Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
adeeb7f89f716ae3b9b6aa9ab2522e174ef710fc
OpenRA/OpenRA.Platforms.Default
History
Paul Chote b08adbeb61 Add support for boolean uniforms.
2015-10-17 22:35:47 +01:00
..
DefaultPlatform.cs
untie the engine from SDL2 and MiniTK
2015-08-23 07:58:03 +02:00
ErrorHandler.cs
Added thread-affinity checks to SDL2 renderer.
2015-09-18 21:04:21 +01:00
FrameBuffer.cs
Added thread-affinity checks to SDL2 renderer.
2015-09-18 21:04:21 +01:00
MultiTapDetection.cs
Added thread-affinity checks to SDL2 renderer.
2015-09-18 21:04:21 +01:00
OpenAlSoundEngine.cs
Clean up sound devices on game exit.
2015-09-20 22:46:07 +01:00
OpenRA.Platforms.Default.csproj
Added thread-affinity checks to SDL2 renderer.
2015-09-18 21:04:21 +01:00
Sdl2GraphicsDevice.cs
Merge pull request #9474 from obrakmann/pr9217
2015-09-28 18:26:51 +02:00
Sdl2Input.cs
Added thread-affinity checks to SDL2 renderer.
2015-09-18 21:04:21 +01:00
Shader.cs
Add support for boolean uniforms.
2015-10-17 22:35:47 +01:00
Texture.cs
Added thread-affinity checks to SDL2 renderer.
2015-09-18 21:04:21 +01:00
ThreadAffine.cs
Added thread-affinity checks to SDL2 renderer.
2015-09-18 21:04:21 +01:00
VertexBuffer.cs
Added thread-affinity checks to SDL2 renderer.
2015-09-18 21:04:21 +01:00
Powered by Gitea Version: 1.25.1 Page: 304ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API