gapile, gatech
BuildLimit: 1
Voiced:
VoiceSet: Ghost
Mobile:
Speed: 56
Health:
HP: 200
PoisonedByTiberium:
Weapon: TiberiumHeal
Passenger:
RevealsShroud:
Range: 6c0
Armament:
Weapon: LtRail
LocalOffset: 85,0,384
Crushable:
CrushSound: squishy2.aud
AttackFrontal:
Voice: Attack
C4Demolition:
C4Delay: 45
Voice: Attack
WithInfantryBody:
AttackSequence: shoot
ProducibleWithLevel:
Prerequisites: barracks.upgraded