Files
OpenRA/sequences.ini
2009-11-29 10:44:12 +13:00

344 lines
5.1 KiB
INI

[Sequence.fcom]
idle=0,1
damaged-idle=1,1
make=0,1
[Sequence.fact]
idle=0,1
make=0,32,factmake
build=1,25
damaged-idle=26,1
damaged-build=27,25
[Sequence.proc]
idle=0,1
damaged-idle=1,1
make=0,*,procmake
[Sequence.silo]
idle=0,5
damaged-idle=5,5
make=0,*,silomake
[Sequence.powr]
idle=0,1
damaged-idle=1,1
make=0,*,powrmake
[Sequence.apwr]
idle=0,1
damaged-idle=1,1
make=0,*,apwrmake
[Sequence.barr]
idle=0,10
damaged-idle=10,10
make=0,*,barrmake
[Sequence.tent]
idle=0,10
damaged-idle=10,10
make=0,*,tentmake
[Sequence.kenn]
idle=0,1
damaged-idle=1,1
make=0,*,kennmake
[Sequence.dome]
idle=0,1
damaged-idle=1,1
make=0,*,domemake
[Sequence.atek]
idle=0,1
damaged-idle=1,1
make=0,*,atekmake
[Sequence.stek]
idle=0,1
damaged-idle=1,1
make=0,*,stekmake
[Sequence.weap]
idle=0,1
damaged-idle=1,1
make=0,*,weapmake
build-top=0,4,weap2
damaged-build-top=4,4,weap2
idle-top=0,1,weap2
damaged-idle-top=4,1,weap2
[Sequence.hpad]
idle=0,7
damaged-idle=7,7
make=0,*,hpadmake
[Sequence.afld]
idle=0,8
damaged-idle=8,8
make=0,*,afldmake
[Sequence.spen]
idle=0,1
damaged-idle=1,1
make=0,*,spenmake
[Sequence.syrd]
idle=0,1
damaged-idle=1,1
make=0,*,syrdmake
[Sequence.fix]
idle=0,1
damaged-idle=7,1
make=0,14,fixmake
active=1,6
damaged-active=8,6
[Sequence.gun]
idle=0,32
recoil=32,32
make=0,20,gunmake
damaged-idle=64,32
damaged-recoil=96,32
[Sequence.agun]
idle=0,32
damaged-idle=32,32
make=0,*,agunmake
[Sequence.sam]
idle=0,32
damaged-idle=34,32
make=0,*,sammake
[Sequence.ftur]
idle=0,1
damaged-idle=1,1
make=0,*,fturmake
[Sequence.tsla]
idle=0,1
damaged-idle=10,1
make=0,13,tslamake
active=1,9
damaged-active=11,9
[Sequence.pbox]
idle=0,1
damaged-idle=1,1
make=0,*,pboxmake
[Sequence.hbox]
idle=0,1
damaged-idle=1,1
make=0,*,hboxmake
[Sequence.gap]
idle=0,32
damaged-idle=32,32
make=0,*,gapmake
[Sequence.iron]
idle=0,11
damaged-idle=11,11
make=0,*,ironmake
[Sequence.pdox]
idle=0,29
damaged-idle=29,29
make=0,*,pdoxmake
[Sequence.mslo]
idle=0,1
damaged-idle=8,1
make=0,15,mslomake
active=1,7
damaged-active=9,7
[Sequence.mcv]
idle=0,*
[Sequence.truk]
idle=0,*
[Sequence.harv]
idle=0,32
harvest0=32,8
harvest1=40,8
harvest2=48,8
harvest3=56,8
harvest4=64,8
harvest5=72,8
harvest6=80,8
harvest7=88,8
empty=96,15
[Sequence.1tnk]
idle=0,32
turret=32,32
[Sequence.2tnk]
idle=0,32
turret=32,32
[Sequence.3tnk]
idle=0,32
turret=32,32
[Sequence.4tnk]
idle=0,32
turret=32,32
[Sequence.v2rl]
idle=0,32
empty-idle=32,32
