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OpenRA/OpenRA.Mods.Cnc
History
Paul Chote 5f9a67ed87 Migrate frozen actors from ExtraData to Target.
2017-10-26 18:48:41 +03:00
..
Activities
Remove the hardcoded cloak reference from activities
2017-09-13 21:18:21 +02:00
Effects
Spatially partition SatelliteLaunch and GpsSatellite effects
2017-09-17 12:52:04 +01:00
FileFormats
Move Voxel code to Mods.Cnc.
2017-06-14 18:56:06 +02:00
FileSystem
Providing streaming AudFormat data.
2017-07-14 23:02:49 +01:00
Graphics
Make Frames and Limbs private.
2017-06-14 18:56:06 +02:00
Player
Merge Mods.TS into Mods.Cnc
2017-02-02 21:20:31 +01:00
Projectiles
Introduce Weapon.TargetActorCenter and adapt projectiles
2017-06-24 11:24:17 +01:00
Scripting/Properties
Add condition support to Infiltrates.
2017-03-03 22:40:20 +00:00
SpriteLoaders
Merge Mods.TS into Mods.Cnc
2017-02-02 21:20:31 +01:00
Traits
Migrate frozen actors from ExtraData to Target.
2017-10-26 18:48:41 +03:00
UtilityCommands
Fix the overlay to actor rule for crates
2017-09-22 13:04:29 +02:00
Widgets/Logic
Merge Mods.TS into Mods.Cnc
2017-02-02 21:20:31 +01:00
CncLoadScreen.cs
Update copyright notice year to 2017
2016-12-31 23:46:13 -06:00
OpenRA.Mods.Cnc.csproj
Specify C# 5 as the language version used in all projects.
2017-10-19 14:18:03 +02:00
TraitsInterfaces.cs
Rename tesla attack logic and move to Mods.Cnc.
2017-02-11 16:19:58 +00:00
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