Files
OpenRA/OpenRA.Mods.RA/Effects/LaserZap.cs
reaperrr 547e64724f Changes name of LaserZap Explosion trait to HitAnim.
Additionally sets default HitAnim to null instead of "laserfire", to avoid crashes when neither a custom HitAnim nor laserfire anim are present.
2013-05-26 16:47:23 +02:00

2.5 KiB
Executable File