Files
OpenRA/OpenRA.Mods.RA/Activities
geckosoft 6b40abb58c Implemented: Stances
Added: Basic stances (Aggressive, Guard (Hold Ground), Hold Fire, None (dummy), Return Fire)
Added: WorldCommandWidget (to be able to set said stances)
Added: WorldCommandWidget to ra (cnc will follow, later on)
Changed: Added support to AttackBase for firing with movement disabled + utility method ScanForTarget (used by stances)
Added: AssignUnitStance (attach this to unit-producing actors, together with what stances can be picked as 'default')
2010-11-13 17:26:42 +13:00
..
2010-11-13 17:26:42 +13:00
2010-10-22 11:31:13 +13:00
2010-10-22 11:10:32 +13:00
2010-10-22 11:31:13 +13:00
2010-09-22 10:13:13 +12:00
2010-10-22 11:31:13 +13:00
2010-10-25 08:03:06 +13:00
2010-10-22 11:31:13 +13:00
2010-10-22 11:31:13 +13:00
2010-10-22 11:31:13 +13:00
2010-09-22 10:13:13 +12:00
2010-09-22 10:13:13 +12:00
2010-09-22 10:13:13 +12:00
2010-11-06 11:05:45 +13:00
2010-10-25 08:03:07 +13:00
2010-10-25 08:03:13 +13:00
2010-10-25 08:03:06 +13:00