Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
b8c3ceee595b047db7c4bce7c2780ae528393457
OpenRA/mods/cnc/rules
History
Matthias Mailänder b8c3ceee59 buildable hovercraft in developer mode
2014-02-22 12:58:53 +01:00
..
aircraft.yaml
Upgrade mod rules to match engine changes.
2013-12-26 20:42:13 +13:00
civilian-desert.yaml
Upgrade mod rules to match engine changes.
2013-12-26 20:42:13 +13:00
civilian.yaml
Generalise AttackMove to support anything with IMove and AutoTarget.
2014-01-16 18:47:29 +13:00
defaults.yaml
Fixed dino not crushing crates
2014-02-14 23:46:09 +02:00
husks.yaml
Fixes for TD Husks and unit labels
2014-02-17 22:39:08 +11:00
infantry.yaml
Remove redundant AttackMove definitions.
2014-02-01 10:55:04 +13:00
ships.yaml
buildable hovercraft in developer mode
2014-02-22 12:58:53 +01:00
structures.yaml
Enable Obelisk charge anim and sound
2014-02-21 22:24:45 +01:00
system-actors.yaml
Split TD system.yaml into four yamls
2014-01-05 18:56:01 +01:00
system-ai.yaml
Generalise AttackMove to support anything with IMove and AutoTarget.
2014-01-16 18:47:29 +13:00
system-player.yaml
Generalise AttackMove to support anything with IMove and AutoTarget.
2014-01-16 18:47:29 +13:00
system-world.yaml
Unify ra and cnc main menu logic and clean up the main menus.
2014-01-31 23:47:15 +13:00
tech.yaml
Upgrade mod rules to match engine changes.
2013-12-26 20:42:13 +13:00
trees.yaml
Upgrade mod rules to match engine changes.
2013-12-26 20:42:13 +13:00
vehicles.yaml
Fixes for TD Husks and unit labels
2014-02-17 22:39:08 +11:00
Powered by Gitea Version: 1.25.1 Page: 163ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API