Files
OpenRA/OpenRA.Mods.Common/Traits/Crates/HealActorsCrateAction.cs
RoosterDragon f4af5c1764 Fix CA1852
2023-06-06 11:51:47 +03:00

47 lines
1.6 KiB
C#

#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Linq;
using OpenRA.Primitives;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
[Desc("Heals all actors that belong to the owner of the collector.")]
sealed class HealActorsCrateActionInfo : CrateActionInfo
{
[Desc("The target type(s) of the actors this crate action will heal. Leave empty to heal all actors.")]
public readonly BitSet<TargetableType> TargetTypes = default;
public override object Create(ActorInitializer init) { return new HealActorsCrateAction(init.Self, this); }
}
sealed class HealActorsCrateAction : CrateAction
{
readonly HealActorsCrateActionInfo info;
public HealActorsCrateAction(Actor self, HealActorsCrateActionInfo info)
: base(self, info)
{
this.info = info;
}
public override void Activate(Actor collector)
{
foreach (var healable in collector.World.ActorsWithTrait<IHealth>().Where(tp => tp.Actor.Owner == collector.Owner))
if (!healable.Trait.IsDead && (info.TargetTypes.IsEmpty || info.TargetTypes.Overlaps(healable.Actor.GetEnabledTargetTypes())))
healable.Trait.InflictDamage(healable.Actor, healable.Actor, new Damage(-(healable.Trait.MaxHP - healable.Trait.HP)), true);
base.Activate(collector);
}
}
}