Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
b52cdd4b45c5c175426b4911a835f17604a75aa1
OpenRA/OpenRA.Game/Map
History
Paul Chote 5560f276ca Map: Rename IsInMap -> Contains.
2014-06-27 22:07:03 +12:00
..
ActorInitializer.cs
Merge FileFormats dll into Game and reorganise namespaces.
2014-04-17 01:20:47 +12:00
ActorReference.cs
StyleCop
2014-06-15 10:51:57 +02:00
CellLayer.cs
Add CellRegion and CellLayer classes to simplify map overlays.
2014-06-27 19:20:46 +12:00
CellRegion.cs
Add CellRegion and CellLayer classes to simplify map overlays.
2014-06-27 19:20:46 +12:00
Map.cs
Map: Rename IsInMap -> Contains.
2014-06-27 22:07:03 +12:00
MapCache.cs
Remove unused usings
2014-06-15 22:16:40 +12:00
MapPreview.cs
Remove unused usings
2014-06-15 22:16:40 +12:00
PlayerReference.cs
Merge FileFormats dll into Game and reorganise namespaces.
2014-04-17 01:20:47 +12:00
SmudgeReference.cs
Merge FileFormats dll into Game and reorganise namespaces.
2014-04-17 01:20:47 +12:00
TileReference.cs
Use CellLayer for terrain.
2014-06-27 22:07:02 +12:00
TileSet.cs
Use CellLayer for terrain.
2014-06-27 22:07:02 +12:00
Powered by Gitea Version: 1.25.1 Page: 654ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API