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b0c1f95ef232eac26513ad4fa1f0a220ce4a4cb4
OpenRA
/
OpenRA.Mods.Common
/
AI
History
abcdefg30
b0c1f95ef2
Merge pull request
#9486
from reaperrr/fix-9403
...
Fix AI queueing structure build orders twice at higher game speeds due to lag
2015-10-11 13:51:02 +02:00
..
States
Add ActorInfo.HasTraitInfo<T>() requiring ITraitInfo types
2015-09-19 09:49:24 -05:00
AttackOrFleeFuzzy.cs
Add ActorInfo.TraitInfo[OrDefault]<T>() requiring ITraitIfo types
2015-09-19 09:56:14 -05:00
BaseBuilder.cs
Fix AI queueing build orders twice at higher game speeds due to lag
2015-10-11 01:53:25 +02:00
HackyAI.cs
Merge pull request
#9486
from reaperrr/fix-9403
2015-10-11 13:51:02 +02:00
RushFuzzy.cs
Move the AI namespace to Mods.Common
2015-02-09 16:57:29 +02:00
Squad.cs
Add ActorInfo.HasTraitInfo<T>() requiring ITraitInfo types
2015-09-19 09:49:24 -05:00
StateMachine.cs
fix possible null reference exceptions
2015-06-02 22:16:16 +02:00
SupportPowerDecision.cs
Add ActorInfo.TraitInfo[OrDefault]<T>() requiring ITraitIfo types
2015-09-19 09:56:14 -05:00