Files
OpenRA/mods/d2k/maps/ordos-06a/rules.yaml
2024-10-18 18:48:37 +03:00

62 lines
1.3 KiB
YAML

Player:
PlayerResources:
DefaultCash: 6000
World:
LuaScript:
Scripts: campaign.lua, utils.lua, ordos06a.lua, ordos06a-AI.lua
MissionData:
Briefing: The Starport must be protected. All other efforts are secondary. No House will be allowed to interfere with the arrival of our Ixian weaponry.\n\nOnce we possess this illegal technology, we will confuse and crush our opponents. Until then, survive.
BriefingVideo: O_BR06_E.VQA
MapOptions:
TechLevel: medium
ScriptLobbyDropdown@difficulty:
ID: difficulty
Label: dropdown-difficulty.label
Description: dropdown-difficulty.description
Values:
easy: options-difficulty.easy
normal: options-difficulty.normal
hard: options-difficulty.hard
Default: easy
carryall.reinforce:
Cargo:
MaxWeight: 10
frigate:
Aircraft:
LandableTerrainTypes: Sand, Rock, Transition, Spice, SpiceSand, Dune, Concrete
concreteb:
Buildable:
Prerequisites: ~disabled
upgrade.conyard:
Buildable:
Prerequisites: ~disabled
starport:
Buildable:
Prerequisites: heavy_factory, outpost
missile_tank:
Buildable:
Prerequisites: ~heavy.missile_tank, upgrade.heavy, research_centre
grenadier:
Buildable:
Prerequisites: ~disabled
stealth_raider:
Buildable:
Prerequisites: ~disabled
sardaukar:
Buildable:
Prerequisites: ~disabled
large_gun_turret:
Buildable:
Prerequisites: ~disabled