Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
b88512df4337b4f7e5bf9db7fcafc73bfc7f444f
OpenRA/OpenRA.Mods.Cnc
History
Paul Chote 40b16e33ba Fix and polish all ra production structures; remove some obsoleted Production subclasses
2010-08-03 18:29:32 +12:00
..
Effects
undo ProjectileArgs stuff
2010-07-22 18:59:41 +12:00
Properties
Everything is now OpenRA, not OpenRa
2010-02-27 21:10:22 +13:00
DeadBuildingState.cs
Remove some bs from buildings with multiple damage states; cnc civilian structure rubble persists after death.
2010-07-31 01:50:09 +12:00
IonCannonPower.cs
Kill Controller
2010-07-26 20:14:35 +12:00
OpenRA.Mods.Cnc.csproj
Remove custom cnc behavior
2010-08-02 20:43:56 +12:00
PoisonedByTiberium.cs
Combat.DoExplosion now takes a Target
2010-07-22 16:00:14 +12:00
ProductionAirdrop.cs
Fix and polish all ra production structures; remove some obsoleted Production subclasses
2010-08-03 18:29:32 +12:00
TiberiumRefineryDockAction.cs
Rename ExtendedDamageState -> DamageState
2010-07-30 22:24:43 +12:00
Powered by Gitea Version: 1.25.1 Page: 185ms Template: 7ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API