Files
OpenRA/mods/cnc/maps/nod02a/rules.yaml
2024-10-18 18:48:37 +03:00

121 lines
1.7 KiB
YAML

World:
LuaScript:
Scripts: campaign.lua, utils.lua, nod02a.lua
MusicPlaylist:
StartingMusic: ind2
VictoryMusic: nod_win1
MissionData:
Briefing: GDI has kept a stranglehold on Egypt for many years. Establish a forward attack base in the region. Begin by selecting your Mobile Construction Vehicle (MCV) and right-clicking on it to enable base construction. This area contains plenty of Tiberium, so establishing a base should be straightforward.
BriefingVideo: nod2.vqa
StartVideo: seige.vqa
WinVideo: airstrk.vqa
LossVideo: deskill.vqa
Player:
PlayerResources:
DefaultCash: 4000
NUK2:
Buildable:
Prerequisites: ~disabled
GUN:
Buildable:
Prerequisites: ~disabled
CYCL:
Buildable:
Prerequisites: ~disabled
FIX:
Buildable:
Prerequisites: ~disabled
HPAD:
Buildable:
Prerequisites: ~disabled
OBLI:
Buildable:
Prerequisites: ~disabled
BRIK:
Buildable:
Prerequisites: ~disabled
TMPL:
Buildable:
Prerequisites: ~disabled
FTNK:
Buildable:
Prerequisites: ~disabled
STNK:
Buildable:
Prerequisites: ~disabled
ARTY:
Buildable:
Prerequisites: ~disabled
E5:
Buildable:
Prerequisites: ~disabled
RMBO:
Buildable:
Prerequisites: ~disabled
MLRS:
Buildable:
Prerequisites: ~disabled
MCV:
Buildable:
Prerequisites: ~disabled
SAM:
Buildable:
Prerequisites: ~disabled
HQ:
Buildable:
Prerequisites: ~disabled
AFLD:
Buildable:
Prerequisites: ~disabled
E4:
Buildable:
Prerequisites: ~disabled
E3:
Buildable:
Prerequisites: ~disabled
E2:
Buildable:
Prerequisites: ~disabled
SBAG:
Buildable:
Prerequisites: ~disabled
GTWR:
Buildable:
Prerequisites: ~disabled
WEAP:
Buildable:
Prerequisites: ~disabled
EYE:
Buildable:
Prerequisites: ~disabled
ATWR:
Buildable:
Prerequisites: ~disabled