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b100b4131c5f1729f120b356741220a138a0a156
OpenRA/OpenRA.Renderer.SdlCommon
History
Paul Chote 3938611c32 Allow the driver to decide the best FBO depth format.
2013-09-14 15:15:41 +12:00
..
ErrorHandler.cs
Generate a GL Error if framebuffer creation fails.
2013-09-02 19:00:44 +12:00
FrameBuffer.cs
Allow the driver to decide the best FBO depth format.
2013-09-14 15:15:41 +12:00
MultiTapDetection.cs
Style fixes for Renderer.SdlCommon.
2013-07-18 18:13:16 +12:00
OpenRA.Renderer.SdlCommon.csproj
Expose FBOs to engine code.
2013-06-15 19:16:07 +12:00
SdlGraphics.cs
Close game interface before showing crash form and don't show it at all on dedicated servers.
2013-08-29 01:30:29 +12:00
SdlInput.cs
Restore Alt-f4 quit shortcut for Windows users.
2013-08-04 21:50:42 +12:00
Settings.StyleCop
disable StyleCop rules SA1115 and SA1116
2013-08-07 13:50:23 +02:00
Texture.cs
Style fixes for Renderer.SdlCommon.
2013-07-18 18:13:16 +12:00
VertexBuffer.cs
Style fixes for Renderer.SdlCommon.
2013-07-18 18:13:16 +12:00
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