aim=64,8
empty-aim=72,8
[Sequence.arty]
idle=0,32
[Sequence.jeep]
idle=0,32
turret=32,32
muzzle=0,48,minigun
[Sequence.apc]
idle=0,32
muzzle=0,48,minigun
[Sequence.mnly]
idle=0,32
[Sequence.mrj]
idle=0,32
spinner=32,32
[Sequence.mgg]
idle=0,32
spinner=32,8
[Sequence.ss]
idle=0,16
[Sequence.e1]
stand=0,8
stand2=8,8
run-0=16,6
run-1=22,6
run-2=28,6
run-3=34,6
run-4=40,6
run-5=46,6
run-6=52,6
run-7=58,6
shoot-0=64,8
shoot-1=72,8
shoot-2=80,8
shoot-3=88,8
shoot-4=96,8
shoot-5=104,8
shoot-6=112,8
shoot-7=120,8
stand3=128,16
crawl-0=144,4
crawl-1=148,4
crawl-2=152,4
crawl-3=156,4
crawl-4=160,4
crawl-5=164,4
crawl-6=168,4
crawl-7=172,4
standup-0=176,2
standup-1=178,2
standup-2=180,2
standup-3=182,2
standup-4=184,2
standup-5=186,2
standup-6=188,2
standup-7=190,2
prone-shoot-0=192,8
prone-shoot-1=200,8
prone-shoot-2=208,8
prone-shoot-3=216,8
prone-shoot-4=224,8
prone-shoot-5=232,8
prone-shoot-6=240,8
prone-shoot-7=248,8
idle1=256,16
idle2=272,16
die1=288,8
die2=296,8
die3=304,8
die4=312,12
die5=324,18
[Sequence.clock]
idle=0,*
[Sequence.120mm]
idle=0,1
[Sequence.e3]
stand=0,8
stand2=8,8
run-0=16,6
run-1=22,6
run-2=28,6
run-3=34,6
run-4=40,6
run-5=46,6
run-6=52,6
run-7=58,6
[Sequence.e6]
stand=0,8
stand2=8,8
run-0=16,6
run-1=22,6
run-2=28,6
run-3=34,6
run-4=40,6
run-6=54,6
run-7=60,6
die1=146,8
die2=154,8
die3=162,8
die4=170,12
die5=182,18
[Sequence.ca]
idle=0,16
turret=0,32,turr
[Sequence.dd]
idle=0,16
turret=0,32,ssam
[Sequence.pt]
idle=0,16
turret=0,32,mgun
[Sequence.medi]
stand=0,8
run-0=8,6
run-1=14,6
run-2=20,6
run-3=26,6
run-4=32,6
run-5=38,6
run-6=44,6
run-7=50,6
heal=56,58
standup-0=114,2
standup-1=116,2
standup-2=118,2
standup-3=120,2
standup-4=122,2
standup-5=124,2
standup-6=126,2
standup-7=128,2
die2=201,8
die3=209,8
die4=217,12
die5=229,18
[Sequence.explosion]
1=0,4,piff
2=0,8,piffpiff
3=0,14,napalm2
4=0,14,veh-hit3
5=0,22,veh-hit2
6w=0,27,atomsfx
1w=0,10,h2o_exp3
5w=0,10,h2o_exp1
3w=0,14,napalm2
6=0,27,atomsfx
4w=0,10,h2o_exp2
2w=0,10,h2o_exp3
7=0,18,fball1
[Sequence.lst]
idle=0,1
[Sequence.pips]
groups=8,10
ore=0,2
cargo=5,3
medic=20,1
ready=3,1
hold=4,1
[Sequence.mig]
idle=0,16
[Sequence.yak]
idle=0,16
[Sequence.heli]
idle=0,32
rotor=0,4,lrotor
slow-rotor=4,8,lrotor
[Sequence.hind]
idle=0,32
rotor=0,4,lrotor
slow-rotor=4,8,lrotor
[Sequence.tran]
idle=0,32
rotor=0,4,lrotor
rotor2=0,4,rrotor
slow-rotor=4,8,lrotor
slow-rotor2=4,8,rrotor
[Sequence.v2]
idle=0,32
[Sequence.flagfly]
idle=0,14
[Sequence.smoke_m]
idle=0,91
loop=49,42
end=0,26