Files
OpenRA/OpenRA.Mods.Common/Widgets/Logic/Ingame/ObserverShroudSelectorLogic.cs
2015-10-21 19:35:35 +01:00

175 lines
5.3 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using OpenRA.Network;
using OpenRA.Widgets;
namespace OpenRA.Mods.Common.Widgets.Logic
{
public class ObserverShroudSelectorLogic : ChromeLogic
{
readonly CameraOption combined, disableShroud;
readonly IOrderedEnumerable<IGrouping<int, CameraOption>> teams;
readonly bool limitViews;
CameraOption selected;
class CameraOption
{
public readonly Player Player;
public readonly string Label;
public readonly Color Color;
public readonly string Faction;
public readonly Func<bool> IsSelected;
public readonly Action OnClick;
public CameraOption(ObserverShroudSelectorLogic logic, Player p)
{
Player = p;
Label = p.PlayerName;
Color = p.Color.RGB;
Faction = p.Faction.InternalName;
IsSelected = () => p.World.RenderPlayer == p;
OnClick = () => { p.World.RenderPlayer = p; logic.selected = this; p.World.Selection.Clear(); };
}
public CameraOption(ObserverShroudSelectorLogic logic, World w, string label, Player p)
{
Player = p;
Label = label;
Color = Color.White;
Faction = null;
IsSelected = () => w.RenderPlayer == p;
OnClick = () => { w.RenderPlayer = p; logic.selected = this; };
}
}
[ObjectCreator.UseCtor]
public ObserverShroudSelectorLogic(Widget widget, World world)
{
limitViews = world.Map.Visibility.HasFlag(MapVisibility.MissionSelector);
var groups = new Dictionary<string, IEnumerable<CameraOption>>();
teams = world.Players.Where(p => !p.NonCombatant && p.Playable)
.Select(p => new CameraOption(this, p))
.GroupBy(p => (world.LobbyInfo.ClientWithIndex(p.Player.ClientIndex) ?? new Session.Client()).Team)
.OrderBy(g => g.Key);
var noTeams = teams.Count() == 1;
foreach (var t in teams)
{
var label = noTeams ? "Players" : t.Key == 0 ? "No Team" : "Team {0}".F(t.Key);
groups.Add(label, t);
}
combined = new CameraOption(this, world, "All Players", world.Players.First(p => p.InternalName == "Everyone"));
disableShroud = new CameraOption(this, world, "Disable Shroud", null);
if (!limitViews)
groups.Add("Other", new List<CameraOption>() { combined, disableShroud });
var shroudSelector = widget.Get<DropDownButtonWidget>("SHROUD_SELECTOR");
shroudSelector.OnMouseDown = _ =>
{
Func<CameraOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) =>
{
var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick);
var showFlag = option.Faction != null;
var label = item.Get<LabelWidget>("LABEL");
label.IsVisible = () => showFlag;
label.GetText = () => option.Label;
label.GetColor = () => option.Color;
var flag = item.Get<ImageWidget>("FLAG");
flag.IsVisible = () => showFlag;
flag.GetImageCollection = () => "flags";
flag.GetImageName = () => option.Faction;
var labelAlt = item.Get<LabelWidget>("NOFLAG_LABEL");
labelAlt.IsVisible = () => !showFlag;
labelAlt.GetText = () => option.Label;
labelAlt.GetColor = () => option.Color;
return item;
};
shroudSelector.ShowDropDown("SPECTATOR_DROPDOWN_TEMPLATE", 400, groups, setupItem);
};
var shroudLabel = shroudSelector.Get<LabelWidget>("LABEL");
shroudLabel.IsVisible = () => selected.Faction != null;
shroudLabel.GetText = () => selected.Label;
shroudLabel.GetColor = () => selected.Color;
var shroudFlag = shroudSelector.Get<ImageWidget>("FLAG");
shroudFlag.IsVisible = () => selected.Faction != null;
shroudFlag.GetImageCollection = () => "flags";
shroudFlag.GetImageName = () => selected.Faction;
var shroudLabelAlt = shroudSelector.Get<LabelWidget>("NOFLAG_LABEL");
shroudLabelAlt.IsVisible = () => selected.Faction == null;
shroudLabelAlt.GetText = () => selected.Label;
shroudLabelAlt.GetColor = () => selected.Color;
var keyhandler = shroudSelector.Get<LogicKeyListenerWidget>("SHROUD_KEYHANDLER");
keyhandler.OnKeyPress = HandleKeyPress;
selected = limitViews ? groups.First().Value.First() : disableShroud;
selected.OnClick();
}
public bool HandleKeyPress(KeyInput e)
{
if (e.Event == KeyInputEvent.Down)
{
var h = Hotkey.FromKeyInput(e);
if (h == Game.Settings.Keys.ObserverCombinedView && !limitViews)
{
selected = combined;
selected.OnClick();
return true;
}
if (h == Game.Settings.Keys.ObserverWorldView && !limitViews)
{
selected = disableShroud;
selected.OnClick();
return true;
}
if (e.Key >= Keycode.NUMBER_0 && e.Key <= Keycode.NUMBER_9)
{
var key = (int)e.Key - (int)Keycode.NUMBER_0;
var team = teams.Where(t => t.Key == key).SelectMany(s => s);
if (!team.Any())
return false;
if (e.Modifiers == Modifiers.Shift)
team = team.Reverse();
selected = team.SkipWhile(t => t.Player != selected.Player).Skip(1).FirstOrDefault() ?? team.FirstOrDefault();
selected.OnClick();
return true;
}
}
return false;
}
}
}