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OpenRA/OpenRA.Mods.D2k/Traits
History
RoosterDragon 8e89a6a696 Simplify names, remove unused usings, remove redundant casts.
2016-01-17 21:35:36 +00:00
..
Buildings
Simplify names, remove unused usings, remove redundant casts.
2016-01-17 21:35:36 +00:00
Player
Add ActorsHavingTrait<TTrait>([Func<TTrait, bool])
2015-10-28 16:36:45 -05:00
Render
Simplify names, remove unused usings, remove redundant casts.
2016-01-17 21:35:36 +00:00
World
Unhardcode internal terrain palette name from all over the codebase
2016-01-17 19:02:16 +02:00
AttackSwallow.cs
Overhaul sand worm rendering and attacking.
2016-01-03 01:17:30 +00:00
AttractsWorms.cs
Simplify names, remove unused usings, remove redundant casts.
2016-01-17 21:35:36 +00:00
Carryable.cs
Replace IDisableMove with upgradability
2015-12-04 19:26:49 -06:00
Carryall.cs
Simplify names, remove unused usings, remove redundant casts.
2016-01-17 21:35:36 +00:00
Sandworm.cs
Simplify names, remove unused usings, remove redundant casts.
2016-01-17 21:35:36 +00:00
SpiceBloom.cs
Simplify names, remove unused usings, remove redundant casts.
2016-01-17 21:35:36 +00:00
TemporaryOwnerManager.cs
Updated all year numbers
2015-01-09 21:18:05 +01:00
WormSpawner.cs
Enhance sandworm targeting logic by having actors produce noise
2015-01-14 21:26:55 +02:00
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