Files
OpenRA/OpenRA.Mods.Common/Traits/World/CrateSpawner.cs
2024-10-04 15:11:27 +03:00

221 lines
6.4 KiB
C#

#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using OpenRA.Mods.Common.Activities;
using OpenRA.Primitives;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
[TraitLocation(SystemActors.World)]
public class CrateSpawnerInfo : TraitInfo, ILobbyOptions
{
[FluentReference]
[Desc("Descriptive label for the crates checkbox in the lobby.")]
public readonly string CheckboxLabel = "checkbox-crates.label";
[FluentReference]
[Desc("Tooltip description for the crates checkbox in the lobby.")]
public readonly string CheckboxDescription = "checkbox-crates.description";
[Desc("Default value of the crates checkbox in the lobby.")]
public readonly bool CheckboxEnabled = true;
[Desc("Prevent the crates state from being changed in the lobby.")]
public readonly bool CheckboxLocked = false;
[Desc("Whether to display the crates checkbox in the lobby.")]
public readonly bool CheckboxVisible = true;
[Desc("Display order for the crates checkbox in the lobby.")]
public readonly int CheckboxDisplayOrder = 0;
[Desc("Minimum number of crates.")]
public readonly int Minimum = 1;
[Desc("Maximum number of crates.")]
public readonly int Maximum = 255;
[Desc("Average time (ticks) between crate spawn.")]
public readonly int SpawnInterval = 4500;
[Desc("Delay (in ticks) before the first crate spawns.")]
public readonly int InitialSpawnDelay = 0;
[Desc("Which terrain types can we drop on?")]
public readonly HashSet<string> ValidGround = new() { "Clear", "Rough", "Road", "Ore", "Beach" };
[Desc("Which terrain types count as water?")]
public readonly HashSet<string> ValidWater = new() { "Water" };
[Desc("Chance of generating a water crate instead of a land crate.")]
public readonly int WaterChance = 20;
[ActorReference]
[Desc("Crate actors to drop.")]
public readonly string[] CrateActors = { "crate" };
[Desc("Chance of each crate actor spawning.")]
public readonly int[] CrateActorShares = { 10 };
[ActorReference]
[Desc("If a DeliveryAircraft: is specified, then this actor will deliver crates.")]
public readonly string DeliveryAircraft = null;
[Desc("Number of facings that the delivery aircraft may approach from.")]
public readonly int QuantizedFacings = 32;
[Desc("Spawn and remove the plane this far outside the map.")]
public readonly WDist Cordon = new(5120);
IEnumerable<LobbyOption> ILobbyOptions.LobbyOptions(MapPreview map)
{
yield return new LobbyBooleanOption(map, "crates",
CheckboxLabel, CheckboxDescription, CheckboxVisible, CheckboxDisplayOrder, CheckboxEnabled, CheckboxLocked);
}
public override object Create(ActorInitializer init) { return new CrateSpawner(init.Self, this); }
}
public class CrateSpawner : ITick, INotifyCreated
{
readonly Actor self;
readonly CrateSpawnerInfo info;
bool enabled;
int crates;
int ticks;
public CrateSpawner(Actor self, CrateSpawnerInfo info)
{
this.self = self;
this.info = info;
ticks = info.InitialSpawnDelay;
}
void INotifyCreated.Created(Actor self)
{
enabled = self.World.LobbyInfo.GlobalSettings
.OptionOrDefault("crates", info.CheckboxEnabled);
}
void ITick.Tick(Actor self)
{
if (!enabled)
return;
if (--ticks <= 0)
{
ticks = info.SpawnInterval;
var toSpawn = Math.Max(0, info.Minimum - crates)
+ (crates < info.Maximum && info.Maximum > info.Minimum ? 1 : 0);
for (var n = 0; n < toSpawn; n++)
SpawnCrate(self);
}
}
void SpawnCrate(Actor self)
{
var inWater = self.World.SharedRandom.Next(100) < info.WaterChance;
var pp = ChooseDropCell(self, inWater, 100);
if (pp == null)
return;
var p = pp.Value;
var crateActor = ChooseCrateActor();
self.World.AddFrameEndTask(w =>
{
if (info.DeliveryAircraft != null)
{
var crate = w.CreateActor(false, crateActor, new TypeDictionary { new OwnerInit(w.WorldActor.Owner) });
var dropFacing = new WAngle(1024 * self.World.SharedRandom.Next(info.QuantizedFacings) / info.QuantizedFacings);
var delta = new WVec(0, -1024, 0).Rotate(WRot.FromYaw(dropFacing));
var altitude = self.World.Map.Rules.Actors[info.DeliveryAircraft].TraitInfo<AircraftInfo>().CruiseAltitude.Length;
var target = self.World.Map.CenterOfCell(p) + new WVec(0, 0, altitude);
var startEdge = target - (self.World.Map.DistanceToEdge(target, -delta) + info.Cordon).Length * delta / 1024;
var finishEdge = target + (self.World.Map.DistanceToEdge(target, delta) + info.Cordon).Length * delta / 1024;
var plane = w.CreateActor(info.DeliveryAircraft, new TypeDictionary
{
new CenterPositionInit(startEdge),
new OwnerInit(self.Owner),
new FacingInit(dropFacing),
});
var drop = plane.Trait<ParaDrop>();
drop.SetLZ(p, true);
plane.Trait<Cargo>().Load(plane, crate);
plane.QueueActivity(false, new Fly(plane, Target.FromPos(finishEdge)));
plane.QueueActivity(new RemoveSelf());
}
else
w.CreateActor(crateActor, new TypeDictionary { new OwnerInit(w.WorldActor.Owner), new LocationInit(p) });
});
}
CPos? ChooseDropCell(Actor self, bool inWater, int maxTries)
{
for (var n = 0; n < maxTries; n++)
{
var p = self.World.Map.ChooseRandomCell(self.World.SharedRandom);
// Is this valid terrain?
var terrainType = self.World.Map.GetTerrainInfo(p).Type;
if (!(inWater ? info.ValidWater : info.ValidGround).Contains(terrainType))
continue;
// Don't drop on any actors
if (self.World.ActorMap.GetActorsAt(p).Any())
continue;
return p;
}
return null;
}
string ChooseCrateActor()
{
var crateShares = info.CrateActorShares;
var n = self.World.SharedRandom.Next(crateShares.Sum());
var cumulativeShares = 0;
for (var i = 0; i < crateShares.Length; i++)
{
cumulativeShares += crateShares[i];
if (n <= cumulativeShares)
return info.CrateActors[i];
}
return null;
}
public void IncrementCrates()
{
crates++;
}
public void DecrementCrates()
{
crates--;
}
}
}