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ba85d33e09c817f884413a8e0a20561ccf12b4da
OpenRA/OpenRA.Mods.RA/Buildings
History
Matthias Mailänder 01a3162725 allow animations to pause on low power
closes #2949
2014-04-20 14:47:53 +02:00
..
BaseProvider.cs
Convert range circle rendering to world coords.
2013-12-26 17:23:12 +13:00
Bib.cs
Adds minibibs for bibless buildings in RA and C&C.
2014-03-25 13:23:05 +01:00
Building.cs
allow animations to pause on low power
2014-04-20 14:47:53 +02:00
BuildingInfluence.cs
Don't stomp over other building's influence.
2014-03-18 15:46:07 +13:00
CanPowerDown.cs
…
CustomBuildTimeValue.cs
…
CustomSellValue.cs
…
DeadBuildingState.cs
…
Demolishable.cs
C4 demolishable bridges
2013-12-26 21:22:47 +01:00
FootprintUtils.cs
Adds minibibs for bibless buildings in RA and C&C.
2014-03-25 13:23:05 +01:00
LaysTerrain.cs
Add BuildableTerrainLayer and LaysTerrain traits.
2014-03-18 15:28:49 +13:00
LineBuild.cs
Added LineBuildNode trait to filter which structure(s) a LineBuild actor can be attached to.
2014-03-27 20:47:46 -05:00
LineBuildNode.cs
Added LineBuildNode trait to filter which structure(s) a LineBuild actor can be attached to.
2014-03-27 20:47:46 -05:00
PowerManager.cs
…
RepairableBuilding.cs
…
RequiresPower.cs
…
ShakeOnDeath.cs
Convert ScreenShaker to world coords.
2013-07-20 15:34:28 +12:00
SoundOnDamageTransition.cs
…
Util.cs
Added LineBuildNode trait to filter which structure(s) a LineBuild actor can be attached to.
2014-03-27 20:47:46 -05:00
Wall.cs
…
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