Files
OpenRA/OpenRA.Mods.Common/Traits/Modifiers/HiddenUnderFog.cs
2015-06-19 22:02:06 +01:00

38 lines
1.0 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Collections.Generic;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
[Desc("The actor stays invisible under fog of war.")]
public class HiddenUnderFogInfo : HiddenUnderShroudInfo
{
public override object Create(ActorInitializer init) { return new HiddenUnderFog(this); }
}
public class HiddenUnderFog : HiddenUnderShroud
{
public HiddenUnderFog(HiddenUnderFogInfo info)
: base(info) { }
protected override bool IsVisibleInner(Actor self, Player byPlayer)
{
if (!VisibilityFootprint(self).Any(byPlayer.Shroud.IsVisible))
return false;
return base.IsVisibleInner(self, byPlayer);
}
}
}