Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
b8ec20a010762ed9b1398933d75a99a3124a87cd
OpenRA/OpenRA.Mods.Cnc
History
Mustafa Alperen Seki fc07391c8c Add Type Support for InfiltrateFor* traits
2017-12-27 11:13:09 +00:00
..
Activities
Add Type Support for InfiltrateFor* traits
2017-12-27 11:13:09 +00:00
Effects
Simplify and fix code quality in GpsDot.
2017-11-03 09:56:00 +01:00
FileFormats
Reuse buffers when loading Xcc databases.
2017-11-30 02:16:51 +02:00
FileSystem
Presize MemoryStream when possible.
2017-12-19 00:59:11 +01:00
Graphics
Add IModel.AggregateBounds and ModelAnimation.ScreenBounds.
2017-12-11 19:45:07 +01:00
Player
Merge Mods.TS into Mods.Cnc
2017-02-02 21:20:31 +01:00
Projectiles
Introduce Weapon.TargetActorCenter and adapt projectiles
2017-06-24 11:24:17 +01:00
Scripting/Properties
Add condition support to Infiltrates.
2017-03-03 22:40:20 +00:00
SpriteLoaders
Merge Mods.TS into Mods.Cnc
2017-02-02 21:20:31 +01:00
Traits
Add Type Support for InfiltrateFor* traits
2017-12-27 11:13:09 +00:00
UtilityCommands
Fix the overlay to actor rule for crates
2017-09-22 13:04:29 +02:00
Widgets/Logic
Merge Mods.TS into Mods.Cnc
2017-02-02 21:20:31 +01:00
CncLoadScreen.cs
Update copyright notice year to 2017
2016-12-31 23:46:13 -06:00
OpenRA.Mods.Cnc.csproj
Simplify and fix code quality in GpsDot.
2017-11-03 09:56:00 +01:00
TraitsInterfaces.cs
Rename tesla attack logic and move to Mods.Cnc.
2017-02-11 16:19:58 +00:00
Powered by Gitea Version: 1.25.1 Page: 159ms Template: 13ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API